Growth · alternatives · 2026
24 alternatives to I made a game where you build a CPU from logic gates
I built ChipBuilder to make computer architecture more approachable through interactive puzzles. You start with basic logic gates like AND, OR, and NOT, then gradually combine them into adders, multiplexers, memory, an ALU, and eventually a complete CPU. Once you've built the hardware, you can write assembly programs that run on the processor you created. The game is inspired by courses like Nand2Tetris, but everything runs directly in the browser with a visual circuit editor, simulations, and progressively harder challenges.
ChipBuilder is an interactive puzzle game that teaches computer architecture by having users build a CPU from logic gates. Players start with basic gates like AND, OR, and NOT, then progressively combine them into more… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Prices are shown for the 1 we have checked on their own sites, 1 of them free or with a free tier.
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An educational puzzle game. Solve a series of tasks where you build increasingly powerful components. Starts with the simplest logical components and ends up with a programmable computer.
2018 · nandgame.com · its alternatives →
- 2AG
Thought the resources for GPU arch were lacking, so here we are
Apr 2026 · jaso1024.com · its alternatives →
- 3GD
2019 · adventuresinlogicland.com · its alternatives →
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Inspired by games like Turing Complete/Virtual Circuit Board/Logic World, I tried to make a mix of aseprite and wiredworld/wired-logic, the idea being the user can build a digital circuit using a "fullstack" pixelart creation workflow. The circuit is just an image. The primitives are (i) connected wires which have undefined, 0 or 1 state during simulation (displayed brighter or darker in function of the state) and (ii) NANDs, which are little pixel triangles. During simulation the user can interact with any wire by clicking on it, toggling its state, which is cool for messing…
2024 · github.com · its alternatives →
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Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
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This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!
2022 · github.com · its alternatives →
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I am proud to present my solo hobby project NAND. This year-long undertaking follows the completed Nand to Tetris course, but ported to the web with its own runtime, user interface, and IDE. Using the "Load example program" selector, you can try out some programs I wrote on NAND's emulated hardware such as 2048, a genetic algorithm, and a manual stack overflow to corrupt the screen. Check out NAND at https://nand.arhan.sh Additionally, I've authored an extensive writeup about the project. Read about it on the GitHub repository's readme.
2024 · github.com · its alternatives →
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Build the best computer, from stone tools to your own chips
14d ago · thecomputergame.com · its alternatives →
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I AI-coded a tower defense game and documented the whole processfree tier, from $4/mo▲319I'm a software developer with 20+ years of experience but during this time I never programmed any games, but I really wanted to for the longest time. With the advent of AI coding agents I thought that this is the best time to try and so I've learned a bit of Phaser.js (a Javascript based game engine) and entered Beginner's Jam Summer 2025 - a game jam for beginners in the game dev industry that allows AI coding. After around 25-30 hours (working mainly after my full-time day job) I managed to submit the game I called "Tower of Time" (the theme of the jam was "Time Travel"). You can play it…
2025 · github.com · its alternatives →
- 11BI
2014 · spritebuilder.com · its alternatives →
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I built a tiny 8-bit CPU simulator in Python to better understand how computers work at a low level. It visualizes registers, memory, and instructions in real-time, so you can actually see each operation as it happens. You can write simple assembly code and watch how the CPU executes it step by step. The project is mainly for learning and experimentation, but I’d love feedback or ideas for improvement.
Oct 2025 · github.com · its alternatives →
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2024 · graphgame.sabrina.dev · its alternatives →
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Game Builder▲189A new game, where you build games, by Google
2019 · store.steampowered.com · its alternatives →
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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A while back I wrote a CHIP-8 emulator (which is considered the Hello, World! of emulators and is more accurately a virtual machine since historically CHIP-8 was an interpreted language running on top of the COSMAC VIP to make game programming easier). But a few months ago I got really interested in embedded software, so decided it would be neat to port my emulator to a STM32 MCU and design a console around it as a learning experience, since CHIP-8 never existed as a physical system. I didn't know much about embedded software when I began, and even less about electronics, but I managed to…
2022 · github.com · its alternatives →
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Hi! me and my friends together built an 8 bit CPU implemented in Logisim purely from scratch. The control unit of this system does not implement the generic microcode ROM or any kind of RAM. This was made purely from discrete logic gates and coded the system to run different programs. key features: Custom 16-instruction Harvard ISA, 8-bit fixed format, 4 general purpose registers Hardwired control unit built entirely from AND/OR gate logic matrix Dual-phase clocking to eliminate race conditions Bootstrap Control Unit that cold-boots via ROM-to-RAM transfer Early-exit conditional…
Jun 2026 · github.com · its alternatives →
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I’m Frank, part of the engineering team re-imagining how software is built at Superblocks. We’re an extensible low-code platform that developers use to build mission-critical internal apps and workflows. We just launched “Control Blocks”, a visual builder for backend business logic that enables developers to drag and drop “blocks” (conditional, loop, parallel, try/catch, variables etc.) onto a canvas and construct cohesive business logic that reads linearly like code. The industry's approach to visual builders thus far has primarily been free-form flow diagrams where lines define the…
2023 · superblocks.com · its alternatives →
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A simulated CPU built using only NAND gates. Contribute to IsaacLewis/NAND-CPU development by creating an account on GitHub.
2011 · github.com · its alternatives →
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A little game I made to show off an old project. The functionality of the CPU is derived entirely from simulated logic gates. All the operations and control flow are based on the underlying properties of the logic gates, and changing their operation leads to corresponding changes in function. The original game code is all python and it runs in the browser using wasm/pyodide. Not very mobile friendly
2024 · loreley.one · its alternatives →
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Hi! I build an MCP server that allows clients to play Minesweeper. It turns out that Claude is not very good at it (makes obvious mistakes, hasn't won a single game on a 9x9 board after many attempts). I am curious how I can prompt Claude to do better?
2025 · github.com · its alternatives →
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