Alternatives
Products that do what An experimental 2D/3D game engine for the terminal does
- 1CA
Hi all This has been my hobby project for quite a few years now It started as a small engine to serve as a sandbox to try out new 3d graphics ideas After adding many features through out the years and re-writing the entire engine a few times, this is the latest state It currently supports loading models with animations, textures, lights, shadow maps, normal maps, and some other goodies I've also recently added voxel raymarching as an alternative renderer, along with a fun physics simulation :)
2024 · github.com
- 2AA
Jun 2026 · glyphcss.com
- 3TV
2024 · github.com
- 4IW
2021 · github.com
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- 7TS
Hello everyone, I would like to see if there is any interest in this little project that I have been working on for the past few years. Could be relevant, seeing the direction in which the mainstream game engines are going. I didn't really like any of the already existing options, so I tried to make my own and it turned out to be easier than expected. It's sort of like a low-budget Unreal/Source, but with open-world streaming support and it is free and open source. Very old-school. But optimized for more modern hardware. Very fast too. Still not production ready, but it seems like it is…
2025 · racenis.github.io
- 8AG
2015 · github.com
- 9

- 10UL
In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…
2023 · raverie-us.github.io
- 112G
Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…
2022 · github.com
- 123S
2016 · github.com
- 13IM
Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com
- 14AF
2021 · behemothengine.com
- 15A2
2020 · github.com
- 16

- 17LE
2017 · github.com
- 18

A cross-platform 2D game engine with its own programming language and IDE. - ArcadeMakerSources/ArcadeMaker
26d ago · github.com
- 19TB
After training calculator agent via RL, I really wanted to go bigger! So I built RL infrastructure for training long-horizon terminal/coding agents that scales from 2x A100s to 32x H100s (~$1M worth of compute!) Without any training, my 32B agent hit #19 on Terminal-Bench leaderboard, beating Stanford's Terminus-Qwen3-235B-A22! With training... well, too expensive, but I bet the results would be good! *What I did*: - Created a Claude Code-inspired agent (system msg + tools) - Built Docker-isolated GRPO training where each rollout gets its own container - Developed a multi-agent…
2025 · github.com
- 20

- 21BD
This is still WIP, but if anyone is interested, we could develop it much faster and perhaps even with cooler features like TUI graphics etc ... Right now it is all in plain ol bash
2024 · github.com
- 22

- 23CA
2017 · github.com
- 24AC
It's based on the jediterm library developed for IDEs, but it can also be put to work as a standalone terminal emulator with tabs. The library has been around for more than 10 years, but I don't think anyone made a terminal emulator app from it?
2025 · github.com
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