Life & fun · alternatives · 2026
24 alternatives to Discover HaxeFlixel
HaxeFlixel is an open-source 2D game development library built on the Haxe programming language. It enables developers to create games and deploy them across Windows, Mac, Linux, Android, iOS, and web platforms using a… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Discover HaxeFlixel launched in 2016; newer entries below may have overtaken it.
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Video tutorial series on how to make a cross-platform game
2020 · richardobray.gumroad.com · its alternatives →
- 2

A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
- 3

Show HN: Boardzilla, a framework for making web-based board games Tldr: We’ve made a framework for web-based board games. You can try out some games over at https://boardzilla.io, or you can take a look at https://docs.boardzilla.io to learn more about how to develop your own game. Source is available at https://github.com/boardzilla Hey y’all. My brother and I have made a framework for board games. During the pandemic we started to look at BGA but got discouraged by how old-fashioned the tools were and how cumbersome the development process was. We set out…
2024 · boardzilla.io · its alternatives →
- 4

3D C++ Game Engine - yet another open source game engine - nem0/LumixEngine
2017 · github.com · its alternatives →
- 5H0
Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…
2015 · its alternatives →
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Hi friends, I started casually working on scrapscript in 2015. I built a few compilers over the years to test out various ideas/implementations, and I think I'm finally happy with the overall design. The code is not public yet. Email me at [email protected] if you're interested in joining the core team later this year. Let me know if you have any questions or feedback :)
2023 · scrapscript.org · its alternatives →
- 7PV
2016 · guillaumechereau.github.io · its alternatives →
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It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…
2023 · github.com · its alternatives →
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Host LLMs across devices sharing GPU to make your AI go brrr
Oct 2025 · github.com · its alternatives →
- 10IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 11NP
This is a long-running personal project I've had to write an optimizing compiler from scratch. Everything was done by me, including the lexer/parser, SSA-based IR, high-performance data structures, and code generator. Originally I wasn't targeting the NES. It started as a scripting language, then it morphed into a C++ replacement, and then finally I turned it into what it is today. The large scope of the project and colorful history means it's still a little rough around the edges, but it's now working well enough to post.
2023 · pubby.games · its alternatives →
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I open sourced my HTML5 multiplayer 3D voxel browser game engine.
2023 · kevzettler.com · its alternatives →
- 13

👾 The code for my Three.js game dev experiments on YouTube. - SuboptimalEng/three-js-games
2022 · github.com · its alternatives →
- 14

Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 16

Multi-platform parallax wallpaper engine. Contribute to jszczerbinsky/lwp development by creating an account on GitHub.
2023 · github.com · its alternatives →
- 17MW
2012 · stolksdorf.github.com · its alternatives →
- 18MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
- 19

Goxel: Free and Open Source 3D Voxel Editor . Contribute to guillaumechereau/goxel development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 20

A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque
2020 · github.com · its alternatives →
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ParallaxPro▲95AI tool that turns your prompts into real video games
Apr 2026 · parallaxpro.ai · its alternatives →
- 23

A retro game engine for Python. Contribute to kitao/pyxel development by creating an account on GitHub.
21d ago · github.com · its alternatives →
- 24IM
A 2D Game Engine for Dart.
2025 · bullseye2d.org · its alternatives →
Also compare
- Create a simple game in HaxeFlixel alternatives
- I open sourced a game I just released on Steam, written in Lua alternatives
- Boardzilla, a framework for making web-based board games alternatives
- Lumix Engine – Open source C++ 3D game engine alternatives
- Hypatia 0.2, a 2D adventure game engine alternatives
- ScrapScript – A tiny functional language for sharable software alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →