Life & fun · alternatives · 2026
24 alternatives to I made a Fallout-inspired U.S. presidential term countdown timer
Hey HN! I had this idea a few weeks back and put it together one morning. My motivations were to give myself an easy way to check how long is left in the presidency while providing myself (and others) with some inspirational quotes to encourage those of us who need it to “hang in there”. This was really fun to make; I got to flex some creative design skills I haven’t used in a long time. And it was a good opportunity to create a completely skeuomorphic design, which I haven’t done in many years. Obviously my design inspiration was Fallout's Pip-Boy UI. The stack is a basic Next.js static…
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1IM
Hey, last year I started working on this high-on-the-midnight motivation and yesterday I decided to finally finish it. I hope you all like it :) It's only opitimised for desktops
2023 · purplecandy.github.io · its alternatives →
- 2
Once UI 1.5▲299When I started my career and built my first design system, I was beyond excited. It took a lot of iterations, learning and 6 months of work to launch it internally. In the next job, I did it again, then at the following job, again… And no matter which company I worked for, 80% of the design system was the same. I’ve decided to work full-time on the design system I’ve always wanted, and today I’m launching and open-sourcing it. You can use it to build Next.js apps faster, and I’ve designed it in a way that it’s hard to go wrong with it: you can choose any settings, and you’ll end up with a…
Dec 2025 · once-ui.com · its alternatives →
- 3

Hi everyone, I’m an indie developer learning Next.js and a big fan of the NYT game Pips. Inspired by it, I built https://pipsgamer.com — a responsive web version of Pips with smooth gameplay on both desktop and mobile. What makes this project different from NYT’s version is that you can play it infinitely under three difficulty levels: Easy / Medium / Hard. This is the first time I’ve built a game. Along the way I ran into many difficulties: implementing the game logic, configuring the UI, matching layouts for small and large screens, etc. I spent many lonely nights and…
2025 · pipsgamer.com · its alternatives →
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2018 · timeblocks.co · its alternatives →
- 6

Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…
2025 · cubic-zombies.pages.dev · its alternatives →
- 7QA
Hey HN, Today I'm launching Quorbo (www.quorbo.com): a simple letter-revealing game (think Wheel of Fortune with some twists) where you get 6 turns to guess the day's quote! It's my first post-parenthood side project and first web game. Being a working dad has caused me (for the first time, believe it or not) to focus on simplicity. Up until about a year ago, endless free time secretly plagued me... because I love _building_, and more free time meant: more room to add complexity. Not anymore! Quorbo is the first of my initial batch of three simple word games, and I can't wait to make more.…
2023 · quorbo.com · its alternatives →
- 8

Hi everyone! Want to share something I'm working on. Here is the brief description: From a single text prompt, craft dynamic worlds (both fictional and real-life, of any kind) filled with interacting NPCs pursuing goals, and control (human-in-the-loop) their behaviour and world state in real-time. Text-to-image to visualise every single step of change in the world's and NPC's state. My main goal was to check if it's possible to use LLMs (GPT-4 currently) to make characters interact with each other but in the end, it ended up with a neat little app where users can interfere with NPC's (and…
2024 · github.com · its alternatives →
- 9NJ
Hey, I'm absolutely thrilled to introduce my meticulously crafted Next.js Boilerplate, a project I've maintained for over 2 years. Recently, this project has achieved a huge milestone, over 4500+ stars on GitHub! Initially, I've build the boilerplate for my own use case. A template that allows me to kickstart a new React project with all the necessary tooling. The idea is to setup once and then reuse the template for all my future web projects, eliminating the need to start from scratch each time. This approach tremendously saves time, sparing me from repeatedly configuring and integrating…
2023 · its alternatives →
- 10

