Alternatives
Products that do what I made a game where you build a CPU from logic gates does
I built ChipBuilder to make computer architecture more approachable through interactive puzzles. You start with basic logic gates like AND, OR, and NOT, then gradually combine them into adders, multiplexers, memory, an ALU, and eventually a complete CPU. Once you've built the hardware, you can write assembly programs that run on the processor you created. The game is inspired by courses like Nand2Tetris, but everything runs directly in the browser with a visual circuit editor, simulations, and progressively harder challenges.
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2018 · nandgame.com
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2016 · snapeda.com
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2019 · adventuresinlogicland.com
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I am a Dutch high school student and last year I had to do a large project of my own choice. Together with two other guys I decided to do a project about digital logic. We had an ambitious plan: building an 8-bits computer. At that time I started learning programming and I already knew some HTML and CSS. So we decided to not build a physical computer, but one running in a self-built simulator. I was going to build the simulator, the other guys took care of the computer. I was hard, our school hadn't taught us anything about computers and programming so we had to learn everything ourselves.…
2017
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A little game I made to show off an old project. The functionality of the CPU is derived entirely from simulated logic gates. All the operations and control flow are based on the underlying properties of the logic gates, and changing their operation leads to corresponding changes in function. The original game code is all python and it runs in the browser using wasm/pyodide. Not very mobile friendly
2024 · loreley.one
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2020 · pouet.net
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A cross-platform 2D game engine with its own programming language and IDE. - ArcadeMakerSources/ArcadeMaker
26d ago · github.com
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I built a 16-bit CPU simulator that runs entirely in the browser. You can write assembly, run it, or step through it one instruction at a time while watching what happens inside the CPU. It shows the registers, memory, flags, ALU, buses, and datapath as the program executes. You can also set breakpoints, inspect execution cycles, replay previous cycles, and try some example programs. I built this because I wanted CPU architecture to feel more tangible. Reading about fetch, decode, registers, buses, and the ALU is one thing. Watching an instruction actually move through the CPU is much more…
24d ago · coretrace.srianjaneyam.me
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5 years ago, I made a derivative of SAP-1 (mainly inspired by Ben Eater) on breadboard with few improvement and called it MSAP-1 (https://github.com/mehrantsi/MSAP-1) I made my own very primitive Assembly language and a simple Arduino programmer (https://github.com/mehrantsi/8-bit_CPU_Programmer) where I could load my programs onto MSAP-1 and even Debug them (https://github.com/mehrantsi/8-bit_CPU_Debugger). After that I started worked on the second version of it (https://github.com/mehrantsi/MSAP-2) by adding…
Jul 2026 · msap2.mehran.dk
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Hi everyone, Wanted to share a game I built. It's called Unscramble! and I believe it's the simplest word building game. Rules: You get a few letters on screen. You need to make one word with all the letters. Tap a letter to select. Tap again to deselect. Faster you go, better you score. If you enter anagrams of the word it's looking for, it gives you extra points. If you are stuck, you can either "Ask Friend" or get Hint. You get extra points for getting the word fast but you don't get penalized for taking too long. I believe the simplicity of the game along with big touch buttons makes it…
3d ago
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Hey HN! I built https://tesana.ai/en, a game generation platform that allows anyone to create full games with graphics, game logic, and animations from a simple text prompt - without coding. Tesana has three key features 1. describe your game idea and have Tesana write a game plan for you 2. Build the game iteratively with AI, or let AI self-build the game in a build LOOP. 3) Launch the game on the web, without setting up an engine Tesana has 250 000 builders on the platform today I believe the democratization of game making is a good thing, and hopefully Tesana can help more…
20d ago · tesana.ai
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For the last 6 months, I've been building ORUS Builder, an open-source AI code generator. My goal was to fix the biggest issue I have with tools like v0, Lovable, etc. – they generate broken, non-compiling code that needs hours of debugging. ORUS Builder is different. It uses a "Compiler-Integrity Generation" (CIG) protocol, a set of cognitive validation steps that run before the code is generated. The result is a 99.9% first-time compilation success rate in my tests. The workflow is simple: 1.Describe an app in a single prompt. 2.It generates a full-stack application…
Nov 2025
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