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Products that do what Twitch Plays Doom does

This is the inevitable post after jeff_harris released restful-doom https://news.ycombinator.com/item?id=14919534 twitch-plays-doom is a Python Twitch IRC->restful-doom proxy to control doomguy with a staggering 8 second delay. The project was Saturday night's 'I wonder if I can make this work' session. Since it's been live there has been a team of four successfully make it to half way through E01M01. I've since added godmode to the chat (you can guess the command). This was fun, hope others get some enjoyment out of it. Twitch Stream/Chat…

  1. 1RD

    2017 · 1amstudios.com

  2. 2PD

    2023 · chat.openai.com

  3. 3IV
  4. 4TU

    It might come down to taste, but I feel like a lot of the "features" Twitch has been adding have cluttered the interface while offering little of value for someone like me who just watches streams occasionally and isn't closely involved in community events. But most importantly, I'm bothered by the non-dismissable popups that now appear over the video feed. They seem to be for extensions, but what features they provide evades me. These two uBlock Origin rules (which you can add in the My Filters tab) will remove the main two modals that can pop up over the video:…

    2021

  5. 5

    Let's get together and tell 2020 to fuck off 🧨

    2020

  6. 6

    Livestream gaming sessions to TwitchTV, YT, & more at once

    2015

  7. 7D1

    I just had this really fun idea of making a playable version of DOOM on my GitHub profile after building "Doom" in a QR code last year (https://news.ycombinator.com/item?id=43729683) and I finally stopped procrastinating to try and build it. DoomMe is DOOM E1M1 map that can run on GitHub's markdown viewer which doesn't support javascript, web assembly or even iframes it works with a stateless engine with a capture of every possible position in the map (with 64 unit distance) captured in 4 directions and stitched together using graph logic with 8000+ WebP images and markdown…

    Jan 2026 · github.com

  8. 8HI

    This is based on an approach I made for a very high performance message and video multiplexing server. The project died, but I'm glad I get to share the a basic version with some http test code now. I admit this is the second time I've tried to show this off here today; I posted earlier but it got lost when no-one was watching :(

    2011 · github.com

  9. 9IJ

    Hey HN! I've been working on Muxamp for over a year now, and I decided that there's no point in keeping the source closed. (I never planned on making money from it.) I've learned a lot since I started, and I hope others can benefit from its release--and perhaps teach me a thing or two as well :)

    2013 · github.com

  10. 10FI

    This is something fun I’ve been hacking on recently: ridiculously simple group chat. Go to http://faces.io and then get your friends to do the same. That’s it! :-D Currently works best in Chrome. It’s definitely beta status at best. Audio can get weird—be ready to mute. ;-) Let me know what you think!

    2014

  11. 11DA

    2013 · doomguy.herokuapp.com

  12. 12AG

    Hey HN, I made https://linkians.com which is a game where all the action and state is contained in the url. The game involves taking care of little pets (emojis) that live in your url bar. Kind of like tamagotchi or sims. Feed them, play with them, and watch out for enemies! There's no server, just emojis in the url and client-side logic. Any linkians url using the supported emojis is a valid game state so you can save your game, or type out your own url and send it to a friend. I'd appreciate any feedback.

    2022 · linkians.com

  13. 13IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017

  14. 14TE

    I have been running some experiments on twitch.tv along the lines of driving traffic to websites via donations. Many streamers will read a message attached to a donation of a certain amount of money on stream in front of all their viewers. Sometimes they will visit a url if that happens to be in the content of the message. On rare occasions they will even share the url with the rest of the stream. I would consider my most recent experiment a success. I follow and watch a few streamers on twitch that play Counter-Strike: Global Offensive. Three of the streamers I watch recently created a…

    2015

  15. 15TP

    Hey! https://claudecrowd.clodhost.com I made clodhost for an easy to use and share web interface to Claude Code, running on its own vps… and then I realized it’d make it easy to implement an idea I’ve had for a long time… basically Wikipedia but the website CODE is produced peer-to-peer. Anybody on the web can submit a prompt, and up/downvote other prompts, and every ten minutes the top one gets submitted to Claude! Anyway, I think it works? Let me know if not and let’s see where this thing goes…

    Feb 2026 · claudecrowd.clodhost.com

  16. 16ST

    I wanted to make a cute game for Thanksgiving this year. It's built with React, Tailwind, InstantDB and a bit of Opus :) Feeling grateful for HN and sending good cheer to you all :)

    Nov 2025 · savetrippy.com

  17. 17F2

    I built Focuser because I kept doom-scrolling when I was supposed to work What it does You pick any time-sink site Next visit, Focuser asks, “Do you really need this site?” If you tap Yes, you must 1⃣ Write why you need it 2⃣ Choose exactly how long you need access This 20 second friction is based on Shawn Achor’s habit-formation research Why it’s different Runs 100% client-side—no analytics, no external calls Uses Manifest V3 already (future-proof for June 2025 Chrome deprecation) Works offline Settings live in localStorage Ask Does the 20-second rule feel too long or too short? Any…

    2025 · focuser.app

  18. 18AP

    I've been recently working on porting standard C library functions to work on the GPU https://libc.llvm.org/gpu/. A colleague of mine suggested using it to run DOOM, so that's what I did. It runs on both AMD and NVIDIA GPUs and it is completely playable. This works by targeting C code directly for the GPU via cross-compilation in clang, looks something like this https://godbolt.org/z/hh44a6vKr. The LLVM C library will provide the headers, C library functions, and the kernel that calls the main function, so we only need to compile the DOOM source code…

    2024 · github.com

  19. 19AS

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev

  20. 20WD

    I know mentioning Michael Seibel is almost cheating, but this week he demonstrated the "leaky pipes" concept to me. Not that I know the guy, but in one of his videos he says something on the lines of "If you are unsure if you app is ready to be launched, just launch it. It's like a house with leaky pipes, just open the main, grab your tools, and start fixing wherever water is leaking". So we did it, we launched drummy earlier this week on /r/InternetIsBeautiful and we got very close to 10k users in just one day! Survived the hug of death, learned a ton, and made changes all around.…

    2022 · drummy.io

  21. 21IV

    Hi HN,<p>In my spare time (evenings and weekends) I've built 3 products which have been relatively successful even with little advertising (only google ads budgeted at $30 per day). The latest one is WcfStorm.Rest; which is a REST service test client. I built it because I found that the current tools did not have the features I wanted such as, intellisense when working with HTTP headers, syntax highlighting for JSON messages, etc.<p>I'm continually trying to improve these products and would very much love get your feedback. Every suggestion is welcome!<p>(My apologies…

    2012 · wcfstorm.com

  22. 22SS

    I built a realistic prod system under heavy pressure where you SSH in and solve real problems. You get your own server (real box) and have to fix various things up under fire. a friend told me it reminded them of DOOM for SREs, another called it a "flight simulator" because you can do anything (and reboot if you crash). someone else said it was like "an escape room for engineers", in that you have to find your own way around an unfamiliar box and solve puzzles. idk, maybe it's fun. try it! how it works: you get two Hetzner servers: a traffic generator (real traffic from NYC taxi data highly…

    2025 · simstack.io

  23. 23DS
  24. 24SH

    https://www.youtube.com/shorts/JtFBkrFNYWk https://www.youtube.com/shorts/z3oZwV78m-c https://www.youtube.com/shorts/Gqta_wJILuE (and so on)

    2022

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