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Work · alternatives · 2026

24 alternatives to Multiplayer Tetris in Mootools, HTML5 and NodeJS (Nearly finished)

It's been about 3 weeks since I dusted off the Multiplayer Tetris game that me and a buddy wrote A year ago and that's been collecting dust since then. A lot of after work and weekend hours have been pooring into the project since then, and I think it's about time to show the progress What's been done: - Preloading - Completely rewrote layout for desktop / tablet browsers using css3 :target. - Usage instructions added (one of the comments I got: "Yeah, it works, but how do I play?" ) - Sending all powerups to other users now works (click on another user's playfield to send powerup) - Game…

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Multiplayer Tetris in Mootools, HTML5 and NodeJS (Nearly finished) launched in 2012; newer entries below may have overtaken it.

  1. 1

    About a year ago me and a buddy joined Google's HTML5GameJam, a game building hackathon. Finally I've had the time to dust the project off, upgrade some of the required libraries (node.js bumped from 0.4.2 to 0.8.11 in the meantime) and did some minor patching to get it done for some finishing touches and hopefully release somewhere this year. We implemented the full real Tetris® (yeah, that means T-Spins and funky stuff Tetris addicts like) in MVC, with configurable renderers (canvas, ASCII, Divs), input methods (keyboard, swipe, touch), 2player split mode and offline singeplayer. The…

    2012 · en.wikipedia.org · its alternatives →

  2. 2LT

    Hello all, About a month or so ago, you were all so nice as to put Lazy Tetris on your front page, and I've never felt so popular. More than 30,000 people have played the game all over the world. I'm truly happy if anyone is enjoying this fun project. So yes, I'm re-posting this, sorry if it's too soon, but I wanted to thank you for your amazing feedback in the comments: https://news.ycombinator.com/item?id=44103839 I've added the following features since we last spoke: - iOS app (why? Of course Monetization, but Haptics are also cool) - translations into a few languages -…

    2025 · lazytetris.com · its alternatives →

  3. 3IS
  4. 4IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com · its alternatives →

  5. 5

    Still very much a work in progress, but really wanted to share this even in it's early state. Had heaps of fun building it to learn more about WebRTC.

    2023 · github.com · its alternatives →

  6. 6IT

    I added Co-op online to Lazy Blocks. Using PeerJS & WebRTC, so no server. Hope you enjoy, let me know if you have and feedback, etc. Thank you, Adam -- EDIT Oh! -- Click the "Globe" icon to start online play -- Edit 2 Oh! -- I should mention - the board is infinite, you can scroll and pan and zoom in all directions -- and you can always find the other player with one click

    2025 · lazyblocks.xyz · its alternatives →

  7. 7MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com · its alternatives →

  8. 8

    A colorful reimagining of Tetris

    2015 · its alternatives →

  9. 9
    Dropu▲71

    Tetris meets Sudoku

    2014 · apps.apple.com · its alternatives →

  10. 10

    Contribute to jstimpfle/tetris-on-a-plane development by creating an account on GitHub.

    2016 · github.com · its alternatives →

  11. 11

    VRJAM16 entry that's basically Tetris with humans. ;)

    2016 · sygan.itch.io · its alternatives →

  12. 12

    DEFUNCT: HTML5 and Node.js multiplayer browser game from 2013 - tlhunter/Cobalt-Calibur-3

    2012 · github.com · its alternatives →

  13. 13AR

    My background project for the last two years has been re-implementing my 2004 C++ shoot'em up game in TypeScript + WebGL, and it's finally done (just in time for the 20th anniversary!) Play the game online: https://nicollet.net/blog/darklaga/darklaga.html Technical article about the remake: https://nicollet.net/blog/darklaga/remake.html I have tested Firefox, Chrome and Edge on desktop and mobile (no access to a device capable of running Safari). It's amazing how much difference 20 years makes: the hardware is so much more powerful, the web…

    2024 · nicollet.net · its alternatives →

  14. 14MT

    2011 · nko2-forward.herokuapp.com · its alternatives →

  15. 15WM

    Just launched a very early beta of a multiplayer "FPS" made in WebGL using ThreeJS library. (possible to switch between FPS and 3rd person) Just a hobby project that I would love to get some feedback on, in order to see if I should continue working on it or not. Note; It will add the project to github as open source once I've spent some time cleaning up the code. URL: http://wizardwarz.nergal.se

    2014 · its alternatives →

  16. 16

    A final project for Advanced Machine Learning. Build bots to play against this Tetris Sandbox! - mbrenman/TetrisPlayground

    2015 · github.com · its alternatives →

  17. 17AT
  18. 18

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev · its alternatives →

  19. 19

    A modern, fast, browser-based Tetris experience.

    Aug 2026 · block-together-now.lovable.app · its alternatives →

  20. 20SM
  21. 21IM
  22. 22MW

    Link: http://xoxo.cm The idea here was to build a multiplayer game with the lowest possible barrier to entry to get started. That is, no registration, no game setup, as few steps as possible to actually start playing. There's not much substance here right now and there's still a few bugs that need to be hammered out. I'm also thinking of expanding on the idea with some other simple games down the road. Any feedback or suggestions on the concept in general would be much appreciated.

    2011 · xoxo.cm · its alternatives →

  23. 23

    Fast-paced two-player web game. Contribute to ovidiuch/flatris development by creating an account on GitHub.

    2017 · github.com · its alternatives →

  24. 24IP

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