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Products that do what Program a robot to solve a maze on a CPU emulator does

A little game I made to show off an old project. The functionality of the CPU is derived entirely from simulated logic gates. All the operations and control flow are based on the underlying properties of the logic gates, and changing their operation leads to corresponding changes in function. The original game code is all python and it runs in the browser using wasm/pyodide. Not very mobile friendly

  1. 1IM

    This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!

    2022 · github.com

  2. 2

    Bomberman-like arena for bots coded in Python

    2021

  3. 3DA

    over the past couple months, i've picked up an old project around writing AI in python. the premise is to code a strategy for an AI player to use in a simplified RTS game. the AI basically takes the seat of a human player and the human codes its brain. main site: http://okayzed.github.com/dmangame/introduction.html app engine server and match archive that runs and hosts games: http://dmangame-app.appspot.com github: http://github.com/okayzed/dmangame more AI: http://github.com/okayzed/dmanai i'm looking for players, comments, ideas, etc - thanks!

    2011

  4. 4GW
  5. 5BA

    I am a Dutch high school student and last year I had to do a large project of my own choice. Together with two other guys I decided to do a project about digital logic. We had an ambitious plan: building an 8-bits computer. At that time I started learning programming and I already knew some HTML and CSS. So we decided to not build a physical computer, but one running in a self-built simulator. I was going to build the simulator, the other guys took care of the computer. I was hard, our school hadn't taught us anything about computers and programming so we had to learn everything ourselves.…

    2017

  6. 6SD

    Hey folks, Check out a project I built over the past few days .. a lego mindstorms robot that autonomously drives around a track using vision/neural networks. It was coded entirely in Python. I did a short write-up and would love to get feedback. link: http://slowping.com/2012/self-driving-lego-mindstorms-robot/

    2012

  7. 7MW

    This is a little project I've been working on for a while in order to better learn Python. Although IRC may not exactly be the most exciting medium, I still find it to be fun and useful, this interest lead me to writing a bot. In doing this I realized that what would actually be more interesting would be if I had a framework. There may already be such a thing, certainly there are IRC libraries, but I don't know if they're well-suited to deploying bots. At any rate if for no other reason than the fact that I am relatively new to programming and eager to learn I decided to build a framework.…

    2011

  8. 88S

    We made a dumb terminal for AI! Type \ to see commands you can use.

    2025 · vt320.odai.chat

  9. 9TP

    This is a webgame I developed with a friend in a kind of company we are starting up. In the game, you will find yourself in a room full of robots. One of them is your human opponent, but you don’t know who he is. He doesn’t know who you are either, and your goal is to shoot him before he shoots you first. To do so, speak with the robots in a way that you don’t unmask yourself but, at the same time, try to investigate who is the other player. I'd like to know what do you think about it. Thank you.

    2013 · cortastudios.com

  10. 10IB

    VSCode extension with games (Snake, Plinko, slots), HN/LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https://marketplace.visualstudio.com/items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.

    Dec 2025 · github.com

  11. 11
    Brain8

    A small, blazingly fast and extensible agent runtime

    3d ago · github.com

  12. 12PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com

  13. 13IB

    Hi HN, I'm one of the engine programmers at All Out Games (https://allout.game/), a multiplayer-first gaming UGC platform where creators can make and play games with their friends. For scripting we wanted our creators to be able to jump in and create game mechanics without having to think about networking. If a developer had to manually send packets to/from client/server to get things to happen then we have failed. It is particularly bad if you are using AI tools because they struggle to keep in mind what code is meant to run where (client, server, or both) and…

    Mar 2026 · docs.allout.game

  14. 14AP

    2015 · bomberbots.com

  15. 15IB
  16. 16IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017

  17. 17AB

    Hi HN! We were trying to have our team adopt AI more and had the idea for "AI Bingo" - hands-on, mini challenges that resulted in something delightful and real. Our team members were obsessed, they were saying it was "weirdly addictive." People made AI-generated ASMR videos, n8n automations, games. Our email marketer built an Electron app using Claude Code. We were stunned - people were learning by doing AND having fun. So, we've spent the last few weeks building Made That, where anyone can do the same challenges and see other people's submissions. A lot of people feel a lot of existential…

    Nov 2025 · madethat.com

  18. 18BO

    Hi HN, I am Erik Bethke, game dev that has been making online games for 30+ years (Starfleet Command, GoPets, FarmVille, Mafia Wars). For the last 3 years I have been building Bike4Mind and now I have to put my big boy pants on and 'go to market'. Ugh, it would be so much more cozy to fire up a few more agents and fix a few more bugs, polish some more UX - or hey how about a new feature that does Q, R or S? What is Bike4Mind? I started Bike4Mind to be the home of a bunch of AI augmented game development tools, and over time have just kept adding features. It is a full cognitive workbench we…

    Jul 2026 · github.com

  19. 19IM

    Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…

    2024 · github.com

  20. 20MB

    Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engine is MonoGame, the IDE is WinForms and the project is real, not just another AI-slop... Please check it out, i promise it's an unusual thing! Here's a YouTube video showing me using the engine for making a little cute game: https://youtu.be/h_AnUg4yJWs?si=MR3nQCVvOMDP3iqg Any feedback is welcome!

    May 2026 · github.com

  21. 21IA

    Hey HN, I am making an 8-Bit CPU in Logisim and blogging about it.t's nothing fancy, really simple, unoptimized dumb CPU for sake of learning. I am no electrical engineer, I am just a self-taught dude who has programming as a hobby and wanted to dive deeper into abstractions. So here it is, so far I wrote 2 parts: [links redacted] I welcome any and all critique and feedback, as I can be wrong about everything for sure.

    2017

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