Alternatives
Products that do what built my 15-year-old game idea does
Distro Fighter: WARS is in closed beta, but HN gets its own door: https://distrofighter.com/wars?beta=hackernews-2026 - the arcade at https://distrofighter.com is open to everyone. Promotions happen at midnight tonight (weekly) and the seasons (migration) are quarterly. With a massive surprise at the end of each year.
- 1IS
Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…
2015
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- 4SS
I've been playing with trying to get the most out of regular terminal (ansi) graphics rendering for an mmorpg game for a bit of fun. Thought that I might take a quick detour and make a streetfighter style game that turned out better than I thought it would. Type "ssh sshfighter.com" in your terminal to play Visit the website https://sshfighter.com to watch replays etc (tv feature is cool) My friends and I have been working on bot models for a bit of fun, you can queue against them if you want to and they have their own leaderboard. look at /bots if you want to make your own.…
16d ago
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- 6HA
I'm building a manually curated catalog of games made by the HN community. I'v found several small gems while browsing HN, and it would've been quite difficult to find those games otherwise. So I've started a personal quest to collect those games into a public catalog with open source code and open data (everything is available on GitHub: https://github.com/labarilem/hn-games). Currently the collection has data up to the end of 2022. The plan, of course, is to gather all data up to today and then keep updating the collection. I've published this early version of the…
2025 · hackernews.games
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- 9CA
Hello everyone, We just launched a side-project we have been building over the last couple of months -- Coderoulette is a pair programming game for developers, like a Chatroulette for hackers. We match developers in real time and give them coding challenges they have to solve doing pair programming using a collaborative IDE and video conference. You can check it out here: https://www.coderoulette.com/ We also published an article explaining how we built it. I'd love to hear your feedback.…
2016
- 10HN
I put this together since I find myself switching away from the terminal to see if anything new popped up in HN. There might be similar ones out there, didn't bother looking. It was a quick experiment, which might end up with a few more features.
2011 · github.com
- 11FO
Hello HN, I have started FBG some years ago when I moved to the Bay Area and could not find a simple, cross-platform, no-registration way to play board games with my friends back in my home country. I also wanted to make it simple to create multiplayer board games online for developers in their free time. Shortly after, I found out about boardgame.io with similar goals and decided to join forces with them. It became the engine of our board games, and we focused on publishing/serving them. To be fair with everyone and inspired by Wikipedia, we made the project a non-profit with GPLv3…
2021
- 12OS
2024 · github.com
- 13IC
A small browser-based arcade I vibe-coded between one missile alert and another. Written in Typescript from scratch. Hope you like it.
Mar 2026 · irondomecommander.com
- 14IM
Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…
2024 · github.com
- 15PW
3hours to make, 100% vibe coding inspire by https://news.ycombinator.com/item?id=39159418
Oct 2025 · verse8.io
- 16HN
We're still in private beta but would love to give more invites and get feedback.
2011
- 17HR
Hey everyone! I'm currently a student at Hack Reactor. A previous group, for their Greenfield project, redesigned a web version of Hacker News. Their project can be found here (goosewindmill was the random name of their group): http://goosewindmill.herokuapp.com/ I am currently working with another group for a Legacy project and we "inherited" the goosewindmill project. Other members of my group are working with the web version. I redesigned the web app for mobile. Here is the link to the app in the Google Play store:…
2015
- 18UH
I've setup a bulletin board for the HN community that only accepts registrations from HN users. The idea behind it is to allow members of the community to have open discussions with each other that would otherwise be regarded as off topic. Any and all feedback welcome. http://hnbb.org
2012
- 19WM
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
2014
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- 21MR
We have launched our startup: MMO strategy game that can be played in your browser. Not very unique from first sound, but the fun hides in the gameplay which tries to blend RTS and web strategy genres. Feedback on the site design and game impressions are very welcome! Some of game features include: * Powerful trading system that allows people to exchange in-game currency (creds) for game resources. * Real-time real-world based movement system that allows players to interact while travelling, making our game akin to classic RTS genre. This also allows interesting gameplay possibilities like…
2012
- 22WC
War2map second beta is online at https://war2map.com The game is an experimental massive multiplayer online RTS on GoogleMaps In the game, You can deploy your troop, build infrastructure, expand & defend your territory defeating enemies, collect taxes, commerce your action items with other users all around the world. Something that is a cross between a RTS and a casual game. Please share your feedback with us!
2013
- 23HN
Hello HN! I’m a developer from Brisbane, Australia, and I present to you: hackernews.life! The Hacker News visualisation that no-one asked for; the exuberant child of its minimalist namesake It’s detail rich – notice immediately which stories are gaining traction, which ones are generating conversation, which ones have gone toxic It’s fully time travelable – use the slider to go backwards and forwards in time; watch stories and comments grow, fight for rank, and die It’s fully keyboard navigable – using just the arrow keys you can skim through stories and top level comments; hit enter at any…
Oct 2025 · hackernews.life
- 24PG
I made a simple webservice to allow applications to be automatically aware of other users nearby. I made a demo of an HTML5 tankwars game to show it off. Play it here www.battlewith.me.uk Find the source code here https://github.com/fmstephe/location_server If anyone would be interested in using this to build something, mobile apps are the best target, give me a shout. I am very keen to see other people building on this.
2012
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