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Products that do what I remade my website in the Sith Lord Theme and I hope it's fun does

I used the time over Christmas and in between the years to redesign my website. This time I decided to make it in the theme of an evil Sith Lord that commands the Galactic Cookie Empire, because I found my previous cookie consent game a bit boring after a while. Here's the website's welcome page and the cookie consent game: https://cookie.engineer/index.html (the cookie consent game isn't started on any other page of my website, only on the welcome page) I also made a "making of" weblog article series, in case you're interested in the development process and how I implemented…

  1. 1MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  2. 2MF

    Hi, I'm Will. I'm 24, autistic, and have OCD tendencies. I'm learning to code and this is my first public project. I’d really appreciate your feedback and encouragement! This project lets me solve some of my OCD problems online. There are a couple of parts of the forums that I visit – Space Battles, Sufficient Velocity, and Questionable Questing – that I want to remove. Specifically, I hate seeing indicators of how much is left in a forum thread, because I keep thinking about how much content is left. It stops me from immersing myself in the story. It stressed me out. Before I learned to…

    2024 · github.com

  3. 3IC

    Hello everyone! I created a short game in just a few days, just for fun, where you play as an ant and feed it apples This game also features random landscape generation, with clouds and trees arranged in a chaotic pattern across all coordinates. This is what took me the longest time :) I would appreciate your feedback ^ ^

    Sep 2025 · aanthonymax.github.io

  4. 4IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  5. 5IB

    Hello everyone, I doubt this would be relevant to the kind of person who uses HN, but I thought I could share for some feedback. I built this site because there is a whole world of people who believe in new age spirituality and I am very much one of them. It is a site where you get the users gender their goals and their images and use AI and psychology to generate images of them in the process of achieving their goals. I am so deeply struggling with how to get this highly on Google. I don't even know if that is important anymore. What are your suggestions with distribution and getting in…

    2025 · visionboardsai.com

  6. 6GC

    Hello HN community! I'm excited to share a project I've been working on: an AI-powered Cookie Policy Generator. The aim is to simplify the process of creating compliant cookie policies for your website, and it does so in a matter of minutes. Here are some of its key features: Automated Website Scanning: The tool can automatically scan your website for third-party cookies and incorporate them into your policy. Conversational UI: With a friendly and intuitive conversational interface, all you need to do is answer a few simple questions about your website and how you store user data in the…

    2023 · biscuits.ai

  7. 7AG

    Hey HN, I made https://linkians.com which is a game where all the action and state is contained in the url. The game involves taking care of little pets (emojis) that live in your url bar. Kind of like tamagotchi or sims. Feed them, play with them, and watch out for enemies! There's no server, just emojis in the url and client-side logic. Any linkians url using the supported emojis is a valid game state so you can save your game, or type out your own url and send it to a friend. I'd appreciate any feedback.

    2022 · linkians.com

  8. 8UM

    I'm building Guildly, a Slack-like interface where you can run a company of AI employees. I recently used Fable to revamp the whole website into a cool retro pixel style.

    Jul 2026 · tryguildly.com

  9. 9ST

    I wanted to make a cute game for Thanksgiving this year. It's built with React, Tailwind, InstantDB and a bit of Opus :) Feeling grateful for HN and sending good cheer to you all :)

    Nov 2025 · savetrippy.com

  10. 10IM

    The palette on the official docs is a little limited. I added some more themes with funky names and I provide the code to copy/paste into your globals.css file. Let me know if there's anything you'd like to see.

    2024 · shadcncolors.com

  11. 11IA

    I call my Portfolio Website "The Best Terminal-Inspired Portfolio Website on The Internet™" As one of the games, I decided to play around and add this - just use "gameoflife" as the command and try it out, I'd love to hear thoughts :)

    2025 · kuber.studio

  12. 12IU

    I'm an indie dev and I built a community for creators to get together and collaborate with each other. Mostly for amateur creators, but some famous ones use it as well. It has about 700k users so far. There are about 100k of those users who don't bother to upload an avatar, so they've had a boring default avatar for nearly 7 years. Today, I used my credits on DallE to do make them a bit more fun. Since the creators self-identify, I was able to create specific kinds of avatars for them. For example, if a creator is a writer, my DallE prompt would be: "an oil painting portrait of a…

    2022

  13. 13M4

    Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…

    2012

  14. 14IM

    Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz

    2022 · wheredle.xyz

  15. 15ZA

    A while ago I started this side project to test if I could build a rich User Interface that would have about the same level of responsiveness than a "SPA-like" app, but using only htmx[1]... I still have plenty of stuff in my roadmap, but today it's in a playable state and I thought it could be interesting to share it - as it may be a nice demonstration of a relatively rich user interface powered by htmx :-) --> https://zakuchess.com As for the stack: it's built mostly with Django, htmx and Tailwind CSS. It uses a SQLite database, and is hosted (for free) at Fly. The characters'…

    2024 · zakuchess.com

  16. 16AA

    I built this over the holiday break with my two girls (ages 6 and 8). You pilot a UFO and beam up humans, cows, cats, dogs, and sheep for points. They drew all the art while I talked to Claude Code to scaffold the game logic. The magic moment was watching my kids use voice dictation to talk directly to Claude Code. My 8-year-old asked for a "purpler" tractor beam and watched it change in real time. She wasn’t coding, but she _was_ driving: describing what she wanted, testing the result, and iterating fast. It was really cool to watch... later on she asked me what javascript was and we dug…

    Jan 2026 · studio.mfelix.org

  17. 17IM

    Hey everyone, I built this project because I always wanted to try playing D&D but couldn’t find a group of friends or a DM to play with. It’s still early stages and not meant to be a complete replacement for real DMs or IRL sessions, but it’s a good way to dip your toes into DnD or to play on your phone between your IRL sessions. I tried playing D&D with ChatGPT but the overall experience was lacking, so I built this site & Discord bot that has a character sheet tool, better memory management, support for multiplayer, and automatic tracking for things like spells, HP, and encounters. Try it…

    2023 · fables.gg

  18. 18IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017

  19. 19IM

    You can create your own spirit animal based on any description you provide. It responds with an AI-generated summary of the page that you are on, using meta tags in the HTML of that page. I made this during a hack week at work (koodos.com). I wanted to build something fun that used AI (this specifically uses DALL-E and GPT-3) that kind of acted like a companion as you browse the web - similar to a Tamagotchi or Clippy (rip). Would love to hear what people think of it - let me know! :)

    2022 · aispiritanimal.com

  20. 20IL

    I am a 50-year-old who left a FAANG Engineering Manager job to build a sci-fi game. I just released Outsider, a sci-fi narrative game with multiple endings. If you want to support my work, the game is now 15% off (https://store.steampowered.com/app/3040110/). I've always wanted to create a game. I moved from Brazil to the US to work at Big Tech, but after a career of customer focus, mission alignment and 360-degree feedback, I wanted to experience solo game development. While FAANG can be soul-crushing at times, I had a great manager and an amazing team. The pay and…

    Nov 2025

  21. 21IB

    Hi HN I built a fun little tool: It uses Groq’s LLaMA 3.3 + Puppeteer to analyze a website Then it roasts the design/content/UX with humor And finishes with 3–5 genuinely helpful improvement tips You can try it here: https://ai-roast-vert.vercel.app I wanted to: Practice fast idea-to-launch cycle (built in 2 days) Experiment with a viral-friendly product Monetize with a $0.55 pro version that gives a detailed roast + download Would love your feedback — on the idea, the tone, the usefulness — anything! Thanks in advance

    Sep 2025 · ai-roast-vert.vercel.app

  22. 22IB

    I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it

    2024 · thecuriositygame.com

  23. 23IB

    Hey HN, I'm Damiano Rodriguez, and I've been working solo on a project called Caisual Games. It's a free platform where anyone can create web games just by describing them with their voice. Here's how it works: You simply describe your game idea ("Make a cookie clicker game with 5 upgrades"), and the platform generates a playable web game in seconds using HTML and JavaScript. There's no coding required and no downloads needed—you can create and play directly in your browser. What's more, anyone can improve a published game, fostering a collaborative environment for game creation. The…

    2024 · caisual.com

  24. 24GA

    Hey HN — I've been working on creating small games with LLMs for the past year or two and found that one thing they have been bad at generally is creating story worlds — they tend to generate clusters of similar characters that aren't intrinsically linked to each other. I was thinking about this and remembered the semi-famous alien invasion political compass meme: https://www.reddit.com/r/PoliticalCompassMemes/comments/ktyq... I really liked how that format enforces the need to fill out all parts of the alignment chart, giving you a rich diversity of characters.…

    2025 · loregrid.com

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