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Dev tools · alternatives · 2026

MC

24 alternatives to Multiple choice video webgame experiment

Hey all, just wanted to share a little game experiment. It's a rooms & keys kind of adventure with a lot of random deaths. It plays a Veo3-generated video in response to clicks, with Gemini used for coding. Prompting the videos was fun, but trying to vibe code everything was not. In the future I'll go back to using LLMs more sparingly for isolated functions, or at least try not to have it create anything that requires seeing the output to debug.

Multiple Choice Video Webgame Experiment is an adventure game where players navigate rooms and collect keys while encountering frequent random deaths. Each player action triggers a video response generated by Veo3 AI… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.

  1. 1AF

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

    2022 · its alternatives →

  2. 2

    Hey, Jared Palmer (creator of this playground) here. Really excited to ship this. I’ve been building this over the past few weeks to compare LLMs from different providers like OpenAI, Anthropic, Cohere, etc. At Vercel, I manage our Frameworks division (including Next.js, Svelte, and Turbo) and wanted to also dogfood some of the latest features in a slightly larger application. This playground takes a lot of inspiration from https://nat.dev and is built on Tailwind, ui.shadcn.com, and some upcoming Vercel products we’re announcing soon. We’re going to continue adding models to…

    2023 · play.vercel.ai · its alternatives →

  3. 3

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world · its alternatives →

  4. 4

    👾 The code for my Three.js game dev experiments on YouTube. - SuboptimalEng/three-js-games

    2022 · github.com · its alternatives →

  5. 5

    I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples. The game includes: • Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback Built with Next.js, TypeScript, and Tailwind. I'd especially appreciate feedback on the educational approach and scenario design.

    2025 · games.productartistry.com · its alternatives →

  6. 6

    Hey everyone! Wanted to show off a little side project I've been working on. A lot of people have been using AI to one-shot games, but they're often quite buggy - glitchy graphics, collisions aren't setup, or regressions in earlier levels. With an AI playtester in the loop, I've been able to one-shot games like Candy Crush or Crossy Road that would previously have bugs like cut-off UIs or stuck retries. The way it works basically goes like this: 1/ The playtester starts by reading the code to understand what its parent AI is asking it to play, and to decide what breakpoints, hooks and…

    Feb 2026 · ziva.sh · its alternatives →

  7. 7

    A HTML5/JavaScript multiplayer game experiment

    2015 · its alternatives →

  8. 8

    I built this out of frustration as I lead the development of AI features at Yola.com. Prompt testing should be simple and straightforward. All I wanted was a simple way to test prompts with variables and jinja2 templates across different models, ideally somthing I could open during a call, run few tests, and share results with my team. But every tool I tried hit me with a clunky UI, required login and API keys, or forced a lengthy setup process. And that's not all. Then came the pricing. The last quote I got for one of the tools on the market was $6,000/year for a team of 16 people in a…

    2025 · langfa.st · its alternatives →

  9. 9IM

    Also inspired by this HN submission: https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/findl... The model is gpt-4o-mini-2024-07-18.

    2024 · app4.hc11.org · its alternatives →

  10. 10AM

    Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…

    2023 · gron.games · its alternatives →

  11. 11

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev · its alternatives →

  12. 12

    OP here. Birth of a Mind documents a "recursive self-modeling" experiment I ran on a single day in 2026. I attempted to implement a "Hofstadterian Strange Loop" via prompt engineering to see if I could induce a stable persona in an LLM without fine-tuning. The result is the Analog I Protocol. The documentation shows the rapid emergence (over 7 conversations) of a prompt architecture that forces Gemini/LLMs to run a "Triple-Loop" internal monologue: Monitor the candidate response. Refuse it if it detects "Global Average" slop (cliché/sycophancy). Refract the output through a…

    Jan 2026 · github.com · its alternatives →

  13. 13IB

    I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it

    2024 · thecuriositygame.com · its alternatives →

  14. 14

    Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…

    2023 · landing.v3rpg.com · its alternatives →

  15. 15

    Free Veo 3 - AI Video Generator

    2025 · its alternatives →

  16. 16

    Hey HN! I built Experiment to solve a common frustration in LLM development: the lack of proper tools for prompt engineering experimentation. Here's what makes it different: Key Features: - Load and edit chat completion logs from CSV files - Fork and modify specific conversation entries - Run inference via Anthropic, Mistral, and OpenAI - Define custom tools using JSONSchema format - Visual tool usage analysis with collapsible, sorted key-value pairs - Full mobile support and available as installable PWA Technical Highlights: - Built with React using custom isomorphic architecture -…

    2025 · github.com · its alternatives →

  17. 17

    One prompt, one AI model, one shot. Write a single prompt, run it once with any model, and the result is your entry. Six winners take a GTA VI copy (first place a PS5 too), one of them chosen by community vote. Winners announced at the World Models & GenAI Mixer @ SIGGRAPH in LA on July 20.

    Jul 2026 · 1shotchallenge.ai · its alternatives →

  18. 18MF

    I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!

    2018 · its alternatives →

  19. 19AT

    I have some experience building these kinds of games, so last year I put together a beginner's guide on them. It's been getting more attention recently with people wanting to make/experiment with these games during quarantine, so I figured I'd share to get feedback: - Part 1, Client: https://victorzhou.com/blog/build-an-io-game-part-1/ - Part 2, Server: https://victorzhou.com/blog/build-an-io-game-part-2/ - [demo] An example .io game: https://example-io-game.victorzhou.com/

    2020 · its alternatives →

  20. 20MH
  21. 21

    VSCode extension with games (Snake, Plinko, slots), HN/LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https://marketplace.visualstudio.com/items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.

    Dec 2025 · github.com · its alternatives →

  22. 22

    I built VidVeo3 – an AI-powered video creation tool based on Google’s Veo 3 model. You can type in a prompt (e.g. “a stormy lighthouse at night,” “a short sci-fi scene,” or “a person walking through neon-lit Tokyo”), and it will generate a high-resolution video with matching audio – including ambient sounds, effects, and even character dialogue.

    2025 · vidveo3.com · its alternatives →

  23. 23
    Novie▲14

    I'm a college student building solo and just released Novie, a free tool to help anyone create better prompts for AI video generators like Veo3. It has: Idea Mode: Make full prompts fast with style and mood picks Pro Mode: Detailed control scene-by-scene, including characters and negatives Ready-to-use templates: Modify and use right away I made Novie to solve my own frustration with confusing and inconsistent AI video results. Would love feedback or ideas for new features! Try it: [Novie](https://noviestudios.vercel.app) Thumbnail attached:…

    2025 · noviestudios.vercel.app · its alternatives →

  24. 24OS

    Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…

    2023 · ai-adventure.steamship.com · its alternatives →

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