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Dev tools · alternatives · 2026

24 alternatives to I made a collection of games for playing in a terminal

Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. I made a collection of games for playing in a terminal launched in 2024; newer entries below may have overtaken it.

  1. 1

    Learn the terminal like a game — in a browser sandbox

    Aug 2026 · learn.webterm.app · its alternatives →

  2. 2MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org · its alternatives →

  3. 3

    An arcade game for programmers

    2016 · its alternatives →

  4. 4

    Hey HN, I hacked together this fun project that lets you play any article on the front page of Hacker News as an interactive text game. You can create a game about anything by going to infinityarcade.com/ You can also use a URL, which is what this page uses. The whole thing is open source: https://github.com/themaximal1st/InfinityArcade

    2023 · infinityarcade.com · its alternatives →

  5. 5

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world · its alternatives →

  6. 6

    2048 in the terminal

    2016 · github.com · its alternatives →

  7. 7WM

    Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…

    2014 · its alternatives →

  8. 8PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com · its alternatives →

  9. 9IB

    A minimal coding blog

    2020 · elliotbonneville.com · its alternatives →

  10. 10FT

    Fallout Terminal Hacking Minigame

    2020 · jetholt.com · its alternatives →

  11. 11

    I was having way too much free time even when i was working on 6-7 different projects at the same time with claude code and codex. Staring at the terminal when agents are cooking code for you was just too boring in the last 6-7 months so had to look for fun little side quests and ended up building a terminal arcade, it is still in its infancy and more of a personal hobby project. Out of all things, i ended up liking the bookshelf a lot when I built the post tool hook where i get a quote from a book for every 5th tool call, learning about new books became my daily habit now. It is open…

    May 2026 · twitter.com · its alternatives →

  12. 12

    Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…

    2024 · fiftygame.com · its alternatives →

  13. 13

    I had a dream on Nov 21, 2019 of a game. I woke up at 4:00pm that day, started programming it then, and 7 and 1/2 hours later, it was done. It's about you and a pink square going exploring. - otdav33/spelunko

    2020 · github.com · its alternatives →

  14. 14

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io · its alternatives →

  15. 15

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev · its alternatives →

  16. 16TA

    I created a small typing game. Would love to get some feedback on it. What can I improve? Are there any features you're missing? Are you having fun playing it? I certainly did have fun :)

    Jul 2026 · typocalypse.florianrudaj.com · its alternatives →

  17. 17

    I'm doing some fun chess-related programing during my sabbatical, and taking the opportunity to dive down rabbit holes I'd avoid for in a work setting. Found out interesting stuff from old ANSI DEC escape sequences to sixel graphics that are useful today.

    2024 · github.com · its alternatives →

  18. 18

    So, I've never written a line of Rust in my life. I wouldn't know an `&mut this` from a mutandis. But I saw a tweet about a month ago that said, in this new era of AI, you'd be able to just take a library that you love, throw a TUI around it, and call it an app. So I spent about 200 bucks last month, here's what I came up with: Imbolc is a DAW that runs entirely in your terminal. It talks to scsynth over OSC and ships 58 instruments and 39 effects. VSTs are a work in progress, also GarageBand loops if you want to recreate "Umbrella". The codebase is about 60k? lines of Rust across 5 crates,…

    Feb 2026 · github.com · its alternatives →

  19. 19
  20. 20

    Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a "fast-paced pachinko roguelike where strategy meets physics to create outrageous wealth!" My influences were: Plinko(TM), Luck Be A Landlord, and Totally Accurate Battle Simulator. I was really fortunate because localthunk, the dev behind Balatro, noticed my game during its first month of…

    2024 · store.steampowered.com · its alternatives →

  21. 21IM

    So, I'm learning VIM and made this yesterday, I pretend to increment it as I learn new stuff. You move with HJKL and that's it for now. Don't let the sublimes consume you. http://worms.io/vimwarrior/

    2016 · its alternatives →

  22. 22

    3hours to make, 100% vibe coding inspire by https://news.ycombinator.com/item?id=39159418

    2025 · verse8.io · its alternatives →

  23. 23WT

    2020 · command-line.online · its alternatives →

  24. 24IM

    Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz

    2022 · wheredle.xyz · its alternatives →

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