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Dev tools · alternatives · 2026

24 alternatives to Video++, a Real Time Video Processing Framework Using OpenMP4 and C++14

Video++, a C++14 high performance video and image processing library. - matt-42/vpp

Video++ is a C++14 library for real-time video and image processing that uses OpenMP for parallel computation. It is designed for developers who need high-performance video processing capabilities in their… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Video++, a Real Time Video Processing Framework Using OpenMP4 and C++14 launched in 2014; newer entries below may have overtaken it.

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    A C++ HTML template engine that uses compile time HTML parsing - rep-movsd/see-phit

    2017 · github.com · its alternatives →

  2. 2

    A high performance, middleware oriented C++14 http web framework please use matt-42/lithium instead - matt-42/silicon

    2015 · github.com · its alternatives →

  3. 3

    Fast, gpu-based CSV parser. Contribute to antonmks/nvParse development by creating an account on GitHub.

    2015 · github.com · its alternatives →

  4. 4

    C++ Path Tracer from scratch with zero third-party libraries. - themartiano/luz

    Jun 2026 · github.com · its alternatives →

  5. 5

    Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows - drogonframework/drogon

    2019 · github.com · its alternatives →

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    A fast video processing library based on node.js (一个基于node.js的高速视频制作库) - tnfe/FFCreator

    2020 · github.com · its alternatives →

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    Meta programming utilities for C++14. Merged in matt-42/lithium - matt-42/iod

    2014 · github.com · its alternatives →

  8. 8

    A system independent tool for interactive image manipulation with Voronoi and Delaunay data structures. - MauriceGit/Voronoi_Image_Manipulation

    2019 · github.com · its alternatives →

  9. 9

    Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…

    Jan 2026 · github.com · its alternatives →

  10. 10

    Image processing algorithms in pure Go. Contribute to anthonynsimon/bild development by creating an account on GitHub.

    2019 · github.com · its alternatives →

  11. 11

    A ray-tracer with a simple scene description language for easily generating beautiful images. - diegomacario/Super-Sunshine

    2017 · github.com · its alternatives →

  12. 12

    Hello Hacker News. I’m Martin, a graduate student from Prague, and I’ve been working on Coros, a C++ library for task-based parallelism. After spending some time with OpenMP and oneTBB, I wanted to try building a library using modern features from the C++ standard library. I’ve used coroutines for task encapsulation and C++23 expected for exception handling, while trying to maintain good performance. Additionally, I’ve implemented monadic-like behavior to allow easy chaining of tasks, similar to the monadic operations in std::expected. You can check out the project here:…

    2024 · github.com · its alternatives →

  13. 13

    Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system. Simply load a model or generate a mesh, add some lights, and render.

    2025 · github.com · its alternatives →

  14. 14RT

    LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.

    2025 · its alternatives →

  15. 15

    FFmpeg wrapper providing simple, cross-platform Video I/O, GIF Creation, and Webcam Streaming in Go - AlexEidt/Vidio

    2022 · github.com · its alternatives →

  16. 16

    Today we launched a Typescript library for building video processing applications that can run completely client-side This project has been started in March 2023 with the mission of creating the "video processing toolkit for the area of AI". During an extensive research period, we quickly decided to fully embrace WebGPU, which offers a substantial performance improvement over its predecessor WebGL and technologies alike. In combination with WebCodecs, these two technologies lead to unprecedented rendering capabilities on the web and pave the way for the next generation of video processing…

    2024 · github.com · its alternatives →

  17. 17

    Hi HN, Over the past few months, I've been building `dsc`, a tensor library from scratch in C++/CUDA. My main focus has been on getting the basics right, prioritizing a clean API, simplicity, and clear observability for running small LLMs locally. The key features are: - C++ core with CUDA support written from scratch. - A familiar, PyTorch-like Python API. - Runs real models: it's complete enough to load a model like Qwen from HuggingFace and run inference on both CUDA and CPU with a single line change[1]. - Simple, built-in observability for both Python and C++. Next on the roadmap is…

    2025 · github.com · its alternatives →

  18. 18

    🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable. - oatpp/oatpp

    2018 · github.com · its alternatives →

  19. 19

    Image processing algorithms in pure Go. Contribute to anthonynsimon/bild development by creating an account on GitHub.

    2016 · github.com · its alternatives →

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  22. 22

    Brisk is an open-source C++ GUI framework with a declarative approach, offering powerful data bindings, GPU-accelerated graphics, and dynamic widget management. It supports macOS, Linux, Windows, and simplifies UI creation with modern paradigms and CSS-like layouts. Initially developed for a graphics-intensive project with a complex and dynamic GUI, the framework is currently under active development.

    2024 · github.com · its alternatives →

  23. 23

    Back then there were not a lot of frameworks for C++ like there are available now, gradually added serialization, reflection, orm, modules for apache|nginx, then started adding programming language integration and then finally added support for building on various Os'es and also support for most of the build tools out there.

    2023 · github.com · its alternatives →

  24. 24

    Simple, easy to use stream computation library for C++.

    2016 · raftlib.io · its alternatives →

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