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Alternatives

Products that do what GaussForge does

3dgs

  1. 1RT

    2023 · antimatter15.com

  2. 23C
  3. 3SA

    I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.

    2025 · sparkjs.dev

  4. 4TA

    Apr 2026 · blog.playcanvas.com

  5. 5SO
  6. 6RT

    LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.

    2025

  7. 7GS

    The Setup: https://i.imgur.com/o0hgybh.jpeg https://i.imgur.com/mcNiomp.jpeg https://i.imgur.com/vIjw6pc.jpeg https://i.imgur.com/nzOwmSC.jpeg

    May 2026 · superspl.at

  8. 8PG

    Hello HN! I'm the author of this toy project that combines the idea of live-edit Shadertoy scenes with the popular gaussian splatting, aka 3DGS. You can write a GLSL function that defines the splats and see it rendered in real-time. Your GLSL code isn't stored anywhere, but you can share it via URL. P.S. I'm not a Spark developer. I'm just using their rendering engine.

    2025 · github.com

  9. 9MA

    Hello HN! I’m excited to share this open-source community mashup showing the power and possibility of combining 3D Gaussian splat scans with traditional mesh-based 3D tiles maps in the browser. As you've probably seen on HN a bunch lately, Gaussian splats are a new method to allow custom 3D scans of scenes and objects [1] and Google Maps 3D Tiles API are the same 3D buildings and street views your familiar with in Google Earth or Google Maps, and recently they’ve been made available for inclusion in web apps. Combining splats + 3d map mixes highly detailed real-world custom micro-scans with…

    2024 · maps-and-splats.glitch.me

  10. 10

    Online 3d gaussian splat model viewer

    Dec 2025 · 3dgsviewers.com

  11. 11

    Turn photos into 3D Gaussian Splats on your Mac

    Jun 2026 · radiancekit.de

  12. 12SA

    I just launched SplatGallery, a platform where you can share and discover the best 3D models created with Gaussian Splatting. It's a super early stage and new models are coming it fairly often. Would love to get feedback from the HN community on how to improve it!

    2024 · splatgallery.com

  13. 13IV

    This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.

    2024 · github.com

  14. 14BH

    Hey HN, I noticed that there is a few tools to create and edit 3D Gaussian Splatting[1] models, but not so many tools for robust hosting, sharing, and presentation of these models, so I built Blurry! Unlike other platforms, I’m specifically focusing on the best 3DGS in-browser viewer experience you can seamlessly embed on websites or Notion docs, with more places coming soon! Some of the potential use cases are professional training, product and rental space marketing, and construction business. But at this stage with Blurry, I’m specifically targeting people/businesses that already use…

    2025 · useblurry.com

  15. 15TF

    2023 · github.com

  16. 16IM
  17. 17SM

    It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…

    2023 · github.com

  18. 183I

    CPU & GPU with Zero Hassle Built with NVIDIA Warp, the same code runs seamlessly on both CPU and GPU — no need to deal with CUDA setup, driver issues, or device-specific kernels. Just flip one config line. Learn Modern Graphics the Easy Way Explore core concepts in differentiable rendering and parallel graphics programming — no need for expensive GPUs or thousands of lines of boilerplate. Minimalist & Educational This isn’t another massive codebase. It’s a clean, hackable implementation built for clarity — perfect for study, prototyping, or teaching yourself how Gaussian Splatting works.

    2025 · github.com

  19. 19AS

    Hi HN, author here. SHARP is Apple's recent single-image 3D Gaussian splatting model (https://arxiv.org/abs/2512.10685). Their reference code is PyTorch + a pretty heavy pipeline; I wanted to see if it could run in a browser with no server hop, so I exported the predictor to ONNX and ran it via onnxruntime-web with the WebGPU EP. What works: drop in an image, get a .ply you can download or preview live, all on your machine — your image never leaves the tab. The model is large (~2.4 GB sidecar) so first load is slow on a cold cache, but inference itself is a few seconds on…

    May 2026 · github.com

  20. 20IM
  21. 21HS

    I saw a tweet that tinygrad is so good that you could make a graphics library that wraps tg. So I’ve been hacking on a gtinygrad, and honestly it convinced me it could be used for legit research. The JIT + tensor model ends up being a really nice way to express light transport all in simple python, so I reimplemented some new research papers from SIGGRAPH like REstir PG and SZ and it just works. instead of complicated cpp its just a 200 LOC of python.

    Jan 2026 · github.com

  22. 22TL
  23. 23GS

    I was playing with this for a few weeks over the holiday break. This is one of the GS3D sample scenes running on PCVR at about 65 FPS. I'm sorting on the CPU at the moment, so there are some hitches, but it works! I may publish this as a Unity asset. (I'd love to get it working on Vision Pro, but we'll see.)

    2024 · youtube.com

  24. 24SA

    Hi HN, I built SplatHash. It's a lightweight image placeholder generator I wrote to be a simpler, faster alternative to BlurHash and ThumbHash. Repo: https://github.com/junevm/splathash

    Feb 2026 · github.com

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