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Dev tools · alternatives · 2026

24 alternatives to Using ThreeJS to create a city from Your GitHub contributions

I spent some time making this. I am a beginner with blender but I did my best :) I'm open to any and all feedback.

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Using ThreeJS to create a city from Your GitHub contributions launched in 2022; newer entries below may have overtaken it.

  1. 1

    Create a 3D city from your GitHub contributions

    2022 · honzaap.github.io · its alternatives →

  2. 2

    A isometric city builder in JavaScript. Contribute to victorqribeiro/isocity development by creating an account on GitHub.

    2019 · github.com · its alternatives →

  3. 3

    When I started my career and built my first design system, I was beyond excited. It took a lot of iterations, learning and 6 months of work to launch it internally. In the next job, I did it again, then at the following job, again… And no matter which company I worked for, 80% of the design system was the same. I’ve decided to work full-time on the design system I’ve always wanted, and today I’m launching and open-sourcing it. You can use it to build Next.js apps faster, and I’ve designed it in a way that it’s hard to go wrong with it: you can choose any settings, and you’ll end up with a…

    Dec 2025 · once-ui.com · its alternatives →

  4. 4

    Here you can find some insights into GitHub real-time contribution, including pull request events grouped by programming languages, top 5 active repositories and developers last 24 hours.

    2022 · live.ossinsight.io · its alternatives →

  5. 5

    A generative algorithm that produces unique and data-driven 3D distributions of skyscraper heights in several major cities.Created with JavaScript, Node.js, Three.js, and Blender.The data for top skyscrapers in each city has been sourced from The Skys...

    2017 · behance.net · its alternatives →

  6. 6

    I recently started to learn code and created this game with next.js. please let me know your thoughts

    2024 · spendelonmuskmoney.org · its alternatives →

  7. 7WV

    Hey everyone, my friend and I created a GitHub Wrapped video for developers to showcase their activity on the platform in a more fun way. The implementation is open-source (https://github.com/rendleyhq/github-wrapped-2024) if you're interested in how it was built. To get a bit geeky, we used masks, keyframe animations, luma key shaders to remove the background from the confetti video, and some other techniques. Also, everything is rendered directly in the browser!! I'm curious to hear your thoughts on the rendering performance, especially if you're running this on your…

    2024 · rendley.com · its alternatives →

  8. 8

    Having a bit of fun with our website

    2014 · phyramid.com · its alternatives →

  9. 9IM
  10. 10KM
  11. 11

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev · its alternatives →

  12. 12

    Hi, all I worked on this tool a couple of months. I always had trouble creating a logo for my next project so I decided to automate it. Appreciate any feedback. Cheers, Dan

    2024 · logo-ship.com · its alternatives →

  13. 13

    Character posing for artists

    2020 · justsketch.me · its alternatives →

  14. 14

    I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.

    2024 · github.com · its alternatives →

  15. 15IM
  16. 16

    process demo - https://i.redd.it/fbhlwsq1gcmg1.gif render demo - https://i.redd.it/smddwtryhcmg1.gif I love making creative software. I spent a few years making pixel art software but recently have gotten into 3d animation and 2d animation and really wanted a way to realize crazy ideas. Blockbench didn't feel quite right, spline is super well made but felt catered too much to just idle website animations, and I really didn't want to fall down a master class in Blender just to make some silly stuff. While I'm definitely not discounting Blender's literal…

    Mar 2026 · app.topomaker.com · its alternatives →

  17. 17

    I’ve been working on MicroState, a city builder prototype written entirely in vanilla JavaScript using the HTML5 2D Canvas API. My goal was to see how far I could get with a 2.5D isometric style simulation with vanilla JavaScript built very simply and drawn entirely with procedural generation for maps, tiles, roads, trees, buildings, etc. The most interesting element is probably the terrain model, which allows for fairly arbitrary terrain. Although some of the generated graphics like trees are cached as sprites, buildings- which are much more intensive to draw - are not cached yet, and many…

    Jan 2026 · microstate.neocities.org · its alternatives →

  18. 18IH

    Hello HN, I had some christmas free time over the last two weeks (Merry Christmas btw ;-)) and used that time to completely recreate the website of my app[1]. I used all the fancy new tools. I didn't know some of them when I started. What was my goal? * Pretty website * Blazing fast * Mobile first * SSR * Webp support * Generally all the best website practices (high lighthouse score) What did I use? * Tailwindcss (https://tailwindcss.com/) * Tailwind Components (https://tailwindui.com/) * React (https://reactjs.org/) * ViteJs…

    2021 · its alternatives →

  19. 19

    Hi HN! I've built a web that takes your Steam game library and generates a 3D city from it. Games become buildings, playtime determines height. So your most-played game is a massive tower and that game you impulse-bought during a sale and never touched is basically a parking garage. There's also a world view where every player's library is a building on a shared map. About 7k people on it right now, you can fly around the whole thing. You can try this on https://thesteamcity.com Built with Next.js, React Three Fiber, and Supabase. Works on mobile too. Hope you like it!

    Jun 2026 · thesteamcity.com · its alternatives →

  20. 20JC
  21. 21OP
  22. 22

    Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.

    2025 · macrodata-refinement.arjit.me · its alternatives →

  23. 23

    Turn GitHub Contributions into a Stunning 3D Cityscape!

    2024 · github-society.vercel.app · its alternatives →

  24. 24

    Hey all, I'm a product designer and I built this cause' when I was designing liquidity pool and staking features for this DAO, I didn't know how the user flow worked and how the UI looked for similar pages, so I was constantly switching back and forth Balancer, Uniswap, and OlympusDAO as references. I thought that I might not be the only one with this problem, so I built this library of userflow screenshots, and annotated them, to share with the web3 community of builders, designers, and developers. Would love feedback if you're a builder in web3, let's connect too! (Also I'm aware that…

    2023 · w3design.io · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →