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Alternatives

Products that do what Villagez does

Build. Train. Conquer. The browser-based strategy game!

  1. 1

    Master JavaScript by building games.

    Jan 2026 · villagez.online

  2. 2IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com

  3. 3

    An indie game built with no code

    2019

  4. 4AT

    Hi HN community! We want to share AI-town, a deployable starter kit for building and customizing your own version of AI simulation - a virtual town where AI characters live, chat and socialize. Inspired by great work from the Stanford Generative Agent paper (https://arxiv.org/abs/2304.03442). A few features: - Includes a convex.dev backed server-side game engine that handles global state - Multiplayer ready. Deployment ready - 100% Typescript - Easily customizable. You can fork it, change character memories, add new sprites/tiles and you have a custom AI simulation…

    2023 · github.com

  5. 5PA

    Thought I would post in celebration of 1 year of my website being online. I've been working on it on and off and currently the website allows users to play Hex, Tumbleweed, Amazons, and Connect 6 against friends or against practice bots. I've been a long time player of some of these games and I felt for a long time that the world could use a few more popular abstract strategy games compared to Chess or Go. If you try it, let me know what you think. I'm always looking for new games or new features to add :)

    Oct 2025 · abstractboardgames.com

  6. 6

    Build Your Dynasty

    2024

  7. 7AT
  8. 8BL
  9. 9DM

    With all the turmoil in the game engine world recently, I thought I'd quickly post to show progress on our game platform dotbigbang.com. It's a fully integrated game platform where the multiplayer game editor and games all run on the web. You can make multiplayer games and share them with just a link with no setup at all. Breakdown of major features here: https://twitter.com/bobbydigitales/status/152647067103481856... We have comprehensive docs at http://docs.dotbigbang.com and a cosy Discord server at https://dotbigbang.com/discord All…

    2023 · dotbigbang.com

  10. 10

    A prequel to one of the most addictive tower defense games

    2014

  11. 11

    I posted once before but wanted to share again because a lot has changed. There's now a fairly strong bot to play against (contributed by a community member) and also correspondence games. The combination of these things helps a bit in finding people to play against.

    11d ago · voronoigo.com

  12. 12TC

    I'm experimenting game mechanics that are usually seen on a typical grid, but transposed on an irregular one. This is a first game based on Minesweeper. The changes an irregular grid brings are that cells don't all have 8 neighbors. Some can have less, some can have more. So when you try and deduce if a tile has a mine, you have to pay closer attention at the number clues and which tiles neighbors it. My intention is to make a very classic game a bit more challenging & fun. I've also released a first version of Checkers/Draughts, and plan to test similar variants for Chess, Othello and…

    2024 · polyreplay.com

  13. 13

    A new game, where you build games, by Google

    2019

  14. 14

    A free-to-play automated strategy game

    2019

  15. 15VA

    I've built Villagers, a group travel app, in an attempt to overcome my own social isolation while working remotely, especially as someone who's friends are now largely parents and much less available for group travel. I find small group travel magical from an interpersonal and experience standpoint but organizing trips is absolutely brutal. With Villagers, I wanted to see if software could overcome some of those planning challenges with financial incentives, social features, and automation -- especially around messaging. I love climbing, so I've built a trip to co-work and climb in Red Rocks…

    2022 · villagersapp.com

  16. 16
    Kingdom109

    A 2D multiplayer virtual gaming world with AI NPC

    2023

  17. 17M1
  18. 18

    A simple browser RTS game. Defend your base. Capture flags.

    2018

  19. 19
    Yare.io97

    RTS game where you control units with JavaScript

    2021

  20. 20MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  21. 21AD

    This is something that I've been working on on-and-off in my spare time for the last few years. I started in 2020 during Covid trying to do a Mount and Blade style map in UE4, and it grew from there until where it is now - I would just add a feature, then another, until it came together. Since the start of the year I've really been trying to polish it some more. I've got the full thing planned for a Q3 25 release. Github release if you don't have Steam: https://github.com/joe-gibbs/fall-of-an-empire-release

    2024 · store.steampowered.com

  22. 22

    Build lovable little apps with your voice in your browser

    2025

  23. 23BG

    Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think.…

    Mar 2026 · borderhold.io

  24. 24SM

    I've always loved RTS games and wanted to make a game similar for a long time. I thought I'd just try and build a mini / puzzle game around the resource gathering aspects of an RTS. Objective: You have a base at the center and you need to mine and "refine" all of the resources on the map in as short a time as possible. By default, the game will play automatically, but not optimally (moving and buying upgrades). You can disable that with the buttons. You can select drones and right click to move them to specific resources patches and buy upgrades as you earn upgrade points. I've…

    Jan 2026 · speedminers.fun

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