Time-to-time, I create a simple small game I can play when I have a few minutes (wink-wink). Made with Angular (no particular reason other than it's the fastest way for me). Source: https://github.com/deejayy/huezz
2024 · huezz.cv.co.hu · its alternatives →
- 11IB
Hey everyone! My name is Will. I’ve been leading engineering teams for over two decades. Also, first time HN user here! One of the common pains I’d encounter in nearly every product I managed was alerting end users to infrequent events like outages, global announcements, beta launches, planned maintenance, etc. We’d always need to deploy custom, one-off modals or other alerts and then have to remember to revert them later. It was always a time sink for a developer to put aside what they were working on to make this happen. This Is Not A Drill! is a simple-to-install JS SDK that makes it…
2024 · its alternatives →
- 12CS
I started an experimental series, "console.solve", on mini javascript challenges a few months back and received good feedbacks on it. So I created a [second one](https://colintoh.com/console-solve/issue-2?utm_source=colint...) this month. Not sure anyone here will be interested as it's not exactly pro-level stuff. But if you have an hour to spare, it can be a good distraction. For those who are interested, here was the [first challenge](https://colintoh.com/console-solve/issue-1?utm_source=colint...).
2017 · its alternatives →
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Thirteen years ago, I had an idea: build a bomb from different stages and materials, call in an airdrop over a zombie-infested city, and let physics do the rest. Set off chain reactions through fuel stations and car wrecks. The catch? There are survivors down there too, so every strike is a balancing act. I’ve always loved messing around with physics demos, and in my head, the core loop was already fun. So I built a few prototypes, but none of them stuck. I never clicked with Unity, and every attempt eventually died. Every couple of years, I’d check the App Store, Steam, or just search…
Jul 2026 · store.steampowered.com · its alternatives →
- 15GA
Hey HN — I've been working on creating small games with LLMs for the past year or two and found that one thing they have been bad at generally is creating story worlds — they tend to generate clusters of similar characters that aren't intrinsically linked to each other. I was thinking about this and remembered the semi-famous alien invasion political compass meme: https://www.reddit.com/r/PoliticalCompassMemes/comments/ktyq... I really liked how that format enforces the need to fill out all parts of the alignment chart, giving you a rich diversity of characters.…
2025 · loregrid.com · its alternatives →
- 16SL
[1/2] Thursday evening (Mar 26) we made a soft launch for https://uidesigndaily.com (a UI website that I built for my wife) The goal was to get some feedback, fix bugs and get about 30-40 subscribers in the mailing list, to see how the newsletter performs. The launch went better than expected, and the feedback was generally positive. Below are some numbers for those interested. I posted it to 4 channels, IH, HN, Reddit and Twitter. It was best received on HN with 203 points, it made it in the top 10, and it stayed on the front page for a good while. Reddit also surprised me, I…
2020 · its alternatives →
- 17IB
The idea is to get from a starting word to a target word by creating a list of words to go in the middle. You can only change one letter at a time. Yesterday's words: https://twitter.com/ChangelistGame/status/1518695582151237632 Today's game: https://changelist.rocks/
2022 · its alternatives →
- 18

Howdy HN. I wanted an excuse to do some lightweight JS/TS development and to get reacquainted with the Cloudflare stack, so I put together a daily word game. It's partially inspired by NYT's Spelling Bee and Wordle. The main goal is to find a specific word each day that uses each provided letter at least once. There's a secondary goal of finding as many words as possible. Right now progress is all stored on-device, but in the future I might add leaderboards or other competitive elements. Hope y'all enjoy!
2025 · wotd.is · its alternatives →
- 19

Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…
2024 · github.com · its alternatives →
- 20IM
It has: War Alliances Presidents Voting for community leaders No users and much more... I made this because I'm terminally online and I'm hyper interested in online communities, how they function, how they evolve and this is basically my bet in the direction that it's all going in. That bet is that online communities will evolve to require much stronger tools to enable mass collaboration, democratically elected leaders/moderators and the war thing is just for fun.
2022 · popresolve.com · its alternatives →
- 21

I built Countdown Builder as a lightweight way to add urgency to email campaigns. Most ESPs don’t provide native countdown timers, and existing solutions are either clunky, expensive, or not very customizable. Countdown Builder lets you: Design a countdown timer (fonts, colors, styles) Preview in real-time Generate a snippet to embed directly into your email Use cases: flash sales, product launches, webinars, or any campaign where showing “time left” works better than just saying it. I’d love feedback from this community on: Edge cases I might have overlooked (email client compatibility,…
Oct 2025 · countdownbuilder.com · its alternatives →
- 22

After reading gwern’s post two days ago about LLM Daydreaming [0], I wanted to just see how it would behave. I grabbed the top vital article titles from wikipedia [1] and made a simple next js app to try the prompt in a loop. It was pretty interesting to see the connections made between concepts. Happy to host this if people find it useful! [0] https://gwern.net/ai-daydreaming [1] https://en.wikipedia.org/wiki/Wikipedia:Vital_articles
2025 · github.com · its alternatives →
- 23
PipsGame▲7Hi HN, I built https://pipsgames.org , a minimalist logic puzzle game inspired by Pips and NYT-style domino placement. Highlights: 100% free & no signup required Infinite procedurally generated puzzles Share a specific puzzle link with friends to challenge them Works on desktop & mobile It’s a side project for fun & brain training. I’d love feedback on puzzle design, UX, and what to build next (e.g. level editor or leaderboard). Thanks for checking it out!
Oct 2025 · pipsgames.org · its alternatives →
- 24FT
Fallout Terminal Hacking Minigame
2020 · jetholt.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →