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Dev tools · alternatives · 2026

SI

24 alternatives to Snake-inspired FOSS game Dungeon Rush playable in the browser

I've added controls for mobile and fixed the game running too fast in the browser initially because FPS where not limited. Original repo: https://github.com/rapiz1/DungeonRush My fork: https://github.com/midzer/DungeonRush/tree/emscripten

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Snake-inspired FOSS game Dungeon Rush playable in the browser launched in 2024; newer entries below may have overtaken it.

  1. 1IM

    Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

    2022 · lessmilk.com · its alternatives →

  2. 2

    In browser PPO training demo, made possible by tinygrad: TinyJit -> WebGPU kernels. Requires WebGPU.

    May 2026 · ppo.gradexp.xyz · its alternatives →

  3. 3

    I sometimes pick up random projects just because I can, this was one of those times. I made it as a week long project a while back this year but never shared here, so thought to go for it haha. I created a game inspired by Doom and the backrooms called The Backdooms under 2.4kb in minified html. (for reference, this entire post would be around 1.8kB haha) I had to use a not popular way of using GZip with Zlib headers (had to write my own script for compressing it, also in the repo) to eventually convert it a size 40 QR code that works right in your browser using Decompressionstream API. This…

    2025 · github.com · its alternatives →

  4. 4

    With all the turmoil in the game engine world recently, I thought I'd quickly post to show progress on our game platform dotbigbang.com. It's a fully integrated game platform where the multiplayer game editor and games all run on the web. You can make multiplayer games and share them with just a link with no setup at all. Breakdown of major features here: https://twitter.com/bobbydigitales/status/152647067103481856... We have comprehensive docs at http://docs.dotbigbang.com and a cosy Discord server at https://dotbigbang.com/discord All…

    2023 · dotbigbang.com · its alternatives →

  5. 5IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com · its alternatives →

  6. 6
    Sqake▲73

    Oldschool snake browser game.

    2020 · its alternatives →

  7. 7

    I just released my latest Godot project, a rhythm-based dungeon crawler a la Crypt of the Necrodancer. The entire game plays out in 16 x 9 pixels because of a dare from my game dev group. I've open-sourced (MIT) the code and project files. Of course, the music files I don't own aren't included in the Github project, but I'm releasing the game's hand-crafted pixel sprites under CC0. The Github page also talks about some of the tricks you need to make the rhythm part of the game play nice with the dungeon crawling part.

    2025 · github.com · its alternatives →

  8. 8

    An RPG with random generated elements.

    2015 · play.google.com · its alternatives →

  9. 9

    A humorous and strategic turn-based ASCII dungeon crawler.

    2015 · sanctuaryrpg.com · its alternatives →

  10. 10

    Roguelike dungeon-crawling action!

    2015 · apps.apple.com · its alternatives →

  11. 11

    A retro-inspired platformer

    2015 · apps.apple.com · its alternatives →

  12. 12

    Dungeon Crawling on mobile mashed-up with collectible cards

    2015 · apps.apple.com · its alternatives →

  13. 13

    A voxel MMORPG sandbox

    2015 · store.steampowered.com · its alternatives →

  14. 14

    A voxel based open-world sandbox game

    2015 · rising-world.net · its alternatives →

  15. 15

    A fast-action 3D battle game, loaded with retro 8-bit heroes

    2015 · apps.apple.com · its alternatives →

  16. 16

    Another fast paced multiplayer game

    2016 · wings.io · its alternatives →

  17. 17

    Dungeon crawling with a Minecraft style

    2015 · store.steampowered.com · its alternatives →

  18. 18

    A responsive Snake clone playable on any device

    2016 · its alternatives →

  19. 19
    Crawl▲57

    Local multiplayer dungeon crawler featuring Gaben

    2015 · store.steampowered.com · its alternatives →

  20. 20

    In this blog post, we present a port of the Snake game to Twitter. We detail some of the game design choices we made, along with code and explanations.

    2016 · yro.ch · its alternatives →

  21. 21

    Hi HN, I’ve been working on DungeonLoot a passion project that’s not the usual SaaS or AI tool. The goal is simple: bring more loot to gamers, and help game developers get discovered in the process. Not the trendiest idea, but sometimes we just do what we like. Link: https://www.dungeonloot.com/ Let me know what you think.

    2025 · dungeonloot.com · its alternatives →

  22. 22DG
  23. 23WC
  24. 24

    My wife and I recently submitted to a mobile game jam on Newgrounds (yes, it's still around). What started as a question of whether we could do it somehow morphed into whether we could do without so many of the seemingly needless complications rampant in our respective industries. My wife thus did all the art as traditional frame-by-frame animation (no puppets or tweening) and I preceded without a game engine. I did use a pre-processor that gives JS a Lisp syntax (Parenscript), because C-syntax is gross. We hope the end result, while definitely of small scope, will serve to inspire some…

    2022 · github.com · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →