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Products that do what Unity AI Asset Generation does

Hello HN - like a lot of programmers, I am really excited by everything going on with ChatGPT/DALL-E. I am a game developer by trade, and I think there is a lot of potential to change workflows for game development. I was very inspired by Keijiro Takahashi's prototypes for asset generation using OpenAI within Unity, so I tried to make a more generic means of generating text and image assets within the Unity Editor using OpenAI's APIs. I've been surprised by the success so far - it definitely has it's limits, but I think we have just begun to scratch the surface of the potential here.

  1. 1

    AI powered, unique & curated assets for your games

    2022

  2. 2IM

    It works by using open AIs new gpt-image API, image processing algorithms and some prompt engineering. Still has some limitations, but can already generate ready to use assets.

    2025 · pixel-gen.ai

  3. 3
    MeshifAI146

    Text-To-3D Generation Platform For Developers

    2025

  4. 4

    Generate images in bulk using ChatGPT's new image model

    2025

  5. 5

    Copilot for generating 3d assets for Blender/Unity

    2025

  6. 6
    HoshAI77

    AI assistants for generating text, images, audio, and video

    2024

  7. 7IP

    To be specific, the content is generated by a GPT-2 based model. https://amzn.to/2TCc0v2 Let me know if you have any questions :-)

    2020

  8. 8UO
  9. 9IM

    Hi HN! Solo developer here. 10 days ago, I started building this after spending countless hours copying/pasting marketing sections and fighting to keep them consistent with our design system. I wondered: "What if AI could understand our design system and generate React components that actually match it?" Current progress (10 days in): - Can generate hero sections that follow your design tokens - Uses your actual component variants and styles - Works with Next.js, Tailwind, shadcn/ui It's very early days, but I'm excited to share it with other devs who: - Are tired of rebuilding…

    2024 · robustlaunch.com

  10. 10TA

    To learn OpenAI’s APIs a bit better (but mostly for fun), I made this image matching/prompting game. The idea is to generate a matching image using a prompt with limited input. You’ll have 3 tries. A new image and leaderboard is automatically reset daily. Let me know your thoughts! Please visit TwinPics.ai - Chris Sev

    2024 · twinpics.ai

  11. 11MT

    I've noticed all 3D AI generators create monlithic blobs that are impossible to edit. So, alongwith a friend, I built this project where you can generate 3D objects with separate, editable parts. I'm looking for community feedback. The tool is free, but you'll have to BYOK. It uses models like Gemini, Claude or chatGPT to generate a Blender construction script. Basically the output is not merely geometry. It's the procedure that built it, plus the asset itself. This means you can actually go in and edit the "kit of parts" afterwards, instead of starting over.

    May 2026 · github.com

  12. 12PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com

  13. 13PG

    Hey everyone, ChatGPT recently added a very small but powerful feature - the ability to share your chats! I think it’s a great way to create prototypes and share them, here are a couple of examples: First, [a small talk simulator](https://chat.openai.com/share/1329d8ec-5141-45f9-a2c2-842d4bad7bcc) a game to help you improve your social skills. Second, [a shark tank simulator](https://chat.openai.com/share/48155efe-101b-4662-b41e-c13aa909f017), see if your idea and pitch can get a deal on ABCs hit show! [Here’s my…

    2023

  14. 14IB

    Hi, I have been building small AI Agents for quite some time now using various frameworks and one thing that always bugged me was that iterating on small things like prompts, flows, tools etc always took a code change + deployment of the app. While the prompt part can be solved with Langfuse I haven't found a good way to keep the flow management remote (and open source). Lately I have been working with Genkit (https://github.com/firebase/genkit) and love how modular it is. So I thought why not build a UI builder on top of that that can handle simple flows, prompts and…

    Sep 2025

  15. 15IM

    I wanted to explore different open source Gen AI tools and brought them together to generate this youtube video: voice, music, image and text. All processed on a single RTX3090. The text for the video is generated using the wikipedia article on Octopus as a source.

    2024 · youtube.com

  16. 16OS

    Hey everyone, DNDGenerate is my little adventure into the world of AI and D&D. I wanted to learn more about using ChatGpt to build software and about the openai apis. When I saw how much fun my 9-year-old was having, creating his own D&D worlds. That got me thinking – why not make a tool that uses ChatGPT to help build cool D&D campaigns? It's been a blast mixing my love for tech and D&D. I showed this at our latest dnd game, and my fellow party members seemed to like the results, so I thought I'd share it here as well.

