Life & fun · alternatives · 2026
24 alternatives to Gltfjsx, a tool that turns 3D GLTF files into React components
published a major release of the GLTFJSX tool that i made last year: https://t.co/Tnt6GoOG8n it turns @glTF3D files into re-usable react threejs components that are easy to modify and customize! the comfort you get from this is close to a scene editor, but in a real prod env.
Gltfjsx converts 3D GLTF files into reusable React components, allowing developers to import and display 3D models directly in React applications. It's designed for web developers and 3D enthusiasts who want to… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Gltfjsx, a tool that turns 3D GLTF files into React components launched in 2020; newer entries below may have overtaken it.
- 1

- 2

Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.
Jun 2026 · glyphcss.com · its alternatives →
- 3IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 4

Hey HN, we built a Chrome Extension (https://www.magicpatterns.com/extension) that converts a snippet of any website to an isolated React component. Demo video: https://youtu.be/hutUYDkyE_A How it works: 1) Iterate through each node in the selected DOM tree, 2) For each element, find any matching CSS selectors / inline styles, 3) Use window.getComputedStyle to get the deterministic values, 4) Construct JSX It was pretty hard producing the minimal code necessary while maintaining the same visual look. To do this, we implemented things like abstracting out…
2024 · chromewebstore.google.com · its alternatives →
- 5

Blender-style 3D editing in your browser
May 2026 · 3d-editor.com · its alternatives →
- 6

- 7

- 8

- 9MW
2019 · subdued-health.surge.sh · its alternatives →
- 10

- 11

How to use the Plotly.js React component.
2016 · academy.plot.ly · its alternatives →
- 12

- 13CR
I made this because building React components from scratch is super annoying. Most visual elements already exist on the web, and I figured there should be a way to leverage that. I hope it's useful!
2022 · sample-code.aspect.app · its alternatives →
- 14

Google released an API in May to get fetch 3D Tiles of anywhere on Earth. Using this in standard 3D engines like Blender is tricky because (1) the tiles are in a geographic coordinate system (2) you get a lot of little tiles at varying quality levels I wanted to simplify this so all you need to do is get an API key, select a map region and a zoom level, and get one combined glTF file that you can throw into any engine. Especially if you're just prototyping and want to see how this data looks in your engine before investing in figuring out all the nuances of the API & coordinate system. (Note…
2023 · github.com · its alternatives →
- 15

Build your web application in a snap.
2019 · react-rainbow.io · its alternatives →
- 16

- 17

- 18

Many JS libraries exist to build graphs on the web (Vega, chartJS, Plotly...). They allow to make charts quickly. But you lose flexibility: you're limited by the options they offer. I just created a gallery with hundreds of graphs made with d3.js and React. - Examples are split by graph types - They all come with explanation and code sandboxes - Gradual complexity to ease the learning curve It took me ages to create this project! Feedback welcome!
2023 · react-graph-gallery.com · its alternatives →
- 19IM
I made this site using R3F (https://github.com/pmndrs/react-three-fiber), a React renderer for 3JS (https://threejs.org/). The celestial bodies are Three.JS meshes. I used loaders (namely 'useLoader' from R3F and 'GLTFLoader' from 3JS) to import 3D models, such as International Space Station. More on loading models in R3F: https://docs.pmnd.rs/react-three-fiber/tutorials/loading-mod... I've future plans for this side project. It would be great to hear from the HN community before diving into them. Enjoy! P.S: Getting an empty…
2022 · spaceinbrowser.com · its alternatives →
- 20

- 21

- 22

Everyone's shipping AI tools right now, and here I am with a visual editor. Still, I think many teams are very familiar with the problem of "marketing wants to change the landing page again." I've run into this for years. Campaign pages come in, engineers get pulled in, and tickets stack up. It's usually the same components, just rearranged. A few years ago, at a startup I worked at, we built an internal tool to deal with this. You register your existing React components, they show up as drag-and-drop blocks, and the result is a JSX string. No schema to learn, no changes to your component…
Dec 2025 · github.com · its alternatives →
- 23

This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com · its alternatives →
- 24

An open-source react library to shipping web apps faster
2024 · tetrisly.com · its alternatives →
Also compare
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →