Alternatives
Products that do what Open-source gamified community platform does
Hey! Wanted to showcase this project I’ve been passionately working on. It’s an open source community platform built with the nextjs app router. There’s lots of cool features, but the main one I’m excited about is the gamification. There’s a badge and inventory system. Admins can set value to user actions like creating a post. Then a user can use their accumulated points to purchase items that have modifiers on things like your username or avatar. There’s zero vendor lock in and all you need is a: - redis server - s3 storage - smtp server Built with nextjs and prisma. Would love your…
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2

- 3GO
2010 · gamification.org
- 4FO
This is a two man team and we're in full-on development of a new platform to assist in multiplayer games. We're looking to launch in about a month or two with an OpenID server accessible to customers (or they can use provider like Facebook/Twitter) and a couple cool multiplayer features. After we launch development will continue until we have a well-rounded API. We're primarily targeting HTML5+JS developers but the system will work with any language that can make RESTful API calls. We know there's some stiff competition out there but we're looking for feedback and what features may make…
2014 · playpi.net
- 5TG
I made this website to host popular open source HTML5 games
May 2026 · threej.in
- 6AS
Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…
2025 · cubic-zombies.pages.dev
- 7PA
Hi Everyone, Today I'm proud to announce the upcoming launch of Postcard. You can visit the launch page here - http://www.postcardsocial.net However, since this is Hacker News, I thought the community might be more interested in my blog entry which explains in detail why the project should be of interest to developers including information about the open API Protocol it will adhere to. You can read the blog entry here - http://blog.postcardsocial.net/introducing-postcard/ Feedback is welcome and appreciated. I'm actively looking for beta testers and you can sign…
2013
- 8IL
My name is Elliott. For the last three years, I’ve been building a DevOps platform on the best-in-class open source platforms (Kubernetes, Elixir, PostgreSQL, Grafana, etc.). The goal is to give engineering teams access to a modern DevOps infrastructure without needing to have a full SRE/DevOps team dedicated. It’s also open source /fair source - all the source code is here → https://github.com/batteries-included/batteries-included I shipped a public beta today and would love to hear initial reactions, thoughts, and feedback. Here are details of the platform: *…
2024 · batteriesincl.com
- 9AM
For the past few months, I’ve been hacking together Hive: a retro-style virtual workspace for devs who love building in public. It’s a bit rough but already has some cool features: - AI-powered presence to represent you when you’re offline. - Live video streaming to showcase your work in real time. - VS Code integration to broadcast your status live. - GraphQL API for full customization and hackability (such as using your own agents) - Web3 donations to support and get support from other builders. In this demo, you can claim a desk by walking up to it and pressing E, then personalize it with…
2024 · joinhive.devmode.digital
- 10AL
2020 · github.com
- 11MF
I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!
2018
- 12OC
Hi Hacker News! My Co Co-op Matt and I are on a work term and were given the task of building a webapp that could make $20 in four weeks as our onboarding challenge. We're in the final stretch here and would sure appreciate HN's thoughts (we realize we kind of did this backwards, building something first before talking to people who might use it, but hey! We're leaning.). So basically, we tried to apply game dynamics to retaining visitors to websites by offering a reward (ie. discount coupon / premium content, etc.) for meeting various 'objectives' (ie. pages to visit). We call it ScavSite…
2011
- 13IM
I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.
2024 · github.com
- 14ST
Hey HN. We've been working on a community platform/Reddit alternative with a focus on building a place for people to create communities instead of just buckets of posts. We want communities to feel like a place where you want to hang out instead of just scroll. At a high level, our platform is like a Reddit/Discord/Patreon hybrid. We took all of the best features from each of those platforms and combined them under one umbrella. Here's a list of the core features of each community: 1. Customizable discussion boards: Community owners can set up threaded discussion boards for…
2023 · sociables.substack.com
- 15UT
I spent some time making this. I am a beginner with blender but I did my best :) I'm open to any and all feedback.
2022 · honzaap.github.io
- 16RW
Hey Hackernews! My names Olly (a Designer from the UK). I’ve been a long time lurker on Hackernews but now I finally have something to share with the community. Along with my friend Oliver (Developer, Sweden/Japan) we have been working on Remotewise.io. It’s a new resource and learning platform dedicated to remote work. We’ve both been working remotely for most of our careers. Over this time remote work has been gaining huge momentum as a viable and desirable way to work and we believe it’s the future. We’ve been working on this during our evenings and weekends in between our full-time…
2019
- 17IM
Hi HN, I’m one of the devs behind StarDesk, a P2P-first remote desktop we’ve been building for ~1 year. We started this partly out of frustration: some popular RDP tools haven’t seen meaningful updates in a long time, and long-standing issues are often left unaddressed. As devs, we really dislike software that stagnates once it “works well enough”. StarDesk is our attempt to do it differently. What we focus on: -P2P by default (relay as fallback) -Low RTT + low jitter > chasing max bitrate -Encoder / input path tuned for real-time interaction -Modern E2EE (TLS/DTLS) UX-wise, setup…
Jan 2026 · stardesk.net
- 18AM
Hi everyone! I'm one of the developers behind this project. I wrote it with my two brothers, Daniel and Ricardo. For years the three of us have been curious about how multiplayer games work, which is why we decided to work on this project. Our goal was to gain a deep understanding of how different players can share the same 3D space, which is why we wrote our own tiny game engine instead of using something like Unity. We wrote the engine using C++ and OpenGL, and we then compiled it to WebAssembly using Emscripten so that it would run effortlessly on web browsers. We are really excited about…
2022 · play.moonlightmuseum.io
- 19OS
Hi guys, I've open-sourced the ecommerce project I build for my business. I've spent a lot of time on choosing the right libraries and decided to go with NodeJs and React. I'm sharing the project with you, and hope it will give you some ideas so you can build your ecommerce project faster. [Demo] https://demo.evershop.io/ [Github] https://github.com/evershopcommerce/evershop Feel free to share/contact if you have any feedback or questions. Thanks
2023
- 20IM
Hey friends! I’d like to introduce my latest product, Flashpost, a post scheduling tool for Reddit. The free tier includes 5 free posts per month so you can give the product a try. It is my first paid product as I try to make it as a solo indie dev! The goal is to offer a simple tool for creators to promote their projects on Reddit without breaking the bank for a single distribution channel. Now for the behind the scenes details. ## The Backstory When I launched my first project TechStackLeads on Reddit, the response was remarkable. My post received 700k impressions, resulting in 20k…
2023 · flashpost.stevennatera.com
- 21IM
Hi All, I’ve been working on an open-source SDK to make collecting user feedback on your website less painful. Instead of wasting time on building your own feedback system and boring forms, my SDK lets users leave feedback directly on your website—with all the context devs actually need. Here’s what it currently does: Users can select any element on the page Auto-captures logs, metadata & screenshots Sends instant notifications (Slack, Discord, etc.) Lets you reward users → boosts engagement & conversions Gives users a tracking link → builds accountability & trust Self-host + customize the…
Sep 2025 · roastnest.com
- 22IB
I wanted to free my time for working out and my family, so I built a social media scheduler that doesn't break all the time. It has cross-posting across all major social media platforms. The platform is built with NestJS, Kafka, Redis for the backend, Nextjs for the landing, and React with Vite for the frontend private part. I'd love to get your thoughts on what more inside would save you time from going to all those different platforms one by one.
2025 · postfa.st
- 23WM
Just launched a very early beta of a multiplayer "FPS" made in WebGL using ThreeJS library. (possible to switch between FPS and 3rd person) Just a hobby project that I would love to get some feedback on, in order to see if I should continue working on it or not. Note; It will add the project to github as open source once I've spent some time cleaning up the code. URL: http://wizardwarz.nergal.se
2014
- 24KI
I’m nervous, announcing this, as it isn’t ready to ship out to the general public yet, and I haven’t had any feedback at all from anyone, I’m out on my own here. I think this concept itself is kind of dismissed outright a lot too, and I understand why, I wouldn’t believe me either actually. But, I do believe this is very much worth your time to check out, I am not aware of anything else very much like it. I won’t repeat what is already written on the github README here, but some info: I am a successful semi-retired solo game developer, I have been making my own bespoke game engines since…
Feb 2026 · github.com
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