Alternatives
Products that do what HelpMoji – Build Co-pilots for your favorite Games does
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Hi HN community! We want to share AI-town, a deployable starter kit for building and customizing your own version of AI simulation - a virtual town where AI characters live, chat and socialize. Inspired by great work from the Stanford Generative Agent paper (https://arxiv.org/abs/2304.03442). A few features: - Includes a convex.dev backed server-side game engine that handles global state - Multiplayer ready. Deployment ready - 100% Typescript - Easily customizable. You can fork it, change character memories, add new sprites/tiles and you have a custom AI simulation…
2023 · github.com
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Hi HN, I’m the founder of a SaaS platform called CommandBar (YC S20). We’ve been mucking around with AI-related side quests for a while, but recently got excited enough about one to test it with some customers. Results were surprisingly good so we decided to launch it. HelpHub is AI chat + semantic search for any website or web app. You can add source content in 3 ways: -Crawling any public site via a URL (e.g. your marketing site or blog) -Syncing with a CMS (like Zendesk or Intercom) -Add content manually The chatbot is then “trained” on that content and will answer question’s based on…
2023 · helphub.commandbar.com
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2023 · puzzlemoji.com
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com
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2024 · webcrumbs.org
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Hi HN! We’re Max and Peyton from The Interface (https://www.theinterface.com/). We started out building an AI agent dev tool, but somewhere along the way it turned into Sims for AI agents. Demo video: https://www.youtube.com/watch?v=sRPnX_f2V_c. The original idea was simple: make it easy to create AI agents. We started with Jupyter Notebooks, where each cell could be callable by MCP—so agents could turn them into tools for themselves. It worked well enough that the system became self-improving, churning out content, and acting like a co-pilot that helped you…
2025 · youtube.com
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Hello! I’m So Tokumaru ( https://tokumaru.work ), high school student from Japan working on ways to leverage large language models (LLMs) for K-12 programming education. Recently, I built a project called "TutoriaLLM," a self-hosted application designed to support educators and students through a multi-modal LLM that offers guided tutorials. TutoriaLLM integrates voice (voice-to-voice) and text-based AI interactions into Blockly, a block editor widely known for its use in Scratch. It enables server-side code execution and allows students to test their code directly in Minecraft…
2024 · github.com
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Hey HN! I've built this bit of cuteware (software not solving a problem but just for fun) inspired from the patterns made by swipe typing on mobile devices. To me it seemed like the closest thing to an English version of Kanji and it would be cool to consistently recreate those patterns. The implementation is vanilla js to keep things simple (and from a bit of framework fatigue) I'm keen to see how people use qwanji. Any and all feedback welcome!
2024 · byronicalpatrick.github.io
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