AI · alternatives · 2026
24 alternatives to Hacker League – Open-Source Rocket League on Linux
minimal carball on linux. fun for humans and ai! Contribute to moritztng/hacker-league development by creating an account on GitHub.
Hacker League is an open-source implementation of Rocket League for Linux. It provides a vehicle-based soccer game built on open-source principles, making it accessible to developers and Linux users who want to modify… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Hacker League – Open-Source Rocket League on Linux launched in 2024; newer entries below may have overtaken it.
- 1HL
Code: https://github.com/moritztng/hacker-league Everyone is welcome on our Discord: https://discord.gg/bD2saQqdTG I build in public on X: https://x.com/moritzthuening I love you all.
2024 · its alternatives →
- 2

Multiplayer FPS game - Counter-Strike: Football 🏉. Contribute to solcloud/Counter-Strike development by creating an account on GitHub.
2024 · github.com · its alternatives →
- 3

An OpenGL RTS game engine written in C. Contribute to eduard-permyakov/permafrost-engine development by creating an account on GitHub.
2021 · github.com · its alternatives →
- 4

A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
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Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 7MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com · its alternatives →
- 8

I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
- 9

Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
- 10CH
2016 · code.hackmit.org · its alternatives →
- 11MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
- 12
Rocket League▲103Soccer meets driving in this physics-based arena sport
2015 · store.steampowered.com · its alternatives →
- 13

Where Street Fighter skills meets baseball.
2015 · store.steampowered.com · its alternatives →
- 14

"Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.
2024 · github.com · its alternatives →
- 15TF
I always enjoy reading posts about indie game development and looking at the source code of games other people have built. So for any game I release I naturally I want to do the same. https://github.com/Mknsri/HockeySlam Hockey Slam is a hockey shootout game on Android which I built almost from scratch. Some of the engine features include 3D graphics with PBR materials, a rudimentary physics system, replays, a multithreaded job system and a hot-reload DLL platform for developing on Windows. I detailed the creation of the game in it's own post, but now that time has passed…
2023 · its alternatives →
- 16

We build runtime security for AI agents. The playground started as an internal tool that we used to test our own guardrails. But we kept finding the same types of vulnerabilities because we think about attacks a certain way. At some point you need people who don't think like you. So we open-sourced it. Each challenge is a live agent with real tools and a published system prompt. Whenever a challenge is over, the full winning conversation transcript and guardrail logs get documented publicly. Building the general-purpose agent itself was probably the most fun part. Getting it to reliably use…
Mar 2026 · github.com · its alternatives →
- 17

Real Time Strategy. Contribute to emnh/rts development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 18

The Robot Football League: 2v2 simulated Unitree G1 humanoids playing competitive football, three matches a day, streamed on Twitch and in spatial 4DGSx. The engine, the rules and every club are open source — anyone can enter a team.
Aug 2026 · rfl.football · its alternatives →
- 19

Hey HN, I hacked together this fun project that lets you play any article on the front page of Hacker News as an interactive text game. You can create a game about anything by going to infinityarcade.com/ You can also use a URL, which is what this page uses. The whole thing is open source: https://github.com/themaximal1st/InfinityArcade
2023 · infinityarcade.com · its alternatives →
- 20
Playcall▲97The open-source AI alternative to Gong
Aug 2026 · playcall.dphenomenal.com · its alternatives →
- 21

Decentralized racing game on the Ethereum Blockchain
2018 · cryptoracingleague.io · its alternatives →
- 22MH
2012 · khele.in · its alternatives →
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Also compare
- Hacker League (open-source Rocket League) now has multiplayer alternatives
- Open-source Counter-Strike-like game alternatives
- I wrote my own RTS game engine in C alternatives
- I open sourced a game I just released on Steam, written in Lua alternatives
- Rocket League alternatives
- A Marble Madness-inspired WebGL game we built for Netlify alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →