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Products that do what Still coding in VC++ 6.0 after losing everything, living in a trailer does

Hey HN, I spent 30 years writing CAD plugins in C++, mostly in Visual C++ 6.0. Then the industry collapsed. And I lost an intellectual lawsuit, my income dried up, and my marriage ended. Now I live alone in a trailer in rural Canada — still writing code, still surviving, trying to crawl back. This is a short video I made (50 seconds), documenting a quiet moment from this strange life. If you’ve ever hit rock bottom and kept going, you might relate. https://youtube.com/shorts/dDLSd3pfIYI?feature=share Thanks for watching. Just sharing — not selling anything.

  1. 1AF

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

    2022

  2. 2IM

    I built Staying – a tool that instantly turns your code into interactive animations with no setup required. Just write or paste your code and hit "Visualize". No installs, no accounts, no configuration. *Supports*: Python, JavaScript & experimental C++

    2025 · staying.fun

  3. 3

    Preview and share your coding work live as it happens

    Jun 2026 · claude.com

  4. 4IB

    Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…

    Jan 2026 · github.com

  5. 5IM

    Hey HN, I've been working on this side project for the past month. It generates a step-by-step tutorial guide for YouTube videos that you can follow along without watching long videos. Best suited for tutorial videos but can work for other videos aswell. No BS. Just straight to the point. The guides are generated from pure transcript so you don't have to worry about it being AI. It's my first project as a total beginner. Something I had to do inorder to get out of tutorial hell. Please let me know if you have any suggestions or if you face any problems or bugs. I would try to fix them to the…

    2024 · stepify.tech

  6. 62G

    4 months ago sucked. Our technical co-founder quit after 6 months and we still had no product. My co-founder and I had been 'working' on our startup for 8 months. I say 'working' because as the "business people" - there wasn't a whole lot we could do except philosophize. We had gotten really awesome intros to some of the top VCs and entrepreneurs, but had nothing to show. And now we felt stranded. Had we wasted 8 months of our lives? Identity crisis? Check. So we did what any rational person would do - we ran to the mountains. Literally. In Boone, NC - we talked about why we started Knowit,…

    2012

  7. 7IL

    Please check it out. I spent all of 2012 learning to code to launch what would eventually become Uncover. I'm super excited to announce that we're finally live. Here's a blog post I wrote on how we got there and a little story behind the startup: http://spencerfry.com/introducing-uncover

    2013 · uncover.com

  8. 8MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org

  9. 9CC

    Hi guys, Two days ago I published the fourth post in the series and thought it would now be a good time to look for additional feedback here on Hacker News. The aim of the series (as mentioned in the first post) is to inspire more people to start using Qt. My ambition is to answer the following questions "what is the gist of Qt?"; "what is the 20% that you need to know to develop 80% of the application?"; "what are the perhaps unknown unknowns?". In other words, I'm just covering basics: enough to understand the concepts and where to find additional information should you need it. Do you…

    2018

  10. 10IM
  11. 11MP

    My weekly(ish) video logs tracking my progress of building a completely sound statically typed language and structural editor. The motivation is to make lots of invalid programs unrepresentable.

    2022 · petersaxton.uk

  12. 12IS

    Read an article yesterday about the H.264 codec increasing their licensing fee by an astronomical amount. And as always, my first shot was how hard could it be to try and build a codec which could be that efficient. I've personally been on a drive to improve my ability to one-shot complex features, products, or make even surgical changes. It's been a few months since I've been doing that, and honestly, results have been great for both work and work/life balance. This was a fun experiment. It burned through tokens, but it helped me identify some more improvements I could make to my…

    Apr 2026 · github.com

  13. 13IG

    Here's a video of it in action https://twitter.com/i/status/1667355251773526016 I didn't end up using it that much back then and no one else seems to have cared it existed, but it was a project I used to derust my programming skills and I'm to this day proud of the flamboyant design. To anyone reading this: you don't have to let your old code rot away in the graveyard of distant memories just because times change. With enough persistence and a little perseverance anything is possible. Code doesn't have an expiration date. -day

    2023 · github.com

  14. 14
    Recall16

    One developer solves it. Every developer knows it.

    Feb 2026

  15. 15IL

    VSCode was my daily driver for years, but once I started running several coding agents across multiple projects at the same time, it got in the way. One workspace with terminals in the bottom tray, no idea which agent was doing what and I found myself needing all the code editing tools less and less. So I built my own IDE around that workflow. Terminals are a first-class citizen, every project stays alive in the background with visual statuses. Close the workspace and come back weeks later, everything is still in its place. I've been using it for weeks and it's a big productivity boost. The…

    Jul 2026 · github.com

  16. 16LS

    Earlier this year, I took a month to reexamine my coding habits and rethink some past design choices. I hope to rewrite and improve my FOSS libraries this year, and I needed answers to a few questions first. Perhaps some of these questions will resonate with others in the community, too. - Are coroutines viable for high-performance work? - Should I use SIMD intrinsics for clarity or drop to assembly for easier library distribution? - Has hardware caught up with vectorized scatter/gather in AVX-512 & SVE? - How do secure enclaves & pointer tagging differ on Intel, Arm, & AMD? - What's…

    2025 · github.com

  17. 17IM

    So, I'm learning VIM and made this yesterday, I pretend to increment it as I learn new stuff. You move with HJKL and that's it for now. Don't let the sublimes consume you. http://worms.io/vimwarrior/

    2016

  18. 18MP

    Hi I'm the developer of UX-App if you have any questions then fire away :) Just thought I'd give you all some background. I'm a high school teacher by day and developer by night. I was bitten by the start-up bug a few years ago and UX-App is my first product launch. In between a full time job and a 5 month old at home it has taken about 3.5 years to complete the project. I'd like to think its a unique product that holds its own against the existing competition and even has some features that no other tool has. My favorite aspect is the visual code builder which allows designers to easily…

    2015

  19. 19M2

    Hello Dear HN Folks. I would like to share with you my journey from testing to software engineer in test, then build engineer, DevOps engineer, cloud engineer, and software engineer today. It took me from 2004 to 2024 today. It was quite the ride and I tried to write down my experience during this journey. I still have doubts, fears and everything. I wanted to inspire those who also wished to embark on this journey that it's not impossible. It is hard though. Not gonna lie. And I had some luck along the way for sure. But with passion and stubbornness and determination one can go to places.…

    2024 · skarlso.github.io

  20. 20IB

    The main goal of this was to be able to not just run multiple Claude Code sessions at once, but actually manage them and keep track of what I was doing. Sometimes this is multiple attempts on the same task, sometimes I work several tasks at once. Really I was just sick of twiddling my thumbs waiting for the coding agent to finish, and I wanted it to be easy to work on/review/test another change while I waited.

    2025 · github.com

  21. 21

    Claude Code Companion. Done, Blocked, Broken - you'll know

    May 2026 · thecodebreak.com

  22. 22L

    LiveCoder is a fun tool I built almost a year ago to simulate live coding Frontend technologies for my presentations. You actually don't have to live-code, but just prepare beforehand the program, snippets of HTML, CSS and Javascript and you feed the tool with it, so you can just focus on explaining what's being coded. Simple :-) I never really shared this tool, but I used it in a few presentations quite succesfully, so I think it could be an interesting tool to use. You have full control of the speed. You can pause and resume... An entire app can be live-coded with this. It's quite fun to…

    2017

  23. 23EC

    I participated in the Nvidia + Vercel 2 hour hackathon in SF tonight, and built something I've wanted, but hadn't tried building. I implemented an MCP Server and VS Code extension to allow Claude Desktop to place breakpoints, step through code, and execute expressions (assuming language support). So you can ask it a question that requires actually stepping through the code and now it can actually do that - check values for you, etc. It's _definitely_ not perfect. Have improvements? Please make a PR!

    2025 · github.com

  24. 24CG

    Since the beginning of the pandemic in 2020 I have been recording my university lectures for all of my courses and posting them online for free for anyone to watch. You can click the link for a YouTube playlist, or click the Google Spreadsheet for a breakdown of all the lectures of that course offering. Here is my standard response for those asking for the assignment files, which I unfortunately do not provide: https://www.cs.mun.ca/~dchurchill/teaching/youtube.txt

    2024 · cs.mun.ca

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