Life & fun · alternatives · 2026
24 alternatives to An HTML5 game we made in 72 hours for Ludum Dare
Point-and-click adventure with only one scenary! We tried to approach Minimalism trough gameplay. Isolated on a single stage, with a few a possible actions, you must endure trough a 40 days survival until the Sgt. Burden's crew can be rescued. Enjoy the puzzle and stay alive! And let me know if you have escaped the planet!
This is a point-and-click adventure game created in 72 hours for Ludum Dare where players survive 40 days on a single stage with limited actions. Players must stay alive and solve puzzles while stranded on a planet… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. An HTML5 game we made in 72 hours for Ludum Dare launched in 2013; newer entries below may have overtaken it.
- 1MF
2014 · 54.244.244.60 · its alternatives →
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Hi HN, I built a small game in just 24 hours for a 64x64 pixel art lowrez game jam. The result is soko64, a tiny Sokoban game written in Dart. This project was primarily a first test for a new web game library I've been developing for Dart (Bullseye2D). I wanted to see how quickly I could build a complete, playable game with it. You can play soko64 directly in your browser: https://joemanaco.itch.io/soko64 The source code is on GitHub: https://github.com/JochenHeizmann/soko64 Happy to answer any questions! :)
2019 · joemanaco.itch.io · its alternatives →
- 4WM
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
2014 · its alternatives →
- 5IS
2012 · ektomarch.com · its alternatives →
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Escape Room Board Game Project Live on Kickstarter
2019 · kickstarter.com · its alternatives →
- 9

A mobile app of bold dares
2019 · apps.apple.com · its alternatives →
- 10AS
FYI, I try to release something random on the 1st and 15th of every month, this was my latest. you can see my full list of projects on my twitter: https://twitter.com/lisperati/status/1543003744161484800
2022 · dreambookgame.com · its alternatives →
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An immersive escape the book novel filled with 40+ puzzles!
2017 · indiegogo.com · its alternatives →
- 14

One-button game that will push your patience to the limit.
2016 · its alternatives →
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A game about loots, dungeons and deadly skeletons guardians!
2017 · gamejolt.com · its alternatives →
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- 18MP
2014 · spotcos.com · its alternatives →
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Hello guys, I'm glad to present to you PlayAlgoShip, a web-based game where you solve fun algorithmic puzzles. The rules are simple, you need to find the correct algorithm that makes the ship collect all stars. If you succeed, you will unlock the next level! There are also live statistics like how many players are currently playing on your current level (you are not alone struggling!), the finish rate of the level, and how many players liked/disliked it. It's 100% free, I hope you will enjoy the experience!
2024 · playalgoship.com · its alternatives →
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Yeamt▲22Sick of AI tools and endless work? Try 30 seconds of chaos
2025 · game.yeamt.com · its alternatives →
- 23

I had a dream on Nov 21, 2019 of a game. I woke up at 4:00pm that day, started programming it then, and 7 and 1/2 hours later, it was done. It's about you and a pink square going exploring. - otdav33/spelunko
2020 · github.com · its alternatives →
- 24PS
Hi HN! I'm excited to share SOLHOPPER, a minimalist game I'm building in just ~500 lines of HTML/CSS/JS. Here's a breakdown of the development process and some fun quirks of the game: Challenges and Fun Facts: - World Building & Math: Crafting the initial world and refining the game mechanics to keep it simple and compact was the toughest part. The back story is that you play as a Solhopper captain traveling away from earth at 10% the speed of light to capture solar flairs which unlock endowments (bottom left) to develop that star system. These endowments were setup by benefactors…
2024 · solhopper.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →