Growth · alternatives · 2026
24 alternatives to LudumLanding
Create a landing page for your steam game
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
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A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
- 3

Reusable HTML templates and blocks to help you build beautiful and professional landing pages quickly and easily by COPY-PASTE
2020 · frontendor.com · its alternatives →
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The easiest way to launch your next creative project
2020 · app.convertkit.com · its alternatives →
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Free tool to snap & markup landing pages for inspiration
2023 · gemoo.com · its alternatives →
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Create landing pages quickly by copy-paste
2020 · frontendor.com · its alternatives →
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Prelaunch MVP landing page (open source alternative to LaunchRock) to get you going quickly so you can focus on your product. Written in Ruby and Rails 4.2 with email collection for two or more user types, social sharing after user signs in, and automailer to new user. - codelitt/launchpage-rails
2015 · github.com · its alternatives →
- 10

Lua Text Adventure Engine. Contribute to shawndumas/adventure.lua development by creating an account on GitHub.
2012 · github.com · its alternatives →
- 11

An interactive demo walk-through we built to give visitors a feel for what the Trevor.io platform does - tagspace/trevor-demo
2020 · github.com · its alternatives →
- 12
Pagecloud Start▲133Create your free, custom, no-code, one page website
2021 · pagecloud.com · its alternatives →
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Idle adventure for steam summer sales bonuses!
2015 · steamcommunity.com · its alternatives →
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It's free and open source. The aim is to have more transparent access to wine prefixes and the surrounding tooling (winetricks, proton configuration, etc...) per game in comparison to Lutris. Same features like statistics (time played, times launched, times crashed, and so on) per game is available in the app.
Jan 2026 · github.com · its alternatives →
- 17

Hey folks — here’s a small experiment I hacked together over the weekend: https://cleoselene.com/ In short, it’s a way to build multiplayer games with no client-side game logic. Everything is rendered on the server, and the game itself is written as simple Lua scripts. I built this to explore a few gamedev ideas I’ve been thinking about while working on Abstra: - Writing multiplayer games as if they were single-player (no client/server complexity) - Streaming game primitives instead of pixels, which should be much lighter - Server-side rendering makes cheating basically…
Jan 2026 · cleoselene.com · its alternatives →
- 18MG
2018 · steam250.com · its alternatives →
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Homebrew engine https://github.com/willtobyte/carimbo
Mar 2026 · github.com · its alternatives →
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We got inspired to create a landing page builder to help us test startup ideas. Our goal is to build tools to help you quickly validate a concept and engage with potential users. LampBuilder is a free and fast landing page generator that aims to become a go-to tool for kick starting new ideas. We plan to keep the landing page generator and custom domain hosting free forever. Future plans are to add more components, a code base download option, waitlist functionality, pre-order payments/subscriptions and to expand into a MVP product builder. It will be great to hear your feedback on what…
2023 · lampbuilder.com · its alternatives →
- 22GA
2013 · mysteamgauge.com · its alternatives →
- 23SF
Hi HN! I’ve been building a 2D game using a custom engine I wrote from scratch – no Unity, no frameworks. It’s fully self-funded and will be released commercially on Steam. Engine source code (MIT): http://github.com/willtobyte/carimbo I’d love feedback on the gameplay, visuals, performance, or anything else. Thanks!
2025 · bereprobate.com · its alternatives →
- 24

I love making small 2D pixel art games, especially using tools that have some constraints. Things like Pico-8 and the Playdate SDK are simple, fun, and allow for focusing on the game idea rather than the technical minutia. Years ago I prototyped an idea for this little game engine, Usagi, but used Rhai instead of Lua. The idea for this little game engine never went away, so I decided to finally dig in and build it. Today I released v1.0.0 of Usagi Engine after making a bunch of small games, getting feedback from developers, and stabilizing the API. It's simple, has a great developer…
May 2026 · usagiengine.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →