nowfound

Life & fun · alternatives · 2026

24 alternatives to VKtracer – vendor-neutral and cross-platform GPU profiler for Vulkan

VKtracer is a universal Vulkan profiler. It is an easy-to-use GPU optimization tool that provides detailed timeline and performance metrics of your application. VKtracer supports any Vulkan GPU (AMD, Intel, NVidia) and available on Linux, Windows, and Android.

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. VKtracer – vendor-neutral and cross-platform GPU profiler for Vulkan launched in 2021; newer entries below may have overtaken it.

  1. 1

    Insights on GPU and AI infrastructure from Arc Compute. Read hardware deep-dives, deployment playbooks, and analysis of where the AI compute market is heading.

    2021 · arccompute.com · its alternatives →

  2. 2

    Janus is a API router for AI models written in Go and has a Vulkan Model runner - Vibra-Ingenn/Janus

    22d ago · github.com · its alternatives →

  3. 3

    CUDA is NVIDIA's language for GPU programming, allowing you to mix write CPU and GPU code in C++ in one file. By chaining a few projects that compile CUDA to OpenCL, then Vulkan, then WebGPU, you can experiment with this GPGPU language on any hardware.

    2025 · hipscript.lights0123.com · its alternatives →

  4. 4

    This started out as a personal effort to learn more about machine learning. It's currently a CLI app where you give it a JSON file specifying your network architecture and hyperparameters and point it to your training data, then invoke it again in 'eval' mode with some data it's not seen before and it will try to classify each sample. I don't see many other people using Vulkan for GPGPU, and there may be many good reasons for that, but I wanted to try something a bit different. I've made every attempt to make the code very clean and readable and I've written up the math in…

    2024 · github.com · its alternatives →

  5. 5

    The standard GPU utilization metric reported by nvidia-smi, nvtop, Weights & Biases, Amazon CloudWatch, Google Cloud Monitoring, and Azure Monitor is highly misleading. It reports the fraction of time that any kernel is running on the GPU, which means a GPU can report 100% utilization even if only a small portion of its compute capacity is actually being used. In practice, we've seen workloads with ~1–10% real compute throughput while dashboards show 100%. This becomes a problem when teams rely on that metric for capacity planning or optimization decisions, it can make underutilized systems…

    Apr 2026 · systalyze.com · its alternatives →

  6. 6

    Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC. - Erkaman/vulkan_minimal_compute

    2017 · github.com · its alternatives →

  7. 7

    Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.

    2019 · github.com · its alternatives →

  8. 8

    Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…

    Jan 2026 · github.com · its alternatives →

  9. 9

    I'm excited to announce the release of Datoviz 0.2.0, an open-source, high-performance GPU scientific visualization library built on Vulkan. It targets the interactive visualization of large 2D/3D datasets. This version includes tentative precompiled Python wheels for Linux, macOS (ARM and Intel), and Windows. Datoviz is a key part of the CZI-funded Vispy 2.0 project and will serve as its main GPU backend. Datoviz provides core GPU visualization capabilities while VisPy 2.0 will provide high-level plotting functionality (a bit similar to NumPy vs SciPy). What I'm looking for from the…

    2024 · github.com · its alternatives →

  10. 10

    Hi everyone, I'm kinda involved in some retrogaming and with some experiments I ran into the following question: "It would be possible to run transformer models bypassing the cpu/ram, connecting the gpu to the nvme?" This is the result of that question itself and some weekend vibecoding (it has the linked library repository in the readme as well), it seems to work, even on consumer gpus, it should work better on professional ones tho

    Feb 2026 · github.com · its alternatives →

  11. 11

    cuTile Rust provides a safe, tile-based kernel programming DSL for the Rust programming language. It features a safe host-side API for passing tensors to asynchronously executed kernel functions. - NVlabs/cutile-rs

    Jun 2026 · github.com · its alternatives →

  12. 12IM
  13. 13

    Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.

    2018 · github.com · its alternatives →

  14. 14

    Generative art on the GPU

    2022 · apps.apple.com · its alternatives →

  15. 15

    Svader is a library for rendering 2D shaders on Svelte websites, using either WebGL or WebGPU. It's streamlined for the specific use case of rendering 2D graphics using fragment shaders as an alternative to SVG or the JS canvas API, so it's not meant for doing 3D objects like three.js, for example. This started as something I needed for my own project, but I eventually decided to split it into a separate library. I've since found that this use case fits really well into the Svelte compiler-based approach and its fine-grained reactivity system. In general, I think using shaders like these has…

    2024 · github.com · its alternatives →

  16. 16

    dstack is a unified control plane for GPU provisioning and orchestration that works with any GPU cloud, Kubernetes, or on-prem clusters.

    2024 · dstack.ai · its alternatives →

  17. 17

    GPU Raytracer from scratch in C++/CUDA. Contribute to jan-van-bergen/GPU-Raytracer development by creating an account on GitHub.

    2021 · github.com · its alternatives →

  18. 18

    We built installable software for Windows & Linux that makes any remote Nvidia GPU accessible to, and shareable across, any number of remote clients running local applications, all over standard networking.

    2022 · github.com · its alternatives →

  19. 19

    Hi HN, I built PantheonGPU because I wanted a better way to answer a simple question: is this GPU actually healthy and performing the way it should? A GPU can show normal temperatures and utilization and still be underperforming, unstable under certain workloads, or have memory, PCIe, or configuration issues. PantheonGPU actively tests the GPU instead of only monitoring telemetry. It currently includes 45+ tests covering compute, tensor workloads, memory, cache, PCIe, thermals, stability, and AI/LLM inference. It supports both NVIDIA CUDA and AMD ROCm. I’m also exploring a larger use…

    Aug 2026 · pantheongpu.com · its alternatives →

  20. 20PO

    Our company Vertex.AI has been working on this for a while but this is the first public release. We're starting with using PlaidML to bring OpenCL support to Keras and more frameworks, platforms, etc are coming. Yes, this means you can use use your AMD GPU for deep learning dev. Sorry, no Mac or Windows support yet although the brave can try building from source (it should work). http://vertex.ai/blog/announcing-plaidml https://github.com/plaidml/plaidml

    2017 · its alternatives →

  21. 21

    Cross platform shader system for HLSL, GLSL, Metal and SPIR-V. - polymonster/pmfx-shader

    2019 · github.com · its alternatives →

  22. 22

    Simple scheduler for running jobs on GPUs. Contribute to ExpectationMax/simple_gpu_scheduler development by creating an account on GitHub.

    2019 · github.com · its alternatives →

  23. 23

    I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…

    Nov 2025 · github.com · its alternatives →

  24. 24

    Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4. - Const-me/Vrmac

    2020 · github.com · its alternatives →

Also compare

Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →