Dev tools · alternatives · 2026
24 alternatives to WebGL Procedural Badlands
procedural badlands. Contribute to wwwtyro/badlands development by creating an account on GitHub.
WebGL Procedural Badlands is a browser-based 3D landscape generator that creates detailed badlands terrain using WebGL technology. It procedurally generates rocky, eroded landscapes in real-time within a web browser.… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. WebGL Procedural Badlands launched in 2017; newer entries below may have overtaken it.
- 1

An interactive CSS terrain generator. Define a grid and generate your terrain!
Nov 2025 · terra.layoutit.com · its alternatives →
- 2

Explore advanced web development for online casinos at Juliango 202. Learn about programming languages, RNG algorithms, and secure platform architecture.
2018 · juliango202.com · its alternatives →
- 3AS
2016 · erkaman.github.io · its alternatives →
- 4GF
2016 · mewo2.com · its alternatives →
- 5RT
2023 · antimatter15.com · its alternatives →
- 6

Took a break from the falling sand simulation blog posts this week to work on another small project. It's a little pixel world generator- each time you visit, you'll see a new little world. I really like this stuff and had a blast building it yesterday!
2022 · jason.today · its alternatives →
- 7

Mobile-first 3D mapping engine with emphasis on user experience - felixpalmer/procedural-gl-js
2020 · github.com · its alternatives →
- 8

Hey HN! We're Ben and Izak, founders of Repaint (YC S23). Repaint is like Figma, but for creating real websites. It has panning, zooming, and dragging elements around. The settings closely follow html/css. We think an open canvas is a big improvement over other website builders. Everything is easier: styling, consistency, responsiveness… But making it work was hard! We thought HN would appreciate the tech behind it: - A custom WebGL rendering engine (w/text, shadows, blurs, gradients, & opacity groups) - A partial implementation of the css spec - A custom text editor & text shaper…
2024 · repaint.com · its alternatives →
- 9

2014 · jessevdk.github.io · its alternatives →
- 10
TerraForge3D▲69Free Opensource Procedural 3D Modelling and Texturing Tool
2021 · github.com · its alternatives →
- 11MP
2020 · felixpalmer.github.io · its alternatives →
- 12

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 13ST
2015 · mattdesl.github.io · its alternatives →
- 14FWFreeciv WebGL 3D▲105
2017 · play.freeciv.org · its alternatives →
- 15

Mobile-first 3D mapping engine with emphasis on UX
2021 · github.com · its alternatives →
- 16

2023 · plant.max-richter.dev · its alternatives →
- 17G3
I made a web app to generate 3D models of real places on earth from land cover and elevation data. Click anywhere on the map to get a polygon, and then click "generate". It should work at most scales, but if your watershed or region selection is too large, the result can be less exciting because it's so flat. As a warning, the 3D models can sometimes be too much for my phone. It's nicer on desktop. I'm still working better on mobile support. The land cover data I'm using gives a cool effect, but at some point I'd like to add in global imagery and clouds. The backend is a Python thread…
2025 · topography.jessekv.com · its alternatives →
- 18

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 19

Globe wireframe visualizations in Golang. Contribute to mmcloughlin/globe development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 20

This is a D&D map making tool I've been working on for a while now, but I just added some new features to the beta that I think HN users might find neat. When building a world map, you can use "Dynamic Brushes" to draw organic looking terrain. This is achieved entirely with svg filters and javascript canvas, no fancy libraries or anything. This came with a pretty large rewrite of some of the underlying code, so I'm sure there's a number of bugs I haven't come across, but I'd love to hear your opinions on it!
2023 · dungeonmapdoodler.com · its alternatives →
- 21

A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms. - GitHub - layoutit/polycss: A CSS 3D engine for the DOM. Renders polygon meshes in HTML by leveraging matrix3d transforms.
Jun 2026 · github.com · its alternatives →
- 22

🎃 Windowless WebGL for node.js. Contribute to stackgl/headless-gl development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 23PV
2016 · guillaumechereau.github.io · its alternatives →
- 24WF
2016 · ghostinthecode.net · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →