Alternatives
Products that do what YouSim – a fun, open-ended demo to explore the multiverse of identities does
Hey HN, it's Vineeth from Plastic Labs (https://plasticlabs.ai) and we built this demo/game to showcase the latent capabilities of language models to simulate identities. We wrote more about what it is and how to use it on our blog (https://blog.plasticlabs.ai/blog/YouSim;-Explore-The-Multive...), but I'll try to quickly summarize. We took heavy inspiration from projects like WorldSim, WebSim, and Infinite Backrooms and prompted Claude Opus to act like a CLI interface that can simulate these identities while another instance will interact with the CLI. To…
- 1IB
Built a ~9M param LLM from scratch to understand how they actually work. Vanilla transformer, 60K synthetic conversations, ~130 lines of PyTorch. Trains in 5 min on a free Colab T4. The fish thinks the meaning of life is food. Fork it and swap the personality for your own character.
Apr 2026 · github.com
- 2TP
Hi HN, I have been working on this website for a few weeks with some buddies of mine and would love if you checked it out. TuringJest provides a jackbox-esque experience with its two game modes. *One Shot Prompt* - Submit a prompt for all players (including the AI) to answer. - Answer your prompts in the way that you think ChatGPT would answer them. - Vote for who you think the real AI is. *Talk It Out* - Plan an event in a group chat with your friends. - Trick everyone into thinking you are the AI while voting for the real AI. Let me know what you think!
2023 · turingjest.app
- 3IB
Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world
- 4IB
2025 · github.com
- 5YA
After adding "Human" as a LLM provider to OpenCode a few months ago as a joke, it turns-out that acting as a LLM is quite painful. But it was surprisingly useful for understanding real agent harnesses dev. So I thought I wouldn't leave anyone out! I made a small oss game - You Are An Agent - youareanagent.app - to share in the (useful?) frustration It's a bit ridiculous. To tell you about some entirely necessary features, we've got: - A full WASM arch-linux vm that runs in your browser for the agent coding level - A bad desktop simulation with a beautiful excel simulation for our computer…
Feb 2026 · youareanagent.app
- 6TA
Hello HN, Introducing VocabGenii.com, my online vocabulary game. It is the first product from my company, Genii, Inc., that brings innovative, engaging new learning experience to the market by leveraging web 2.0 and social networks. Currently, we are running a 10K Challenge -- anyone scoring 10,000 points before the contest ends (March 24 04:00 GMT) will get 3-Month unlimited play. Exceptional performance would also be recognized in our 10K Hall of Fame with limited edition trophies! We're hiring! If you have disruptive ideas on language learning and online education, and possess…
2011
- 7AD
Hi all, I threw together a small prototype I am calling “Notepad.ai”. A new take on UIs for interacting with LLMs. While I enjoy using LLM’s in the chat format I wanted to see what it would be like to do it in a more long form style. It let’s you write in a pretty free form, much like Window’s Notepad, but you can choose to hit ctrl+[ to analyze the text with a preset prompt of your choosing. It has a few other small features. It’s WIP and very experimental. I would appreciate any feedback or thoughts. Video: https://youtu.be/ntdlgFmSxQY Live Demo:…
2024 · github.com
- 8TP
This is a webgame I developed with a friend in a kind of company we are starting up. In the game, you will find yourself in a room full of robots. One of them is your human opponent, but you don’t know who he is. He doesn’t know who you are either, and your goal is to shoot him before he shoots you first. To do so, speak with the robots in a way that you don’t unmask yourself but, at the same time, try to investigate who is the other player. I'd like to know what do you think about it. Thank you.
2013 · cortastudios.com
- 9TN
Hi guys, I’m excited to share an update on ReproModel, an open-source toolbox designed to streamline the testing and reproduction of machine learning models. I, like many of you, have really struggled with benchmarking and comparing models, from missing code, to opaque experiment parameters slowing the process. I decided to take matters into my own hands, and created a mini-toolbox in my free time to streamline the process. The goal is to reduce the time and effort spent on replicating experiments, enabling researchers to focus on innovation rather than setup. Knowing this task is not an…
2024 · github.com
- 10MC
Hey all, just wanted to share a little game experiment. It's a rooms & keys kind of adventure with a lot of random deaths. It plays a Veo3-generated video in response to clicks, with Gemini used for coding. Prompting the videos was fun, but trying to vibe code everything was not. In the future I'll go back to using LLMs more sparingly for isolated functions, or at least try not to have it create anything that requires seeing the output to debug.
Oct 2025 · bemmu.com
- 11AA
Hey HN, I'm an AI enthusiast and I am launching apps that use ML to solve problems that we all have. I realized that there are a lot of deepfake faces on youtube and social media, so I thought it would be useful (and fun!) to have a tool that can bust those AI faces. So I built DeeFace for 2 reasons: 1. Check if the face you're looking at is real or not 2. For fun! It's something that I from half a year ago would look at and aspire to build someday. I think it's soemthing anyone who's just starting out with ML would appreciate. I hope this tool is fun for you to use as it was for me to…
2024 · deefaces.com
- 12IE
Hey HN, when building ML systems for industrial AI, we have learned that data inspection is critical during the ML development process. We are also big fans of the Hugging Face ecosystem. That is why we built an integration to our data exploration tool Spotlight that allows you to interactively explore Hugging Face datasets with one line of code. Spotlight lets you leverage model results such as predictions and embeddings to gain a deeper understanding in data segments and model failure modes. Currently, many many NLP, CV, Audio and multimodal datasets are supported both locally and on the…
2023 · huggingface.co
- 13MN
This is an idea I’ve been kicking around for a long time, and I decided to finally code it up. In the same way that Scrabble decomposes words into letters, what if there was a game that decomposed letters into sub-shapes? There’s a lot of directions this could go, and I’m still exploring the possibility space. Enjoy. Suggestions welcome. It doesn’t have a real name yet.
2024 · shovemedia.com
- 14HH
I found myself building a bunch of LLM-backed features that needed to use tool calling, and some of those tools involved doing things that were somewhat high stakes - communicating on my behalf or modifying shared / production data. one example - I wanted to replace a marketing website with a chatbot + vector DB loaded with the previous content, docs, and blog posts. Between hallucinations, missing knowledge base info, and the LLM generally writing like an psuedo-intellectual high schooler, I realized I couldn't trust it to communicate unsupervised with my website visitors. I needed a…
2024 · github.com
- 15LG
Hi there, I've decided to jump on the AI train and put something together with low effort & high reward, to see if it can get any traction. What do you think? Is it a promising area? Do you guys have ideas for me? There is obviously going to be sea of LLM generated content out there and one project adding up to it might not necessarily be what world needs. In the same time there is something intriguing about the area. Well, please play with it and let me know what y'all think. Much appreciated.
2023 · canonica.ai
- 16MA
Hi HN, A couple weeks ago I shared an early version of a side project I’ve been tinkering with called Persistent Mind Model. I built it at home on an i7-10700K / 32GB RAM / RTX 3080 because I was curious whether an AI could keep a stable “mind” over time, that could "think" about it's own identity as an LLM, instead of resetting every session. After a lot more tinkering, I think the architecture is finally in a solid place. Basically, it saves everything the AI does, thoughts, decisions, updates as a chain of events in a local SQLite database. Because the “identity” is stored in…
Nov 2025 · github.com
- 17WB
Hi everyone, We have been developing a platform to enable professionals to build AI assistants to help them through their work. After a few months, we realized people are trying to sell basic functionalities that can be built from scratch in a couple of hours. Due to this, individuals who are not familiar with the current SOTA are misinformed about the potential of generative models. So, we decided to open up some of our most popular templates as standalone tools for free to empower individuals and set a solid standard for what people should expect. We believe the barrier to accessing…
2024 · join.modularmind.app
- 18AG
I’ve been building LLM tooling for a small VC fund and found myself explaining the same mental model over and over to non-technical people around me: how a stateless LLM becomes a chatbot, how tool use works, what an agent is mechanically, and why context windows shape all of it. I never found a guide that covered that full chain at the level I wanted, so I wrote one. It’s nine short chapters, each building on the last. Deliberately simplified: the goal is a useful mental model, not a textbook. Feedback, corrections, and contributions welcome: github.com/ymyke/aiaiai
Apr 2026 · aiaiai.guide
- 19PS
I didn't want to buy a standalone computer or repurpose a laptop to run constantly so I could maintain a system to sync my LLMs, so I built this. It's a simple overview of my system, laid out in a way easy to unpack and replicate for yourself. The project is meant to be configured individually, and uniquely, since one solution might not be what's best for another. If anything, maybe it gives you some ideas on how to implement things for your own project. Best wishes, Ryan.
28d ago · pacslate.com
- 20OR
Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com
- 21IM
I’m Hayden, a 13-year-old developer based in Australia, and I’ve built a CoT logical thinking and reasoning AI model similar to OpenAI o1. It's powered by open source small models like Llama 3.1 and 3.2 and I would love for you to try it and share your feedback with me. You can try it here: https://ai.pixelverse.tech/app/cortexchat I built it just for fun and launched it a day after the o1 release. It's not perfect yet but its still amazing to see how a detailed prompt can have such a difference on the quality of the LLM response! Please let me know any feedback or…
2024 · ai.pixelverse.tech
- 22IB
Hey HN, I'm Damiano Rodriguez, and I've been working solo on a project called Caisual Games. It's a free platform where anyone can create web games just by describing them with their voice. Here's how it works: You simply describe your game idea ("Make a cookie clicker game with 5 upgrades"), and the platform generates a playable web game in seconds using HTML and JavaScript. There's no coding required and no downloads needed—you can create and play directly in your browser. What's more, anyone can improve a published game, fostering a collaborative environment for game creation. The…
2024 · caisual.com
- 23IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 24CA
Hi HN, I've been working with LLMs in production for a while both as a solo dev building apps for clients and working at an AI startup. The one thing that always was a pain was to pay OpenAI/Gemini/Anthropic a few dollars a month just for me to say "test" or have a CI runner validate some UI code. So I built this server called ChunkBack, that mocks the popular llm provider's functionality but allows you to type in a deterministic language: `SAY "cheese"` or `TOOLCALL "tool_name" {} "tool response"` I've had to work in some test environments and give good results for experimenting…
Nov 2025 · github.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →