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Products that do what Forge-GPU – 55 C lessons for SDL's GPU API, built with Claude Code does

Open-source tutorial series teaching real-time graphics programming with SDL's GPU API. Covers everything from Hello Window to SSAO, with math lessons, engine lessons, and a UI track building font rendering from scratch. Every lesson is a standalone C program with commented code explaining why, not just what. The whole project was built with Claude Code. Each lesson also distills into a reusable Claude Code skill — copy them into your own project and build games with AI that actually understands the GPU patterns.

  1. 1

    Claude Code for CUDA, an open-source AI CLI for GPU devs

    Oct 2025

  2. 2AG

    Thought the resources for GPU arch were lacking, so here we are

    Apr 2026 · jaso1024.com

  3. 3

    Enabling everyone to write GPU kernels

    Mar 2026

  4. 4

    Preview and share your coding work live as it happens

    Jun 2026 · claude.com

  5. 5FE

    I am excited to announce the launch of my e-book on Graphics/WebGPU programming! This project has consumed much of my spare time, during which I developed various tools to facilitate the publishing process, including a code playground and a static site generator that can reference sample codes. However, I'm feeling burnt out and ready to call it finished, even though it may not feel completely done. Avoiding another abandoned side project has been my primary motivation in reaching this point.

    2024 · shi-yan.github.io

  6. 6
    1Code575

    Open source Cursor-like UI for Claude Code

    Jan 2026

  7. 7G2

    Back in the old days, people used to do general-purpose GPU programming by using shaders like GLSL. This is what inspired NVIDIA (and other companies) to eventually create CUDA (and friends). This is an implementation of GPT-2 using WebGL and shaders. Enjoy!

    2025 · github.com

  8. 8CC

    In the nature of Open Source, I am releasing something I'm actively working on but is insanely simple and will likely be made anyways. It is an SDK for scripting Claude Code. It's a lightweight (155 lines) and free wrapper around claude code This is a big deal because it seems that using claude code and cursor has become largly repitive. My workflow typically goes like this: Plan out my task into a file, then have claude code implement the plan into my code. I'm actively building a product with this, but still wanted to make it OSS! Use it now with `pip install codesys`

    2025 · github.com

  9. 9IB

    Hi HN, Over the past few months, I've been building `dsc`, a tensor library from scratch in C++/CUDA. My main focus has been on getting the basics right, prioritizing a clean API, simplicity, and clear observability for running small LLMs locally. The key features are: - C++ core with CUDA support written from scratch. - A familiar, PyTorch-like Python API. - Runs real models: it's complete enough to load a model like Qwen from HuggingFace and run inference on both CUDA and CPU with a single line change[1]. - Simple, built-in observability for both Python and C++. Next on the roadmap is…

    2025 · github.com

  10. 10IW
  11. 111O

    Hi, we're Sergey and Serafim. We've been building dev tools at 21st.dev and recently open-sourced 1Code (https://1code.dev), a local UI for Claude Code. Here's a video of the product: https://www.youtube.com/watch?v=Sgk9Z-nAjC0 Claude Code has been our go-to for 4 months. When Opus 4.5 dropped, parallel agents stopped needing so much babysitting. We started trusting it with more: building features end to end, adding tests, refactors. Stuff you'd normally hand off to a developer. We started running 3-4 at once. Then the CLI became annoying: too many terminals, hard to…

    Jan 2026 · github.com

  12. 12

    The first GPU-native code editor with AI

    Oct 2025

  13. 13FO
  14. 14AP
  15. 15AM

    Hi all, I’m hacking on new features for the ClickHouse native client and wanted the same “just call the model” ergonomics JavaScript and Python now enjoy. It didn’t exist for modern C++, so I wrote one. ai‑sdk‑cpp (Apache‑2.0) gives you: - Unified calls to OpenAI (GPT‑4o) and Anthropic (Claude 3.5) with a single C++20 API. - Streaming, multi‑turn chat, error handling—all std::optional/std::variant, no macros. - Tool calling (function‑calling) so the model can hit real APIs; sync or async, runs in parallel. The tricky bit: C++ still lacks real reflection, so mapping plain functions →…

    2025

  16. 16CA

    Hey Hacker News! Launching gptengineer.app into beta today. It's like Claude Artifacts, but: - you can edit the code in your fav IDE (two-way github sync) - installs npm packages - automatically picks up build and runtime errors and fixes them - very fast, built with rust The full stack capabilities are built on supabase (prefer to not have to handle auth + user data at this point so this is owned by the user) The seed for this project was an open source experiment, posted about that previously here: https://news.ycombinator.com/item?id=36422730 Would love feedback if you give…

    2024 · gptengineer.app

  17. 17

    Mouse support and flicker-free rendering for Claude Code

    Apr 2026

  18. 18
    Epho156

    Run Claude Code, Codex or Opencode in cloud with your repo

    16d ago · epho.io

  19. 19
    Forge CLI107

    Swarm agents optimize CUDA/Triton for any HF/PyTorch model

    Jan 2026

  20. 20ST

    I've been working on CloudRouter, a skill + CLI that gives coding agents like Claude Code and Codex the ability to start cloud VMs and GPUs. When an agent writes code, it usually needs to start a dev server, run tests, open a browser to verify its work. Today that all happens on your local machine. This works fine for a single task, but the agent is sharing your computer: your ports, RAM, screen. If you run multiple agents in parallel, it gets a bit chaotic. Docker helps with isolation, but it still uses your machine's resources, and doesn't give the agent a browser, a desktop, or a GPU to…

    Feb 2026 · cloudrouter.dev

  21. 21LO

    Hi HN, I’m Joe. My friends Matthew, Jake and I are building Luminal (https://luminalai.com/), a GPU compiler for automatically generating fast GPU kernels for AI models. It uses search-based compilation to achieve high performance. We take high level model code, like you'd have in PyTorch, and generate very fast GPU code. We do that without using LLMs or AI - rather, we pose it as a search problem. Our compiler builds a search space, generates millions of possible kernels, and then searches through it to minimize runtime. You can try out a demo in `demos/matmul` on mac to…

    2025 · github.com

  22. 22

    See everything Claude Code hides from your terminal

    Feb 2026

  23. 23IM

    At my work they provided a single Claude subscription for everyone on the team. To be honest I like kiro better as it provides a way better SDD management. But the company can't provide it and I can't afford it yet. Turns out I had the skill creator skill in my claude instance so I made use of it to create this Skill. I made it fully by using Claude but I wanted to make it open source, so I asked it to help me make tests and preparations for it, even a CI to run python tests. Well, we got this results with it: - Phase 2A: 67 static assertions (Python script, runs in CI) - Phase 2B: 15…

    May 2026 · github.com

  24. 24VA

    Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system. Simply load a model or generate a mesh, add some lights, and render.

    2025 · github.com

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