Life & fun · alternatives · 2026
24 alternatives to 3DGS.cpp – performant, cross platform Gaussian Splatting with Vulkan
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3DGS.cpp is a cross-platform implementation of Gaussian Splatting, a technique for rendering 3D scenes, built with Vulkan for high performance. The software is designed for developers and researchers working with 3D… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. 3DGS.cpp – performant, cross platform Gaussian Splatting with Vulkan launched in 2024; newer entries below may have overtaken it.
- 1RT
2023 · antimatter15.com · its alternatives →
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I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.
2025 · sparkjs.dev · its alternatives →
- 4TA
Apr 2026 · blog.playcanvas.com · its alternatives →
- 5RT
LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.
2025 · its alternatives →
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CPU & GPU with Zero Hassle Built with NVIDIA Warp, the same code runs seamlessly on both CPU and GPU — no need to deal with CUDA setup, driver issues, or device-specific kernels. Just flip one config line. Learn Modern Graphics the Easy Way Explore core concepts in differentiable rendering and parallel graphics programming — no need for expensive GPUs or thousands of lines of boilerplate. Minimalist & Educational This isn’t another massive codebase. It’s a clean, hackable implementation built for clarity — perfect for study, prototyping, or teaching yourself how Gaussian Splatting works.
2025 · github.com · its alternatives →
- 7

Hello HN! I'm the author of this toy project that combines the idea of live-edit Shadertoy scenes with the popular gaussian splatting, aka 3DGS. You can write a GLSL function that defines the splats and see it rendered in real-time. Your GLSL code isn't stored anywhere, but you can share it via URL. P.S. I'm not a Spark developer. I'm just using their rendering engine.
2025 · github.com · its alternatives →
- 8SO
2024 · playcanvas.com · its alternatives →
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The Setup: https://i.imgur.com/o0hgybh.jpeg https://i.imgur.com/mcNiomp.jpeg https://i.imgur.com/vIjw6pc.jpeg https://i.imgur.com/nzOwmSC.jpeg
May 2026 · superspl.at · its alternatives →
- 10
RadianceKit▲95Turn photos into 3D Gaussian Splats on your Mac
Jun 2026 · radiancekit.de · its alternatives →
- 11

A path tracer written in Go. Contribute to fogleman/pt development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 12

It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…
2023 · github.com · its alternatives →
- 13

This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com · its alternatives →
- 14OI
Things orbital and not.
2016 · orbides.org · its alternatives →
- 15

How can you make affine transformations (the only ones SVGs are capable of) resemble perspective transformations?
2025 · seve.blog · its alternatives →
- 16ST
2015 · mattdesl.github.io · its alternatives →
- 17

I was playing with this for a few weeks over the holiday break. This is one of the GS3D sample scenes running on PCVR at about 65 FPS. I'm sorting on the CPU at the moment, so there are some hitches, but it works! I may publish this as a Unity asset. (I'd love to get it working on Vision Pro, but we'll see.)
2024 · youtube.com · its alternatives →
- 18

Geometry library for C - Fast point-in-polygon. Contribute to tidwall/tg development by creating an account on GitHub.
2023 · github.com · its alternatives →
- 19

Hi all This has been my hobby project for quite a few years now It started as a small engine to serve as a sandbox to try out new 3d graphics ideas After adding many features through out the years and re-writing the entire engine a few times, this is the latest state It currently supports loading models with animations, textures, lights, shadow maps, normal maps, and some other goodies I've also recently added voxel raymarching as an alternative renderer, along with a fun physics simulation :)
2024 · github.com · its alternatives →
- 20

C++ Path Tracer from scratch with zero third-party libraries. - themartiano/luz
Jun 2026 · github.com · its alternatives →
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- 23MA
Hello HN! I’m excited to share this open-source community mashup showing the power and possibility of combining 3D Gaussian splat scans with traditional mesh-based 3D tiles maps in the browser. As you've probably seen on HN a bunch lately, Gaussian splats are a new method to allow custom 3D scans of scenes and objects [1] and Google Maps 3D Tiles API are the same 3D buildings and street views your familiar with in Google Earth or Google Maps, and recently they’ve been made available for inclusion in web apps. Combining splats + 3d map mixes highly detailed real-world custom micro-scans with…
2024 · maps-and-splats.glitch.me · its alternatives →
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2024 · shadeup.dev · its alternatives →
Also compare
- Real-Time 3D Gaussian Splatting in WebGL alternatives
- GaussForge alternatives
- Spark, An advanced 3D Gaussian Splatting renderer for Three.js alternatives
- Turning a Gaussian Splat into a videogame alternatives
- Real-Time Gaussian Splatting alternatives
- 3DGS implementation in Nvidia Warp: clean, minimal, runs on CPU and GPU alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →