Life & fun · alternatives · 2026
24 alternatives to UltraEd – A level editor/game engine for the Nintendo 64
UltraEd is a level editor and game engine designed specifically for Nintendo 64 development. It enables creators to build and design games for the classic console. The tool is open-source and available on GitHub… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. UltraEd – A level editor/game engine for the Nintendo 64 launched in 2017; newer entries below may have overtaken it.
- 1UA
2014 · alex.nisnevich.com · its alternatives →
- 2UL
In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…
2023 · raverie-us.github.io · its alternatives →
- 3

Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 4

2018 · ultralig.ht · its alternatives →
- 5IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
- 6
Unreal Engine 5▲316New imaging technology Transforms Movies Into Video Games
2022 · unrealengine.com · its alternatives →
- 79D
2025 · 90s.dev · its alternatives →
- 8

A Leiningen plugin for a superior development environment - venantius/ultra
2015 · github.com · its alternatives →
- 9

Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
- 10

The headless rich text editor framework for web artisans. - ueberdosis/tiptap
2019 · github.com · its alternatives →
- 11MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com · its alternatives →
- 12

- 13

Visually create and simulate complex app logic, workflows
2022 · stately.ai · its alternatives →
- 14EGEditable Games▲142
I made an animation programming language that you can type into a textarea. I make little games with it. Now other people can customize the games I make with it. I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though. I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for…
2025 · playscl.com · its alternatives →
- 15

Palmer Luckey's new startup, a modern Game Boy console
2024 · modretro.com · its alternatives →
- 16IM
A 2D Game Engine for Dart.
2025 · bullseye2d.org · its alternatives →
- 17

The most flexible, powerful and secure text editor out there
2021 · ultraedit.com · its alternatives →
- 18

- 19

👾 The code for my Three.js game dev experiments on YouTube. - SuboptimalEng/three-js-games
2022 · github.com · its alternatives →
- 20

- 21

2025 · 0xdeadtype.theden.sh · its alternatives →
- 22

A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque
2020 · github.com · its alternatives →
- 23

GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
- 24MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →