Life & fun · alternatives · 2026
24 alternatives to Program and publish a game in 2 hours
canvas game, smartphone
EasyLang is a platform that enables users to create and publish a game within two hours. Designed for hobbyists and aspiring game developers, it simplifies the game development process by removing technical barriers.… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Program and publish a game in 2 hours launched in 2020; newer entries below may have overtaken it.
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2019 · s-poony.github.io · its alternatives →
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Trickle - Magic Canvas ▲1,064Hey HN! Introducing Trickle Magic Canvas: the world’s first Agentic Canvas, where you can visually co-create apps and websites with AI, from idea to production. Why is a canvas better? Most AI tools today rely on linear chats or text prompts. We believe that limits creativity and clarity. Canvas changes the game. 1. Every version & page at a glance. Each page and sub-page lives on a timeline. You can quickly browse, edit, and preview progress like a living, visual document — no more digging through chat logs or scattered states. 2. The canvas is the context. Unlike linear chats, you can…
2025 · trickle.so · its alternatives →
- 3IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
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Hi. I made Easylang to help beginners get started with programming. It is open source. https://github.com/chkas/easylang Why I think Easylang is for beginners better than Python. https://easylang.online/blog/easyl_pyth.html UPDATE: The posted link goes directly to the beginner tutorial. This is the start page of the IDE. https://easylang.online/ide/
2022 · easylang.online · its alternatives →
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2025 · 90s.dev · its alternatives →
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Gappsy▲156No code mobile app builder like Bubble with faster drag/drop
2020 · gappsy.com · its alternatives →
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EasyLang AI▲301Learn any language with AI in a fun, easy, personalized way
2024 · mylens.ai · its alternatives →
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2012 · ektomarch.com · its alternatives →
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easyprog.online ist Ihre erste und beste Informationsquelle über easyprog. Hier finden Sie auch weitere interessante Links. Wir hoffen, dass Sie bei Ihrer Suche erfolgreich sind!
2019 · easyprog.online · its alternatives →
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2023 · billywojcicki.github.io · its alternatives →
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2021 · dragonruby.org · its alternatives →
- 13EGEditable Games▲142
I made an animation programming language that you can type into a textarea. I make little games with it. Now other people can customize the games I make with it. I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though. I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for…
2025 · playscl.com · its alternatives →
- 14MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
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For the past 3 years, I've been creating a new 2D game programming language where the multiplayer is completely automatic. The idea is that someone who doesn't even know what a "remote procedure call" is can make a multiplayer game by just setting `maxHumanPlayers=5` and it "just works". The trick is the whole game simulation, including all the concurrent threads, can be executed deterministically and snapshotted for rollback netcode. Normally when coding multiplayer you have to worry about following "the rules of multiplayer" like avoiding non-determinism, or not modifying entities your…
2025 · easel.games · its alternatives →
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I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
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canvas game, smartphone
2020 · easylang.online · its alternatives →
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Hi HN, I built a small game in just 24 hours for a 64x64 pixel art lowrez game jam. The result is soko64, a tiny Sokoban game written in Dart. This project was primarily a first test for a new web game library I've been developing for Dart (Bullseye2D). I wanted to see how quickly I could build a complete, playable game with it. You can play soko64 directly in your browser: https://joemanaco.itch.io/soko64 The source code is on GitHub: https://github.com/JochenHeizmann/soko64 Happy to answer any questions! :)
2019 · joemanaco.itch.io · its alternatives →
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2015 · emono.co · its alternatives →
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2014 · play.google.com · its alternatives →
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I had a dream on Nov 21, 2019 of a game. I woke up at 4:00pm that day, started programming it then, and 7 and 1/2 hours later, it was done. It's about you and a pink square going exploring. - otdav33/spelunko
2020 · github.com · its alternatives →
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