Rosebed – A Minecraft beta 1.7.3 reimplementation in Zig
A from-scratch reimplementation of Minecraft Beta 1.7.3 in Zig, using SDL3 and OpenGL 3.3. Includes a client and a dedicated server.
Rosebed – A Minecraft beta 1.7.3 reimplementation in Zig launched on August 28, 2026 with 5 votes, #1,809 of 23,274 launches that month and more than 75% of that year's launches.
What it does
Minecraft Beta 1.7.3 rewritten from scratch in Zig - mdmrk/rosebed
Does a similar job
all alternatives →
Minecraft clone in 2500 lines of C - even supports multiplayer online2013 · github.com · ▲287A simple Minecraft clone written in C using modern OpenGL (shaders). - fogleman/Craft
Lyceum – An MMO game built with Zig and Erlang2024 · github.com · ▲148Hey HN, this is a small project myself and closer friends have been building on our free time (https://github.com/Dr-Nekoma/lyceum), it finally reached 0.1.0, we are open to feedback! The original idea was to experiment with Zig + Raylib, eventually we wrote a small server in Erlang as well. We started by first interacting with Erlang via its C bindings, but this eventually led to some of us to prototyping our own tooling to better integrate Zig types with Erlang, we called such tool "zerl" as its avaliable here…
- SHShow HN We just launched forking for your Minecraft worlds2012 · blog.minefold.com · ▲92
- IBI built a cute, little isometric block stacking editor in QML2021 · kdab.com · ▲100
Have fun learning more about the Qt Quick Rendering engine, starting with a ground plane, in this Minecraft-esque 3D block building game.
A PSX/DOS style 3D game written in Rust with a custom software renderer2025 · totenarctanz.itch.io · ▲57So, after years of abandoning Rust after the hello world stage, I finally decided to do something substantial. It started with simple line rendering, but I liked how it was progressing so I figured I could make a reasonably complete PSX style renderer and a game with it. My only dependency is SDL2; I treat it as my "platform", so it handles windowing, input and audio. This means my Cargo.toml is as simple as: [dependencies.sdl2] version = "0.35" default-features = false features = ["mixer"] this pulls around 6-7 other dependencies. I am doing actual true color 3D rendering (with Z buffer,…

More life & fun this month
the category →
A free city-building game in your browser. You are the mayor. You know what the city needs. Now get it past the zoning board, the neighbors, the appeals court and the next election.
Life & fun · 3d ago · permit.petercai.com
- IV
Life & fun · 15d ago · tanzaniaeducationproject.org

Turn a phone, tablet or TV into a sign. Type a message and it fills the screen: welcome signs, timers, Wi-Fi passwords and more. No app, no account, free.
Life & fun · 16d ago · bigwords.page

Play a free virtual guitar online with your keyboard or by touch. Slow songs down and see every chord, string and strum. Acoustic, classic, electric and bass.
Life & fun · 10d ago · guitoro.com

Carrier settings from iPhone, Pixel and Galaxy firmware, decoded and compared: APNs, VoLTE, 5G and Wi-Fi Calling per carrier, and what each build changed.
Life & fun · 14d ago · carrierexplode.com

Life & fun · 24d ago · space.bl2.net
Source: Show HN post ↗
Launched alongside, August 2026
the whole month →- TL
Life & fun · Aug 2026 · louisabraham.github.io

Clipto MCP▲655Hey HN, We recently built Clipto. It’s a tool that lets you search over terabytes of video, audio, and images on your computer, without relying on the cloud. Motivation: we probably all had this similar experience, we know a moment exists in a video or audio, but finding it takes hours scrubbing the timeline. You can send all the media to process in the cloud, but it’s slow, expensive and raises privacy concerns. So we decided to build our own on-device media search engine. How it works (high level): 1. We ingest video, audio, image; normalize formats via ffmpeg; run content analysis to…
Work · Aug 2026 · clipto.com

Hello HN! I found that picking out plausible but diverse skin tones for my digital art and game development projects was kind of difficult, and I got curious about if there was a way to define a color space that made it easy. I've built a color picker and procedural generation algorithm based on the space as well as a bunch of other fun js features and demos throughout the page that use the equations. If you find it interesting, I have lots of explanations of how I built it and what properties the space has. The methodology might be a bit shaky, but hopefully the result is as helpful for…
Life & fun · Aug 2026 · toneyalexander.github.io

Astute▲606Automate your B2B brand going viral, with new media creators
AI · Aug 2026 · company-app.joinastute.com