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Dev tools · alternatives · 2026

24 alternatives to Indie Game Devlog

This is a devlog of my new game about swinging ropes

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Indie Game Devlog launched in 2020; newer entries below may have overtaken it.

  1. 1

    daily game devlog finds

    2024 · devlogs.gg · its alternatives →

  2. 2

    Grow your blog as a developer without an existing audience

    2020 · its alternatives →

  3. 3

    How long can you last on the Log? Try not to rage!

    2017 · its alternatives →

  4. 4IC

    Hey guys I've been playing the guitar for many years but I felt like I had hit a wall and wasnt making progress. One of the things I realized was holding me back was unfamiliarity with the fretboard. I'd often find myself in situations like “Uhh…Where’s the C# here?” “Where’s the flat-3rd of this root on the 4th string?” “Sure would be nice to know the closest min7 triad shape to play over here..” I tried memorizing the fretboard the obvious way but it extreeemly boring for me. Being a developer, I decided to turn it into a game. I'd love for you guys to try it out and let me know what you…

    2023 · fretboardfly.com · its alternatives →

  5. 5MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com · its alternatives →

  6. 6

    A challenging single-tap infinite game.

    2017 · its alternatives →

  7. 7

    a boring chat room and playground with global users

    2024 · its alternatives →

  8. 8IC

    Hello everyone! I created a short game in just a few days, just for fun, where you play as an ant and feed it apples This game also features random landscape generation, with clouds and trees arranged in a chaotic pattern across all coordinates. This is what took me the longest time :) I would appreciate your feedback ^ ^

    Sep 2025 · aanthonymax.github.io · its alternatives →

  9. 9G

    2013 · github.com · its alternatives →

  10. 10

    Discussing a new developer question every weekday

    2018 · its alternatives →

  11. 11DG

    Devlog is a powerful tool that automatically generates (b)log posts from your Git commit history, providing a natural language summary of your development progress. It uses ollama to generate the blog posts locally so it never sends your data to third-party servers.

    2024 · github.com · its alternatives →

  12. 12IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017 · its alternatives →

  13. 13

    Hey HN, I built ArtisanForge, a free platform to learn PHP and Laravel through a medieval-fantasy RPG. Instead of traditional tutorials, you progress through kingdoms, solve coding exercises in a browser editor, earn XP, join guilds, and fight boss battles. Tech stack: Laravel 12, Livewire 3, Tailwind CSS, Alpine.js. Code execution runs sandboxed via php-wasm in the browser. What's in there: - 12 courses across 11 kingdoms (PHP basics to deployment) - 100+ interactive exercises with real-time code validation using AST analysis - AI companion (Pip the Owlox) that uses Socratic method – never…

    Feb 2026 · artisanforge.online · its alternatives →

  14. 14

    Free blogging for devs, no sign up required.

    2024 · its alternatives →

  15. 15SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io · its alternatives →

  16. 16ML

    Hey HN, For a while now, our team has been trying to solve a common problem: getting all the context needed to debug a bug report without the endless back-and-forth. It’s hard to fix what you can't see, and console logs, network requests, and other dev data are usually missing from bug reports. We’ve been working on a new tool called Recording Links. The idea is simple: you send a link to a user or teammate, and when they record their screen to show an issue, the link automatically captures a video of the problem along with all the dev context, like console logs and network requests. Our…

    2025 · its alternatives →

  17. 17AH

    My wife and I recently submitted to a mobile game jam on Newgrounds (yes, it's still around). What started as a question of whether we could do it somehow morphed into whether we could do without so many of the seemingly needless complications rampant in our respective industries. My wife thus did all the art as traditional frame-by-frame animation (no puppets or tweening) and I preceded without a game engine. I did use a pre-processor that gives JS a Lisp syntax (Parenscript), because C-syntax is gross. We hope the end result, while definitely of small scope, will serve to inspire some…

    2022 · github.com · its alternatives →

  18. 18

    Stop forgetting what you shipped — DevLog

    Apr 2026 · devlog-web-black.vercel.app · its alternatives →

  19. 19OS

    We did a "Show HN post" 6 months back of our startup and we're very excited to show everyone how far we've come as well as the lessons we've learnt so far! It's been a roller-coaster so far and we think there's lot more of the same to come! We did apply for Ycombinator funding but got turned down :( But may re-apply soon :) For those that don't know, our startup is called Scirra and we make Construct 2 which is an HTML5 game engine (http://www.scirra.com). Our engine allows anyone to make HTML5 games without knowing any programming. It's only me and my brother working on this and we're based…

    2012 · its alternatives →

  20. 20

    Where developers log about their life

    2025 · its alternatives →

  21. 21

    The library of real-world engineering case studies

    Oct 2025 · devblogs.sh · its alternatives →

  22. 22WA

    I've been working on a browser-based programming game where you write bots to explore procedurally generated dungeons in any WebAssembly-compatible language. It's like a minimalist roguelike where your character's brain is a program you write. There are pre-made libraries for C, Rust, Zig, Go, and AssemblyScript. The game mechanics are intentionally simple for now, but the challenge comes from building up your bot's understanding of the world from limited local information. Your code needs to handle mapping, pathfinding, and strategy while dealing with monsters and potentially hostile other…

    2025 · shaneliesegang.com · its alternatives →

  23. 23AG

    Hello guys, I'm glad to present to you PlayAlgoShip, a web-based game where you solve fun algorithmic puzzles. The rules are simple, you need to find the correct algorithm that makes the ship collect all stars. If you succeed, you will unlock the next level! There are also live statistics like how many players are currently playing on your current level (you are not alone struggling!), the finish rate of the level, and how many players liked/disliked it. It's 100% free, I hope you will enjoy the experience!

    2024 · playalgoship.com · its alternatives →

  24. 24

    Game Developers share their entrepreneurial Journey!

    2020 · its alternatives →

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