Life & fun · alternatives · 2026
24 alternatives to Editable Games
I made an animation programming language that you can type into a textarea. I make little games with it. Now other people can customize the games I make with it. I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though. I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for…
Editable Games is a platform for customizing browser-based games through an animation programming language that runs in a textarea. Users can modify existing games—including hidden object games—without coding… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
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Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
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Show HN: Boardzilla, a framework for making web-based board games Tldr: We’ve made a framework for web-based board games. You can try out some games over at https://boardzilla.io, or you can take a look at https://docs.boardzilla.io to learn more about how to develop your own game. Source is available at https://github.com/boardzilla Hey y’all. My brother and I have made a framework for board games. During the pandemic we started to look at BGA but got discouraged by how old-fashioned the tools were and how cumbersome the development process was. We set out…
2024 · boardzilla.io · its alternatives →
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See animations created by me using Trangram: https://www.trangram.com/showcase I started working on Trangram 7 years ago with a simple idea: a free browser-based vector editor that combines illustration and animation in one place. The goal is to make creating vector graphics and animations as simple as opening a browser. There's nothing to install, no account required, and projects are saved automatically in your browser, so nothing is uploaded to a server. I use Trangram every day for my own illustrations (and occasionally animations). One of the most rewarding parts of…
2024 · trangram.com · its alternatives →
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
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ANIMATE IT▲205Create GIFs and video animations easily in your browser
2019 · animateit.online · its alternatives →
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Create GIF and video that simulate messaging apps
2022 · chat-animator.com · its alternatives →
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Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
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Friendly web-based IDE for making HTML5 games
2021 · phasereditor2d.com · its alternatives →
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Hey HN, I hacked together this fun project that lets you play any article on the front page of Hacker News as an interactive text game. You can create a game about anything by going to infinityarcade.com/ You can also use a URL, which is what this page uses. The whole thing is open source: https://github.com/themaximal1st/InfinityArcade
2023 · infinityarcade.com · its alternatives →
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GitGuessr▲98I built this game as a playful way to train code reading skills. You're dropped into a random location in a real GitHub repo where some lines code are hidden. The goal is to pick up clues from the surrounding code and fill in the missing lines as quickly as possible. It currently has curated game content for Python, TypeScript, JavaScript (by most metrics the top 3 languages on GitHub). I had the idea when it dawned on me that reviewing and understanding code spat out by an LLM is a key skill for the AI era. (I sincerely hope you're critically reviewing what your favorite LLM is serving…
Feb 2026 · gitguessr.com · its alternatives →
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2016 · gifs.com · its alternatives →
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A image editor in browser using JavaScript canvas. Contribute to victorqribeiro/photoEditor development by creating an account on GitHub.
2019 · github.com · its alternatives →
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The comfortable framework for making games in Wren
2020 · domeengine.com · its alternatives →
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Dead simple games made with word vectors. . Contribute to Hellisotherpeople/Language-games development by creating an account on GitHub.
2020 · github.com · its alternatives →
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I'm working on a scripting-language heavily inspired by Javascript and GLSL. The idea is to use this for a game engine I'm working on.
2022 · github.com · its alternatives →
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I built a web-based HTML/CSS/JS editor focused on speed, simplicity, and offline access. No bloat — just open and start coding. What makes it different: Live Preview – Edit HTML, CSS, and JS side-by-side with instant feedback. Offline support – Works without internet. You can even install it as a PWA and use it like a native app. No Login Required – Just visit, code, and preview. Login only if you want to save/share. Savable & Shareable Links – Save scripts in the cloud and get shareable links. Customizable Editor – Themes, fonts, auto-format on save, layout tweaks, line…
2025 · scriptpad.dev · its alternatives →
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Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world · its alternatives →
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My wife and I recently submitted to a mobile game jam on Newgrounds (yes, it's still around). What started as a question of whether we could do it somehow morphed into whether we could do without so many of the seemingly needless complications rampant in our respective industries. My wife thus did all the art as traditional frame-by-frame animation (no puppets or tweening) and I preceded without a game engine. I did use a pre-processor that gives JS a Lisp syntax (Parenscript), because C-syntax is gross. We hope the end result, while definitely of small scope, will serve to inspire some…
2022 · github.com · its alternatives →
- 24PA
Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…
2024 · playcodeai.com · its alternatives →
Also compare
- I made a web game called Almost Pong alternatives
- Boardzilla, a framework for making web-based board games alternatives
- I made a free animator. Think Adobe Illustrator but for animation alternatives
- I'm open-sourcing my game engine alternatives
- C# Game Engine with its own scripting language and IDE alternatives
- Homegames. An open-source game platform I've been making for 8 years alternatives
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