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Alternatives

Products that do what AssetForge does

Cleaning up game asset folders pre GoDot import

  1. 1IB

    I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…

    2024 · alpha.reconquer.online

  2. 2CC

    I’ve been working on this for about a year through four major rewrites. Godogen is a pipeline that takes a text prompt, designs the architecture, generates 2D/3D assets, writes the GDScript, and tests it visually. The output is a complete, playable Godot 4 project. Getting LLMs to reliably generate functional games required solving three specific engineering bottlenecks: 1. The Training Data Scarcity: LLMs barely know GDScript. It has ~850 classes and a Python-like syntax that will happily let a model hallucinate Python idioms that fail to compile. To fix this, I built a custom…

    Mar 2026 · github.com

  3. 3

    Turn photos into game assets

    Jun 2026 · pixel-forge.net

  4. 4GF

    GodotOS, an operating system interface created entirely in Godot! Browse folders, edit text files, view images, play games, and more in one cohesive polished interface that can even be used on the web. Note that GodotOS is more of a toy than a serious project. It's meant to push the limits on UI design in Godot while creating a desktop that is minimalist, distraction-free, and aesthetically pleasing. Any feedback is greatly appreciated! Apologies for posting again, but I forgot to include "Show HN" in the title, and when I did post yesterday Hackernews almost immediately went down for over…

    2024 · github.com

  5. 5RA
  6. 6

    Hey everyone! Wanted to show off a little side project I've been working on. A lot of people have been using AI to one-shot games, but they're often quite buggy - glitchy graphics, collisions aren't setup, or regressions in earlier levels. With an AI playtester in the loop, I've been able to one-shot games like Candy Crush or Crossy Road that would previously have bugs like cut-off UIs or stuck retries. The way it works basically goes like this: 1/ The playtester starts by reading the code to understand what its parent AI is asking it to play, and to decide what breakpoints, hooks and…

    Feb 2026 · ziva.sh

  7. 7

    Click once. and customize every folder with glassy icons

    2025

  8. 8

    Magically transform Figma icons into sprite sheets with JSON

    2024

  9. 9
    Crates163

    A better home for your music collection

    Sep 2025

  10. 10
    Assetizr110

    A super fast image resizing tool

    2019

  11. 11

    Premium Unity URP assets that actually work on import

    May 2026 · assetforge.co.in

  12. 12

    Automated asset exporting and specs from PSDs

    2014

  13. 13

    Transform game, CGI, and VFX assets with AI

    Jun 2026 · predictive-equations.ai

  14. 14GC

    Hey HN! This is a pretty straightforward addon for folks that work with GDScript and like to do so within the Godot editor insted of VSCode. Integrating code-completions directly with the default code editor used within the engine. One advantage it has over Github Copilot is that it allows for usage of 3.5-turbo and gpt-4 (the latter performing better with GDScript than previous models), as well as davinci-003. It also features some prompt adjustments reducing the most common issues found when when requesting GDScript completions, which usually amount to the model either confusing 3.x and…

    2023 · github.com

  15. 15AW

    So, me (dev) and my friend (designer) have been building a website/mobile app to help users manage their game library (think MyAnimeList, but games) for a little over a year. We launched with a very basic set of features, and have been slowing expanding since then. All the code is open source, and most of the things we implemented were direct feedback from users (e.g. being able to import games from Steam/PSN, and the Posts feature). We don't show ads or have any kind of subscription. This is just a hobby project. Any feedback would be greatly appreciated, as honestly the hardest…

    2025 · gamenode.app

  16. 16AO

    I just released my latest Godot project, a rhythm-based dungeon crawler a la Crypt of the Necrodancer. The entire game plays out in 16 x 9 pixels because of a dare from my game dev group. I've open-sourced (MIT) the code and project files. Of course, the music files I don't own aren't included in the Github project, but I'm releasing the game's hand-crafted pixel sprites under CC0. The Github page also talks about some of the tricks you need to make the rhythm part of the game play nice with the dungeon crawling part.

    2025 · github.com

  17. 17

    Approve game screen. Get an asset pack that matches it.

    4d ago · assets.baby

  18. 18

    Trace and remove unwanted dev folders. Free & open source

    Aug 2026 · github.com

  19. 19

    Various 3D models can be directly imported into GLB.

    May 2026 · game-model-finder.lovable.app

  20. 20

    Snap a shelf, import your whole collection

    Jul 2026 · decisio.media

  21. 21

    The Ultimate Sprite Pipeline for Game Devs.

    Jun 2026 · spritefix.app

  22. 221A

    We added a new feature to our open-source HTML5 game engine today that allows you to create Sprite GPU Layers. These pack together simple JS object definitions onto the GPU and renders them using a custom vertex shader. This skips all CPU computation and GPU upload operations, resulting in vastly increased performance. For objects that don't need to be updated by input, physics, or other interactive behaviors, we found it to be a great solution. In testing, we've easily managed to blast millions of sprites around on moderate desktop-grade GPUs. Indeed, we hit the fill rate limitation of the…

    2025 · phaser.io

  23. 23

    Sync local folders & organize virtually. Zero duplication.

    Jul 2026 · kitanosanzaishi.gumroad.com

  24. 24FT

    For a game I'm developing I needed an easy way to create hotspot areas on images. So I hacked together a small tool to do so and before I knew it, I had created an entire app :-) It allows you to generate JSON or YAML from the coordinates you tack on the image. tack runs entirely in your browser, there is no server side component to it, so good in terms of privacy. Hope this is helpful.

    May 2026 · tack.pics

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