Alternatives
Products that do what Stargaze does
Habits, like the night sky.
- 1AAAstro App▲291
I really like Stellarium and SkySafari but I felt like these are primarily geared towards exploring the sky but not so much "here are the long list of things I want to see, when can I see them tonight and where". There's also not really a great option I've found that combines sky object planning + location weather details while still being free so I built this. The UI's heavily inspired by NINAs sky atlas + Robinhood. Right now you can: View the altitude chart of objects and 3D view Create lists of objects of interest View the annual max/min daily altitude of an object to find the best…
2024 · astro.sshh.io
- 2IB
I got pretty good at (and very addicted to) the lunar lander game from a few days ago... so I decided to make an autopilot for the lander based on what I felt like was the best strategy! Now I can have perfect landings every time without lifting a finger :D Writing the autopilot code was a lot more fun than I expected! It felt a bit like programming a robot. Source code: https://github.com/szhu/lunar-lander-autopilot Original lander HN post: https://news.ycombinator.com/item?id=35032506
2023 · szhu.github.io
- 3

- 4CT
When I came across a study that traced 4.5 million fake GitHub stars, it confirmed a suspicion I’d had for a while: stars are noisy. The issue is they’re visible, they’re persuasive, and they still shape hiring decisions, VC term sheets, and dependency choices—but they say very little about actual quality. I wrote StarGuard to put that number in perspective based on my own methodology inspired with what they did and to fold a broader supply-chain check into one command-line run. It starts with the simplest raw input: every starred_at timestamp GitHub will give. It applies a…
2025 · github.com
- 5

- 6

Hey HN! I made Orbit, an iOS app that allows you to see the satellites, planets, and constellations above you in AR, on a 2D map, and on a 3D globe. The app includes more than 15,000 objects tracked by CelesTrack, together with their pass predictions, descriptions, and detailed orbital data. A searchable catalog of all objects is also available, as well as a built-in chatbot designed to answer any space-related questions you might have. This is my first published iOS app, so any feedback is greatly appreciated! App Store: https://apps.apple.com/app/id6772174570
Jul 2026 · nagylukas.github.io
- 7IB
Hello everyone! I'm excited to announce the launch of Astrocyte, a web app that allows you to create and interact with 3D AI characters. Whether it's video game heroes, anime characters, political figures, or even that obscure NPC from your favorite RPG, you can bring them to life and have a chat with them on Astrocyte! Many users have already begun crafting their own characters on Astrocyte, and the conversations have been incredibly entertaining. I would be thrilled if you could give it a try and share your honest feedback. Thank you!
2023 · heyastrocyte.com
- 8AI
2020 · github.com
- 9SR
Hey friends! We have built an app for getting insights about your favorite GitHub community using large language models. The app uses LLMs to analyze the GitHub profiles of users who have starred the repository, capturing key details like the topics they are interested in. It takes screenshots of the stargazer's GitHub webpage, extracts text using an OCR model, and extracts insights embedded in the extracted text using LLMs. This app is inspired by the “original” Stargazers app written by Spencer Kimball (CEO of CockroachDB). While the original app exclusively used the GitHub API, this…
2023
- 10IM
Hi HN, I’m one of the devs behind StarDesk, a P2P-first remote desktop we’ve been building for ~1 year. We started this partly out of frustration: some popular RDP tools haven’t seen meaningful updates in a long time, and long-standing issues are often left unaddressed. As devs, we really dislike software that stagnates once it “works well enough”. StarDesk is our attempt to do it differently. What we focus on: -P2P by default (relay as fallback) -Low RTT + low jitter > chasing max bitrate -Encoder / input path tuned for real-time interaction -Modern E2EE (TLS/DTLS) UX-wise, setup…
Jan 2026 · stardesk.net
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- 12FT
http://notlikethesun.com/spaceconsole/ Convenient if you want to compose a special tweet, email, or note without the distraction of your inbox or other environment. Scroll up or down to control the speed of the stars. The starfield Javascript is from Christophe Résigné - https://github.com/chiptune/js/blob/master/starfield.html
2013
- 13WP
This was my recent weekend project, aimed at teaching me JavaScript, a bit of HTML5, and (mostly) WebGL. The orbital data are from NASA JPL. I was inspired in part by this Flash app: http://www.dynamicdiagrams.com/wp-content/uploads/2011/04/orrery_2011_bce.swf, but wanted to do something in 3D. Coming from the games-dev world, this is my first introduction to web coding. The UI is jquery. I mostly used http://learningwebgl.com/blog for the 3D stuff. Being WebGL, it will work mostly on Chrome, Firefox 4 Beta. Forget about IE. I needed to figure out how to render text to the WebGL canvas - I…
2011 · solar-system-explorer.com
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- 15IM
Hey HN! Thank you for all the support and feedback on my original submission 2 months ago. I've been improving the backend using a MCTS/AlphaZero approach and it's currently producing much better results. My long term goal is to allow users to manage multiple projects, deployed autonomously, both from scratch and by making continual updates all prompted with natural language. The cost of each project has been lowered to $9 as performance with smaller models has improved (I migrated from Claude-3-Opus to gemini-1.5-flash). Thanks for checking it out!
2024 · saas-quick.com
- 16IB
Dec 2025 · github.com
- 17SC
2015 · robertsspaceindustries.com
- 18IB
I'm calling this "Vibe Discovery" — distinct from vibe coding because I didn't know the requirements upfront. Started with "make something with the accelerometer" and discovered through 6 iterations that I wanted a WebGL marble game. The interesting part was the dev setup: Claude Code running in Termux on a Redmi Note 9 (4GB RAM). The same-device feedback loop — code, test accelerometer, react, iterate — made rapid discovery possible in a way that laptop-to-phone deployment wouldn't.
Jan 2026 · kikkupico.com
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- 20AO
Hello HN! My name is Rémy and I recently published an astronomy dashboard where everything is open source: the code of the website, the framework it is based on and the library that computes astronomical data. For the last few years, I have been developing the Ruby library Astronoby (https://github.com/rhannequin/astronoby) with as much dedication and perseverance I could while I don't have any scientific academic background. My end goal was to use this library and build a website that not only provides as much data as possible, but let anyone access and understand how it…
Nov 2025
- 21IM
Hi there, humans! I'm a big fan of any topic related to our universe. I'm also a developer, so I've put these things together and I built this new tab Chrome Extension for space lovers, astronomy fans, and science geeks like me. If you enjoyed it, please spread some love <3
2022 · spatium.earth
- 22SA
Hi Everyone! I built this 3D desktop environment, CLI, and visualizer tool. It's in very early stages and has many updates in the pipeline. It is written in UE BP, C++, Python, and some React, Javascript, HTML, and CSS. The included videos describe plans for new features and major updates. I would appreciate any feedback on it!
2023 · github.com
- 23AA
Hi HN! Last night, I live streamed myself coding this Llama 2 Agent on a Single GPU (Colab). After 6 hours it actually has some good results. How it works is it takes in your intuition (e.g. "I think x would be cool") and develops a business idea (with a name and branding colors) and a business plan. After the business plan is developed, it criticizes this plan recursively until the "Investor" prompt is satisfied with the plan. After all this it will generate the final MVP idea and pass it to a the React Engineer Agent I live coded 2 days ago…
2023 · github.com
- 24IM
I'm the developer. Happy to share the process and learnings. Architecture: - Custom SoA ECS for cache-friendly iteration, zero allocations in hot loops. Benchmarked against bitECS/miniplex. - Process manager inspired by Game Code Complete's but data-oriented so processes are pure data, systems contain the logic. - Multi-field gravity with 5 types (point, parallel, segment, cylinder, convex hull) with spring-damped transitions between fields. - Rapier3D WASM with SIMD. Gravity-aware fake shadow system for playability. - WebGL 2 shared context between Three.js and Pixi.js. - Debug editor…
Apr 2026 · supertommy.com
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