    2024 · github.com

  17. 17IB

    Hi HN, I’ve been working on a side project: 4oimage.site — a fast, easy-to-use image generator that focuses on style-driven creation, not prompt engineering. Why I built this: I love generative AI, but most tools require carefully-crafted prompts or a deep understanding of models to get good results. I wanted to create something where you just pick a style, upload an image or input a concept, and get beautiful results — instantly. Key features: • Generate images in curated styles (anime, vintage, futuristic, watercolor, etc.) • No prompt tuning or parameter tweaking needed. • Clean UI, runs…

    2025 · 4oimage.site

  18. 18AM

    Hi everyone! I'm one of the developers behind this project. I wrote it with my two brothers, Daniel and Ricardo. For years the three of us have been curious about how multiplayer games work, which is why we decided to work on this project. Our goal was to gain a deep understanding of how different players can share the same 3D space, which is why we wrote our own tiny game engine instead of using something like Unity. We wrote the engine using C++ and OpenGL, and we then compiled it to WebAssembly using Emscripten so that it would run effortlessly on web browsers. We are really excited about…

    2022 · play.moonlightmuseum.io

  19. 19BG

    Hi HN, My name is Othmane and I’ve been in the ML field (building and shipping models) for the last ~5years. Today, as many people out there, I come across new AI tools every week. However I was a bit surprised to see little to no mention of established AI vendors that existed before chatGPT and how most use cases are heavily biased toward content generation (text/image) or conversational AI (chatbots). I built a tool that helps you find the right AI solution/provider based on your use case. It uses a curated database of 100+ solutions from established vendors. It covers things…

    2023 · preview.steerlab.ai

  20. 20TT

    Hi everyone, I built a UI for the new open-source Hunyuan Motion model to generate 3D animations from text: https://hy-motion.ai It generates BVH files instantly. I'm trying to bridge the gap between "cool AI demo" and "useful game dev tool". Question for 3D devs/animators: If you were to use this in production, what is the single biggest missing feature? 1. Export Pipeline: Auto-conversion to FBX for Unity/Unreal? 2. Motion Fusion: Blending multiple prompts into one long sequence? 3. Rig Variety: Support for non-humanoid skeletons? Feedback is much appreciated.

    Jan 2026 · hy-motion.ai

  21. 21MB

    Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engine is MonoGame, the IDE is WinForms and the project is real, not just another AI-slop... Please check it out, i promise it's an unusual thing! Here's a YouTube video showing me using the engine for making a little cute game: https://youtu.be/h_AnUg4yJWs?si=MR3nQCVvOMDP3iqg Any feedback is welcome!

    May 2026 · github.com

  22. 22IM

    Hey HN! Thank you for all the support and feedback on my original submission 2 months ago. I've been improving the backend using a MCTS/AlphaZero approach and it's currently producing much better results. My long term goal is to allow users to manage multiple projects, deployed autonomously, both from scratch and by making continual updates all prompted with natural language. The cost of each project has been lowered to $9 as performance with smaller models has improved (I migrated from Claude-3-Opus to gemini-1.5-flash). Thanks for checking it out!

    2024 · saas-quick.com

  23. 23WB

    Hi everyone, We have been developing a platform to enable professionals to build AI assistants to help them through their work. After a few months, we realized people are trying to sell basic functionalities that can be built from scratch in a couple of hours. Due to this, individuals who are not familiar with the current SOTA are misinformed about the potential of generative models. So, we decided to open up some of our most popular templates as standalone tools for free to empower individuals and set a solid standard for what people should expect. We believe the barrier to accessing…

    2024 · join.modularmind.app

  24. 24IA

    I like the idea of taking one thing and turning it into another—very much inspired by NotebookLM and wondered what it might take to generate full graphic novels, with consistent characters, narrative flow, story arc, etc. Developed a 7-pass scripting enrichment system (beat analysis, adaptation filtering, character deep dives) before generating any images. Dual backend: Google Gemini for scripting (2M context window) and either Gemini or OpenAI for image generation with 3-tier model fallback (comparing the performance of both). It's not great. Would love feedback on the pipeline.

    Mar 2026 · arv.in

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