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Products that do what GameEngineHub does

GameEngineHub helps you find the right game engine for you

  1. 1IM

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com

  2. 2DM

    With all the turmoil in the game engine world recently, I thought I'd quickly post to show progress on our game platform dotbigbang.com. It's a fully integrated game platform where the multiplayer game editor and games all run on the web. You can make multiplayer games and share them with just a link with no setup at all. Breakdown of major features here: https://twitter.com/bobbydigitales/status/152647067103481856... We have comprehensive docs at http://docs.dotbigbang.com and a cosy Discord server at https://dotbigbang.com/discord All…

    2023 · dotbigbang.com

  3. 3UL

    In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…

    2023 · raverie-us.github.io

  4. 4

    Turning data into growth

    2015

  5. 5WP
  6. 6

    Free CSV Datasets of scraped data from Steam

    2025

  7. 7

    The ultimate video game discovery engine

    2024

  8. 8
    AgentHub279

    Automate any workflow with AI

    2024

  9. 9CG

    Sep 2025 · gamedevtorch.com

  10. 10

    Collaboration platform for product enthusiasts. Let's ship.

    2020

  11. 11

    Design and build AI architectures

    2024

  12. 12

    Cursor for game developers

    2025

  13. 13

    The best 2D+3D endless runner engine

    2016

  14. 14

    The fastest search engine for the fast paced strategy game

    2016

  15. 15

    GameHUB for players and game developers

    Jun 2026

  16. 16

    Game Engine 3 - a shell for creating applications

    Oct 2025

  17. 17OM

    I’m tired of getting screwed by game backends like Microsoft PlayFab and Unity Gaming Services. To get a simple cross-platform friends system, we’ve bent over backward fighting against their limited APIs to jerry-rig the behavior we need. These backends “solved” their platform’s rigidity by tacking on a clunky scripting layer [1] [3] with a proprietary KV database [2] [4] (look ma, no transactions!). They proceed to claim you can build a LiveOps game on this rubbish without testing, database migrations, monitoring, BI tooling, etc. We got fed up and built an open-source backend engine as an…

    2024

  18. 18SF

    Hi HN! I’ve been building a 2D game using a custom engine I wrote from scratch – no Unity, no frameworks. It’s fully self-funded and will be released commercially on Steam. Engine source code (MIT): http://github.com/willtobyte/carimbo I’d love feedback on the gameplay, visuals, performance, or anything else. Thanks!

    2025 · bereprobate.com

  19. 19G

    2013 · github.com

  20. 20AV

    I've spent 30 years making games as both a hobby and profession, working with Unity, Unreal, GameMaker, RPG Maker, Ren'Py, Godot, and many others. A few years ago, I attended a game dev meetup and met dozens of people with incredible passion for making games – but they were struggling because they lacked technical knowledge. That's when I decided to build a tool that anyone could use to create games. I started developing this as a side project, eventually raised ~$100K through crowdfunding in Korea, then secured ~$200K in angel investment. I assembled a team, and we've been building this…

    Oct 2025 · play-maker.io

  21. 21AW

    So, me (dev) and my friend (designer) have been building a website/mobile app to help users manage their game library (think MyAnimeList, but games) for a little over a year. We launched with a very basic set of features, and have been slowing expanding since then. All the code is open source, and most of the things we implemented were direct feedback from users (e.g. being able to import games from Steam/PSN, and the Posts feature). We don't show ads or have any kind of subscription. This is just a hobby project. Any feedback would be greatly appreciated, as honestly the hardest…

    2025 · gamenode.app

  22. 22LE

    I've been developing game backends for several years, using and designing a lot of code. They all about calculations, synchronization with front-end data, and database data, and try to ensure consistency, atomicity, and high response, etc. However, these codes and frameworks have always had problems such as very complicated APIs, incomplete or non-existent ACID, multiple calls to RPC, and non-real-time full or semi-full data landing. So, we created Lockval Engine. An easy-to-use, ACID, distributed, DOP, multi-language support backend engine. Here are some online demos that will give you a…

    2023 · lockval.com

  23. 23

    Play free online games | no download required

    2025

  24. 24

    A Wiki overlay with AI assistant tool designed for gamers

    2025

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