Dev tools · alternatives · 2026
24 alternatives to OpenBoxGL
A local game library and launcher for Linux
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1
Playnite▲69Provides one unified interface for your PC games
2019 · playnite.link · its alternatives →
- 2

A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
- 3

Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
- 4

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 5

[Experimental] Deploy and stream games/apps in the cloud. Use our GPUs or bring your own. - nestrilabs/nestri
2024 · github.com · its alternatives →
- 6

Creating a working GPU accelerated Linux desktop in the cloud - rncry/gpu-desktop
2015 · github.com · its alternatives →
- 7

Not sure if I would post this for the last day of #marchintosh OR wait for tomorrow the 1st of April. Both apply equally. Anyway, here's a pet project of mine, I made it as a glued on for another pet project of mine, but it developed a life of it's own now and can soar skyward toward success, fame, and glory.
2024 · github.com · its alternatives →
- 8

- 9IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 10

I wanted to play my Steam games but my aging PC couldn’t keep up, so I built Cloudy Pad - a tool to run Steam in the Cloud (GitHub: https://github.com/PierreBeucher/cloudypad) It runs on AWS, Azure, GCP, Scaleway and Paperspace with various cost optimizations and safeties: - Cost alerts - Auto stop inactive instances to avoid unwanted cost - Disk snapshots and data cleanup for cost efficiency - Spot instance support Under the hood: a Linux VM and a container running Sunshine (a streaming server https://github.com/LizardByte/Sunshine) with Steam. Most…
2025 · github.com · its alternatives →
- 11

Hey HN! I'm a huge fan of Raycast, but as a Linux user, I was always disappointed it wasn't available on my main OS. This summer, I decided to just build it myself. This project has the goal of being interoperable with Raycast itself, including a majority of the extensions. It's built with Tauri and Rust on the backend, with a Svelte frontend. The biggest challenge was getting it to run existing Raycast extensions, which required building a custom React renderer as well as making a custom API. I also wrote a quick post, which I hope to expand on in the future, about this project. You can…
2025 · github.com · its alternatives →
- 12
GameShell▲87Open Source Retro Gaming & STEM Portable Console
2017 · kickstarter.com · its alternatives →
- 13

Hey HN, this is a small project myself and closer friends have been building on our free time (https://github.com/Dr-Nekoma/lyceum), it finally reached 0.1.0, we are open to feedback! The original idea was to experiment with Zig + Raylib, eventually we wrote a small server in Erlang as well. We started by first interacting with Erlang via its C bindings, but this eventually led to some of us to prototyping our own tooling to better integrate Zig types with Erlang, we called such tool "zerl" as its avaliable here…
2024 · github.com · its alternatives →
- 14

3D C++ Game Engine - yet another open source game engine - nem0/LumixEngine
2017 · github.com · its alternatives →
- 15WM
Try it out! https://glhf.chat/ Hey HN! We’ve been working for the past few months on a website to let you easily run (almost) any open-source LLM on autoscaling GPU clusters. It’s free for now while we figure out how to price it, but we expect to be cheaper than most GPU offerings since we can run the models multi-tenant. Unlike Together AI, Fireworks, etc, we’ll run any model that the open-source vLLM project supports: we don’t have a hardcoded list. If you want a specific model or finetune, you don’t have to ask us for it: you can just paste the Hugging Face link in and…
2024 · glhf.chat · its alternatives →
- 16

Hi HN, I’m Joe. My friends Matthew, Jake and I are building Luminal (https://luminalai.com/), a GPU compiler for automatically generating fast GPU kernels for AI models. It uses search-based compilation to achieve high performance. We take high level model code, like you'd have in PyTorch, and generate very fast GPU code. We do that without using LLMs or AI - rather, we pose it as a search problem. Our compiler builds a search space, generates millions of possible kernels, and then searches through it to minimize runtime. You can try out a demo in `demos/matmul` on mac to…
2025 · github.com · its alternatives →
- 17

An interface that interacts with an XBox One controller via the usb stream. With simple methods for object or camera control (i.e. for OpenGL contexts). - MauriceGit/XBox_Controller_Linux_Interface
2016 · github.com · its alternatives →
- 18

It's free and open source. The aim is to have more transparent access to wine prefixes and the surrounding tooling (winetricks, proton configuration, etc...) per game in comparison to Lutris. Same features like statistics (time played, times launched, times crashed, and so on) per game is available in the app.
Jan 2026 · github.com · its alternatives →
- 19WGWebGL Games▲83
2015 · webgl.nu · its alternatives →
- 20

An awesome indie Skateboarding game
2015 · store.steampowered.com · its alternatives →
- 21
Cinder▲122Free and open source library for creative coding in C++
2017 · libcinder.org · its alternatives →
- 22

Browse and share GPU-made GIFs. Explore GLSL shader experiments, search by topic, and open any piece in the editor to learn or remix.
2018 · shadergif.com · its alternatives →
- 23PV
2016 · guillaumechereau.github.io · its alternatives →
- 24

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →