Dev tools · alternatives · 2026
24 alternatives to An object oriented 2D game-engine in Clojure
An object oriented 2D game-engine in Clojure. Contribute to divs1210/bakait development by creating an account on GitHub.
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. An object oriented 2D game-engine in Clojure launched in 2014; newer entries below may have overtaken it.
- 1

A Clojure game library. Contribute to oakes/play-clj development by creating an account on GitHub.
2014 · github.com · its alternatives →
- 2CP
Hi HN! 2d spritesheets for game development are often distributed as a PNG image, sometimes with a separate JSON or XML metadata document describing the layout, including any animation sequences within the sheet. Sometimes there is no metadata document and you have to work it out and manually write custom code to chop up the spritesheet and reference the sprites you want. I think it would be good if it became standard practice to distribute spritesheet PNGs with the metadata inline inside a PNG "chunk" so the whole thing is self-contained. That way artists can just distribute one file, and…
2019 · mccormick.cx · its alternatives →
- 3

An OpenGL RTS game engine written in C. Contribute to eduard-permyakov/permafrost-engine development by creating an account on GitHub.
2021 · github.com · its alternatives →
- 4

A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque
2020 · github.com · its alternatives →
- 5TI
2019 · djblue.github.io · its alternatives →
- 6

Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 7

Let-go is a Clojure-like language (~90% compatible with JVM Clojure) written in pure Go. It ships as a ~10MB static binary and cold boots in ~7ms - that's about 50x faster than JVM and 3x faster than Babashka. It has decent throughput on algorithmic workloads - within ballpark of the GraalVM-backed sci. I started this project in 2021 as an elaborate practical joke: I wanted to have an excuse for writing Clojure while pretending to write Go. Jokes aside, it turned out to be pretty decent: it feels like real Clojure, it has an nREPL server (supported in Calva, CIDER, etc.), it's easily…
May 2026 · github.com · its alternatives →
- 8IG
2014 · shaunlebron.com · its alternatives →
- 9CI
2014 · longstorm.org · its alternatives →
- 10MI
An interactive book introducing programming with ClojureScript
2017 · langintro.com · its alternatives →
- 11EI
2019 · getprogrammingwithclojure.com · its alternatives →
- 12

2019 · domino-clj.github.io · its alternatives →
- 13HN
I have ported "The Fullstack Tutorial for GraphQL" series, https://www.howtographql.com/, from Javascript to Clojure/script. Blog post: https://promesante.github.io/2019/08/14/clojure_graphql_full... Source code GitHub repo: https://github.com/promesante/hn-clj-pedestal-re-frame Suggestions and corrections, more than welcome.
2019 · its alternatives →
- 14CD
2012 · scattered-thoughts.net · its alternatives →
- 15

A rules engine for Clojure(Script). Contribute to oakes/odoyle-rules development by creating an account on GitHub.
2020 · github.com · its alternatives →
- 16

Crown Engine. Contribute to dbartolini/crown development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 17

Configurable Clojure/Script interpreter suitable for scripting and Clojure DSLs - babashka/sci
2019 · github.com · its alternatives →
- 18

I created a small 2D game engine named Tiny. The engine was created using Kotlin Multiplatform and can run on a JVM and JS. Funny things: Games can be created using the programming language Lua. Tiny is designed to help you create and test your ideas quickly and effectively. Not only can you run your games on your desktop computer, but you can also export them for the web, making it easy to share your creations with others. You can create games easily with the hot reload, small API and Lua, which is very easy to learn. If you want to test a game idea, to try to create your first game or just…
2023 · minigdx.github.io · its alternatives →
- 19

:tropical_drink: A Clojure library for talking to your database. - taylorlapeyre/oj
2014 · github.com · its alternatives →
- 20

Master Clojure through project-based courses, live workshops, and a thriving community of practitioners.
Feb 2026 · clojure.stream · its alternatives →
- 21EGEditable Games▲142
I made an animation programming language that you can type into a textarea. I make little games with it. Now other people can customize the games I make with it. I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though. I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for…
2025 · playscl.com · its alternatives →
- 22

Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com · its alternatives →
- 23

This proof-of-concept project combines: - Flutter, from Google; - ClojureDart, port of Clojure to Dart from Tensegritics; and - Matrix, a reactive framework from moi. So, yes, we can now program Flutter with a Lisp. Yay. Project includes dozens of working examples and a full implementation of the TodoMVC classic to help tire-kickers play around. Support installing freely available on the #matrix channel on the Clojurians Slack.
2022 · github.com · its alternatives →
- 24

GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →