Alternatives
Products that do what I'm learning VIM and making a game out of it does
So, I'm learning VIM and made this yesterday, I pretend to increment it as I learn new stuff. You move with HJKL and that's it for now. Don't let the sublimes consume you. http://worms.io/vimwarrior/
- 1IB
Hey show HN! This course came about as a result of wanting a more targeted way of practicing using new vim commands I wanted to pick up, rather than just trying to use them in my regular code editing sessions. When I would try to use new commands during code editing, my productivity took a hit because I was trying to do two different things at once: thinking about code vs practicing my muscle memory. So, I made a separate environment for practicing, one that had an interactive editor, progress tracking, and achievement goals to let me see which areas I should work on, like speed and…
2022 · vimified.com
- 2

- 3IB
2021 · vim.so
- 4

- 5VHvim-hackernews▲193
2015 · github.com
- 6MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 7VA
2014 · vimawesome.com
- 8AW
2015 · github.com
- 9IB
Hey HN! After my own experiences with learning Vim, I wanted to skip the frustrating process of configuring a new tool before even learning how to use it. In an attempt to solve this problem, I started working on Vim Ninja, a web app that would allow developers to learn Vim through interactive lessons in the browser. It’s been a couple of months, and I’m proud to say that I’ve finally released https://VimNinja.com! Check out a demo of the app here: https://youtu.be/reukQHKqMZE. On the technical side of things, I used SvelteKit to build the entire app and Tailwind,…
2023 · vimninja.com
- 10AS
2021 · vim.is
- 11AI
I have been a devoted vim user for almost 3 decades and frankly it has served me well! Yes I do get tempted to try out the next best thing (though Zed has some serious names so am even more tempted). But frankly something about staying in the terminal that I am just too used to and dont want to change. Though I never bothered updating the vimrc often (did 4 "major" updates in those years) I found myself wanting to update my vimrc for vimspector. This time instead of again trying to understand vimscript and reading the various docs, I let claude code on it and dang it has been a fun journey…
Oct 2025 · github.com
- 12VA
Just launched my app, VimGolf.ai! As users complete the levels on the map, I introduce progressively more complicated concepts — it’s aimed at people who have never used Vim. Any feedback would be much appreciated!
Jul 2026 · vimgolf.ai
- 13LP
Hi! I am doing a learning project, attempting to build an imperative language (and interpreter). The end product will be useless for others, I just want to learn and better understand how to build imperative languages. :) If someone else shares this interest and want to give some good hints on good resources I would be grateful. Currently I am looking at an awesome text by Bob Nystrom. All suggestions and tips on resources are most welcome. I am very much a beginner in this, but I find this topic very fascinating. Mail me or post links here! Cheers! You can try a beta version Online at…
2020
- 14M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 15VA
https://github.com/iogf/vy
2017
- 16IB
Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.
2025 · macrodata-refinement.arjit.me
- 17IV
So, I've never written a line of Rust in my life. I wouldn't know an `&mut this` from a mutandis. But I saw a tweet about a month ago that said, in this new era of AI, you'd be able to just take a library that you love, throw a TUI around it, and call it an app. So I spent about 200 bucks last month, here's what I came up with: Imbolc is a DAW that runs entirely in your terminal. It talks to scsynth over OSC and ships 58 instruments and 39 effects. VSTs are a work in progress, also GarageBand loops if you want to recreate "Umbrella". The codebase is about 60k? lines of Rust across 5 crates,…
Feb 2026 · github.com
- 18AS
2018 · github.com
- 19IM
So hard to keep up with tooling and MLOps - I put it all in one place and got some tips from an experienced friend on what to use.
2025 · readyforagents.com
- 20HC
Hi guys, long time lurker, first time (non-comment) submission. I've been working on homebrewvault.com (mostly nights) for what seems like forever. I'm just about finished with the core product and am almost ready to do some promotion. I've always followed the "Show HN" submissions because they seem to produce really valuable feedback. So before I take the plunge, I'd love to hear what you guys think. I'm also going with the "if you aren't embarrassed by your first release, you aren't releasing early enough" philosophy I first learned of here. For a little more background: As a homebrewer of…
2011
- 21AR
A minimal "@ moving around a hardcoded map" implemented in a bunch of languages, some by me and some contributed by others. A slightly more interesting riff on the Hello World or 99 Bottles of Beer theme. More languages or improvements on existing ones would be nice :) There's a github repo at: https://github.com/nrkn/SimpleRL
2011
- 22PB
2017 · anuragpeshne.github.io
- 23MP
My weekly(ish) video logs tracking my progress of building a completely sound statically typed language and structural editor. The motivation is to make lots of invalid programs unrepresentable.
2022 · petersaxton.uk
- 24WD
I know mentioning Michael Seibel is almost cheating, but this week he demonstrated the "leaky pipes" concept to me. Not that I know the guy, but in one of his videos he says something on the lines of "If you are unsure if you app is ready to be launched, just launch it. It's like a house with leaky pipes, just open the main, grab your tools, and start fixing wherever water is leaking". So we did it, we launched drummy earlier this week on /r/InternetIsBeautiful and we got very close to 10k users in just one day! Survived the hug of death, learned a ton, and made changes all around.…
2022 · drummy.io
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