AI · alternatives · 2026
24 alternatives to Dungeon Master in Your Console
I don't normally share side projects here(or in general). Don't have much time to open them up to too much attention. I started this project while riding in a car last weekend. Mainly to explore OpenAI Codex. Using Github mobile I wrote the initial specifications into the readme, and using the ChatGPT iOS app, had Codex build a simple CLI based dungeon master. Switched back to Github for managing the PRs and back and forth for the whole car ride... It kinda got a little out of hand from there, and it's now a mix of AI(mostly AI) and myself making adjustments... The first version was entirely…
Dungeon Master in Your Console is a command-line dungeon crawler game created using OpenAI's language models. Players interact with an AI dungeon master that generates adventure scenarios and responds to player… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
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AI Game Master ▲415Fully immersive DnD inspired experience powered by AI
2024 · aigamemaster.app · its alternatives →
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Play and create AI-generated adventures with infinite possibilities.
2019 · aidungeon.io · its alternatives →
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Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com · its alternatives →
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Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world · its alternatives →
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This is still WIP, but if anyone is interested, we could develop it much faster and perhaps even with cooler features like TUI graphics etc ... Right now it is all in plain ol bash
2024 · github.com · its alternatives →
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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Hey everyone, I built this project because I always wanted to try playing D&D but couldn’t find a group of friends or a DM to play with. It’s still early stages and not meant to be a complete replacement for real DMs or IRL sessions, but it’s a good way to dip your toes into DnD or to play on your phone between your IRL sessions. I tried playing D&D with ChatGPT but the overall experience was lacking, so I built this site & Discord bot that has a character sheet tool, better memory management, support for multiplayer, and automatic tracking for things like spells, HP, and encounters. Try it…
2023 · fables.gg · its alternatives →
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Hey HN, I’ve built Open Codex, a fully local, open-source alternative to OpenAI’s Codex CLI. My initial plan was to fork their project and extend it. I even started doing that. But it turned out their code has several leaky abstractions, which made it hard to override core behavior cleanly. Shortly after, OpenAI introduced breaking changes. Maintaining my customizations on top became increasingly difficult. So I rewrote the whole thing from scratch using Python. My version is designed to support local LLMs. Right now, it only works with phi-4-mini (GGUF) via…
2025 · github.com · its alternatives →
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GitQuest▲187Hey HN, I built Git Quest, it reads your public GitHub history and turns it into an idle RPG character. How it works: - Your most-used language determines your class (TypeScript → Paladin, Python → Sage, etc.) - Commits generate Power and XP - Your character auto-battles dungeons while you code – no active play needed - Enemies drop loot across 5 rarity tiers - Live leaderboard ranks developers It only reads public GitHub data. I built it because I wanted something that rewards coding consistency without being another "streak" tracker. The idle mechanic means prolific coders naturally…
2025 · gitquest.dev · its alternatives →
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GitGuessr▲98I built this game as a playful way to train code reading skills. You're dropped into a random location in a real GitHub repo where some lines code are hidden. The goal is to pick up clues from the surrounding code and fill in the missing lines as quickly as possible. It currently has curated game content for Python, TypeScript, JavaScript (by most metrics the top 3 languages on GitHub). I had the idea when it dawned on me that reviewing and understanding code spat out by an LLM is a key skill for the AI era. (I sincerely hope you're critically reviewing what your favorite LLM is serving…
Feb 2026 · gitguessr.com · its alternatives →
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Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
- 12OS
Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…
2023 · ai-adventure.steamship.com · its alternatives →
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AI-powered mapmaking software for Tabletop RPGs
2021 · dungeonalchemist.com · its alternatives →
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DungeonLoot▲20Hi HN, I’ve been working on DungeonLoot a passion project that’s not the usual SaaS or AI tool. The goal is simple: bring more loot to gamers, and help game developers get discovered in the process. Not the trendiest idea, but sometimes we just do what we like. Link: https://www.dungeonloot.com/ Let me know what you think.
2025 · dungeonloot.com · its alternatives →
- 15

Hey HN! I've been building tooling for voice-driven apps over the past few months, as part of a hardware project. Someone suggested adapting the DSL to play Dungeons and Dragons. So, here we are! What is it? An AI-powered, voice-controlled D&D adventure set in the world of Dvorak. Talk to characters, explore locations, and shape the story using your words. Use your microphone to interact with the AI dungeon master. Explore freely – interrupt, ask questions, or take unexpected actions. If you make friends at the tavern, you can also just hang out there and chat. Hint: Talk to the bartender to…
2024 · pocket.computer · its alternatives →
- 16AM
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
2023 · gron.games · its alternatives →
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Loreweaver▲10Your AI text-based RPG game master right in Discord
2024 · loreweaver.xyz · its alternatives →
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ChatGPT powered text-based online solo RPG
Dec 2025 · ai-dungeon-master.com · its alternatives →
- 192P
Hi HN! On Sunday I spent a couple of hours building a short 2d platformer ("Prince of Persia" style). What's interesting is how I built it. I went for a zero-code approach, and built the whole thing using OpenAI Codex CLI and agent skills (with the progressive disclosure paradigm). You can play the game here: https://acatovic.github.io/gothicvania-codex-demo/ You can see the full code, agent skills and a complete writeup here: https://github.com/acatovic/gothicvania-codex-demo Some takeaways: * This was one of the most enjoyable experiences ever! *…
Feb 2026 · its alternatives →
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The HN community may find the context of the prompts, organized by each turn in each session, the most useful. See the website/docs/prompts.md and session-X.md files. I also started exploring some workflows for the LLM to execute, organized in the website/docs/tasks/ folder. I found it pretty handy to have the LLM document our work as we went and simply embedded the static site into the executable, along with all the music and logic. The whole project took me about a day for the backend. The C++ controller itself took only a few turns. I enjoyed focusing on my son's…
2025 · github.com · its alternatives →
- 21RA
2016 · bovard.github.io · its alternatives →
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- 23PA
Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…
2024 · playcodeai.com · its alternatives →
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Hey HN, I'm Damiano Rodriguez, and I've been working solo on a project called Caisual Games. It's a free platform where anyone can create web games just by describing them with their voice. Here's how it works: You simply describe your game idea ("Make a cookie clicker game with 5 upgrades"), and the platform generates a playable web game in seconds using HTML and JavaScript. There's no coding required and no downloads needed—you can create and play directly in your browser. What's more, anyone can improve a published game, fostering a collaborative environment for game creation. The…
2024 · caisual.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →