Alternatives
Products that do what The Kilobyte's Gambit does
Try beating 1024 bytes of Javascript
- 1HT
Ever wanted to type as fast as those amazing hackers in the movies? now you can! just write something. Yes, i was really bored. To change writing speed: javascript:writer.speed=10;
2011 · duiker101.tk
- 2JB
2014 · javascriptbattle.com
- 3CE
We built ChessBoss at the TechCrunch Disrupt hackathon this week. It didn’t make the top 10 but I thought Hacker News might think it’s pretty cool. https://devpost.com/software/chess-boss There are these really cool smart chessboards that can suggest moves and track your games... but they’re $400 and weigh 19 pounds. And of course there are apps that can analyze games but tracking and inputting games by hand is a huge pain. Or fully-digital chess apps... but board games are way more fun in real life! We wondered: “why can’t you just do that in software and bring the best…
2019 · devpost.com
- 4SC
2019 · reinechess.com
- 51K
2017 · github.com
- 6JA
2017 · github.com
- 7
- 8BT
2019 · decentium.org
- 9OS
2013 · github.com
- 10BA
2022 · jamesl.me
- 11CA
Two years ago I sat down to build a chess engine for my kids' Christmas present. Wanted it to play badly enough to be beatable but not randomly bad: different styles so they could choose what to face. While building those styles I noticed the choices started looking like actual historical players' tendencies. Went looking. Turns out: given enough games from one person, you can extract enough of their decision pattern to reproduce it. Two years later, 41 players, ~3,000 games each. Tal sacrifices unsoundly. Morphy attacks like it's 1850. Capablanca grinds endgames. Same engine underneath,…
Apr 2026 · playchessgate.com
- 12BT
2015 · ghostsnstuff.github.io
- 133C
2012 · codepen.io
- 14AL
Hello HN, For a few months I'm been working on a fun side-project to port the (awesome) chessboardjs library to an easily reusable and embeddable web component. The quarantine has finally spurred me to put the finishing touches on it. https://justinfagnani.github.io/chessboard-element/ It works in plain HTML files just by writing an HTML tag: And it works in any framework because it's just an HTML element. Styling is encapsulated and customizable with CSS properties and parts: chess-board { --dark-color: darkmagenta; } /* Highlight the e2 square in red */…
2020
- 152M
Made this to try out o1-preview, took ~40 prompts and 3 hours in total, with a fairly solid backed written in Go. Works pretty badly in Firefox apparently due to canvas-canvas copies being really slow, Chrome works great tho. Doesn't work well on mobile yet, and has some other minor issues, but overall it feels incredible to put together something like this so quickly.
2024 · chess280.com
- 16IM
http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…
2017
- 17

- 18JA
2015 · jeopractice.com
- 19MY
A fun little game idea I had last year after building a personal kb based bit manipulator to have a better sense of the binary space. All sounds and graphics are my own.
2025 · 24bitsa.day
- 20JW
2013 · jswarrior.fusioncharts.com
- 21PC
I'm doing some fun chess-related programing during my sabbatical, and taking the opportunity to dive down rabbit holes I'd avoid for in a work setting. Found out interesting stuff from old ANSI DEC escape sequences to sixel graphics that are useful today.
2024 · github.com
- 22WA
I've been working on a browser-based programming game where you write bots to explore procedurally generated dungeons in any WebAssembly-compatible language. It's like a minimalist roguelike where your character's brain is a program you write. There are pre-made libraries for C, Rust, Zig, Go, and AssemblyScript. The game mechanics are intentionally simple for now, but the challenge comes from building up your bot's understanding of the world from limited local information. Your code needs to handle mapping, pathfinding, and strategy while dealing with monsters and potentially hostile other…
2025 · shaneliesegang.com
- 23TA
I created a small typing game. Would love to get some feedback on it. What can I improve? Are there any features you're missing? Are you having fun playing it? I certainly did have fun :)
Jul 2026 · typocalypse.florianrudaj.com
- 24

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