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Life & fun · alternatives · 2026

24 alternatives to 15 Years of StarCraft II Balance Changes Visualized Interactively

Hi HN! "Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch." - Abathur (https://www.youtube.com/watch?v=pw_GN3v-0Ls) StarCraft 2 is one of the most balanced games ever - thanks to Blizzard’s pursuit of perfection. It has been over 15 years since the release of Wings of Liberty and over 10 years since the last installment, Legacy of the Void. Yet, balance updates continue to appear, changing how the game plays. Thanks to that, StarCraft is still alive and well! I decided to create an interactive visualization of all balance changes, both by…

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.

  1. 1AF

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

    2022 · its alternatives →

  2. 2

    3rd Installment of the Starcraft 2 Franchise

    2015 · starcraft2.blizzard.com · its alternatives →

  3. 3
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    An HTML5 version of the classic RTS

    2015 · github.com · its alternatives →

  5. 5

    The best sci-fi real-time strategy video game of all time

    2014 · starcraft.blizzard.com · its alternatives →

  6. 6MP
  7. 7

    Been having a lot of fun reading an SC2Replay collection through nom parsers, serializing into Arrow files so that pola.rs can read them and perform data analysis with jupyter lab, plotly or interact with SQL operations, etc. Looking for feedback and ideas on what to progress on. For example, "through history, are my timings getting better?". etc. Also would love to have ideas on what libraries to use to perform forecasting.

    2023 · github.com · its alternatives →

  8. 8

    I'm a Unity 3D refugee, certified expert, started in 2005 when it was a two man-band with Joachim and David. I've been lucky enough to make a good living out of Unity with my own consultancy over the years making data visualisation applications (Wind Energy) and innovation projects (Visualising accounting data for Wolters Kluwer etc.). Godot is pretty amazing in my opinion. Wrote this game over a few days and was productive in Godot basically instantly. I couldn't get up and running in Unreal despite trying a few times. It's my ambition to start a niche agency developing 80's style games of…

    2023 · lfgslots.com · its alternatives →

  9. 9

    Real Time Strategy. Contribute to emnh/rts development by creating an account on GitHub.

    2015 · github.com · its alternatives →

  10. 10

    Hi HN ! This is an open source project I've been working on for a while. It's actually the third breakout-like game I've built. I really like the simplicity of the concept, having just one input (the puck horizontal position) and a simple gameplay that gives a low skill floor. My girlfriend and I played a lot of the excellent LBreakoutHD, an open source breakout game that follows the traditional formula of having multiple lives, scoring points by breaking bricks and catching the good upgrades that spawn randomly and fall down, while avoiding bad upgrades. She liked this game because it is…

    2025 · breakout.lecaro.me · its alternatives →

  11. 11

    Blizzard's answer to Lol and Dota2 is now live

    2015 · heroesofthestorm.blizzard.com · its alternatives →

  12. 12A3

    Hello HN, I'm excited to introduce my hobby project https://www.blacksheepwall.tv. It's a unique way to watch StarCraft replays. I have an announcement video on youtube https://youtu.be/pHkWn7E0I_Y You will still need a local server component to serve install files to your browser but otherwise its all hosted online. It's built on top of OpenBW which is an open source re-implementation of the SC1 engine. It features elevated terrain, plugins, macros, 3d models ( user provided ), all of it has been a joy to work on and a great for learning and sharpening the saw.…

    2023 · blacksheepwall.tv · its alternatives →

  13. 13

    Ten years in, World of Warcraft gets another huge expansion.

    2014 · worldofwarcraft.blizzard.com · its alternatives →

  14. 14

    The F2P RPG that Diablo 3 should have been

    2015 · pathofexile.com · its alternatives →

  15. 15

    This is something that I've been working on on-and-off in my spare time for the last few years. I started in 2020 during Covid trying to do a Mount and Blade style map in UE4, and it grew from there until where it is now - I would just add a feature, then another, until it came together. Since the start of the year I've really been trying to polish it some more. I've got the full thing planned for a Q3 25 release. Github release if you don't have Steam: https://github.com/joe-gibbs/fall-of-an-empire-release

    2024 · store.steampowered.com · its alternatives →

  16. 16

    Hi HN, I recently noticed a recurring visual artifact in the "Most Replayed" heatmap on the YouTube player. The highest peaks were always surrounded by two dips. I got curious about why they were there, so I decided to reverse engineer the feature to find out. This post documents the deep dive. It starts with a system design recreation, reverse engineering the rendering code, and ends with the mathematics. This is also my first attempt at writing an interactive article. I would love to hear your thoughts on the investigation and the format.

    Jan 2026 · priyavr.at · its alternatives →

  17. 17

    Battlefield 1, Call of Duty, and Overwatch

    2016 · podcasts.apple.com · its alternatives →

  18. 18

    Two years ago I sat down to build a chess engine for my kids' Christmas present. Wanted it to play badly enough to be beatable but not randomly bad: different styles so they could choose what to face. While building those styles I noticed the choices started looking like actual historical players' tendencies. Went looking. Turns out: given enough games from one person, you can extract enough of their decision pattern to reproduce it. Two years later, 41 players, ~3,000 games each. Tal sacrifices unsoundly. Morphy attacks like it's 1850. Capablanca grinds endgames. Same engine underneath,…

    Apr 2026 · playchessgate.com · its alternatives →

  19. 19MG
  20. 20

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world · its alternatives →

  21. 21

    Tox gives a reviewer's take on making an exceptional game

    2016 · happymittengames.com · its alternatives →

  22. 22

    Hello HN, I'm sharing a little open-source utility I wrote recently. I'm a huge fan of Brendan Gregg's "BPF Performance Tools" book. However, every time I SSH into a fresh server, most of the diagnostic tools aren't installed there and installing them can be really annoying. I decided to use Nix package manager and LLMs to make this process straightforward. My utility first downloads a "toolbox" of Linux utilities (built with Nix), runs Brendan Gregg's famous "60-second Linux analysis" playbook and then summarizes the results with an LLM. So "60-second Linux analysis" now becomes a single…

    Mar 2026 · quesma.com · its alternatives →

  23. 23TM
  24. 24

    A trading-card game where you own every card, provably fair

    Jul 2026 · stellarch.io · its alternatives →

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