Life & fun · alternatives · 2026
24 alternatives to HTML5 Game Engine Built with Backbone – Super Mario Bros Level 1-1 Demo
Elementary HTML5 Canvas Game Engine based on Backbone. Specialized for 2D platformers, and optimized for mobile.
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. HTML5 Game Engine Built with Backbone – Super Mario Bros Level 1-1 Demo launched in 2014; newer entries below may have overtaken it.
- 1

I open sourced my HTML5 multiplayer 3D voxel browser game engine.
2023 · kevzettler.com · its alternatives →
- 2IS
2012 · ektomarch.com · its alternatives →
- 3WP
2013 · html5gameengine.com · its alternatives →
- 4

A 3D game rendered entirely in CSS/HTML. Relying as much as possible on traditional html/css features instead of modern graphic APIs. Supports lighting, shadows, culling, etc. Can you escape the dungeon?
2020 · pantel.is · its alternatives →
- 5

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 6OL
2010 · tametick.com · its alternatives →
- 7

Show HN: Boardzilla, a framework for making web-based board games Tldr: We’ve made a framework for web-based board games. You can try out some games over at https://boardzilla.io, or you can take a look at https://docs.boardzilla.io to learn more about how to develop your own game. Source is available at https://github.com/boardzilla Hey y’all. My brother and I have made a framework for board games. During the pandemic we started to look at BGA but got discouraged by how old-fashioned the tools were and how cumbersome the development process was. We set out…
2024 · boardzilla.io · its alternatives →
- 8

A fast, multipurpose and lightweight JavaScript animation library
2016 · anime-js.com · its alternatives →
- 9IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 10

Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 11MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com · its alternatives →
- 12

- 13
Unreal Engine 5▲316New imaging technology Transforms Movies Into Video Games
2022 · unrealengine.com · its alternatives →
- 14

Render multiple moving rectangles to compare a number of canvas engines.
2020 · benchmarks.slaylines.io · its alternatives →
- 15MC
After three years of joyful experiments I'm glad to present you the result of them. Mariocraft is a SMB web project based solely on HTML5/CSS/JS, without canvas. The whole idea behind it was to create a community in order to build and share new kind of SMB experience. To achieve this goal, I focused most of my efforts on the editor, making it as easy to use for beginners without forgetting about advanced users (shortcuts, etc.) I tried to create overall design which matches subject of my nostalgia – the 80's. Hence, you'll have the pleasure to encounter less fancy effects and more…
2013 · its alternatives →
- 16

Simple POC of PCG voxel-engine. Contribute to Lallassu/vox2 development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 17
p5.js▲202JS library for creating graphic and interactive experiences
2015 · p5js.org · its alternatives →
- 18

We added a new feature to our open-source HTML5 game engine today that allows you to create Sprite GPU Layers. These pack together simple JS object definitions onto the GPU and renders them using a custom vertex shader. This skips all CPU computation and GPU upload operations, resulting in vastly increased performance. For objects that don't need to be updated by input, physics, or other interactive behaviors, we found it to be a great solution. In testing, we've easily managed to blast millions of sprites around on moderate desktop-grade GPUs. Indeed, we hit the fill rate limitation of the…
2025 · phaser.io · its alternatives →
- 19AP
2019 · purdone.com · its alternatives →
- 20
Duck Hunt JS▲86DuckHunt ported to JS and HTML5 with a level creator.
2015 · mattsurabian.com · its alternatives →
- 21

Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…
Jan 2026 · github.com · its alternatives →
- 22

A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque
2020 · github.com · its alternatives →
- 23BC
Mushrooms have long been a staple in various cuisines around the world. Beyond their culinary uses, these fungi are now gaining recognition for their
2011 · joeybeninghove.com · its alternatives →
- 24

Friendly web-based IDE for making HTML5 games
2021 · phasereditor2d.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →