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Life & fun · alternatives · 2026

BS

Baldur's Gate 2 Online Demo Reimplemented in WASM is a browser-based version of the classic role-playing game demo, rebuilt using WebAssembly technology. It allows players to experience the original Baldur's Gate 2… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Baldur's Gate 2 online demo reimplemented in WASM launched in 2021; newer entries below may have overtaken it.

  1. 1

    Full revamp of the classic Forgotten Realms DnD based cRPG.

    2015 · gog.com · its alternatives →

  2. 2

    Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…

    2023 · ambient.run · its alternatives →

  3. 3

    PS2 games in the browser: static recompilation to WebAssembly with a native runtime - snuri00/ps2-web-recomp

    12d ago · github.com · its alternatives →

  4. 4RA
  5. 5UL

    In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…

    2023 · raverie-us.github.io · its alternatives →

  6. 6MI

    A charming multiplayer browser MMORPG sandbox retro 8-bit game where you fight monsters and do quests to level up 8 different skills. Free to play! PvP allowed.

    2013 · aberoth.com · its alternatives →

  7. 7

    Fluid simulation in liquidfun-wasm

    2021 · birchlabs.co.uk · its alternatives →

  8. 8

    A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX

    2021 · github.com · its alternatives →

  9. 9GP
  10. 10

    A WebAssembly runtime embedded in Godot game engine projects. Interact with Wasm modules from GDScript. Accessing Wasm modules via GDScript provides the following benefits. - Sandboxed environment allows safely loading zero-trust mods/extensions to a project. - Single target means that Wasm modules can be built from any language e.g. Rust, Go, AssemblyScript and the single binary can be run on all platforms. - Fast execution compared to GDScript allows for offloading compute-heavy operations or running bots/mods/etc. at high FPS. This might be useful for loading mods, bot AI,…

    2023 · github.com · its alternatives →

  11. 11

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com · its alternatives →

  12. 12IB

    I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…

    2024 · alpha.reconquer.online · its alternatives →

  13. 13

    Retro RPG Game Maker. Contribute to ericoporto/fgmk development by creating an account on GitHub.

    2016 · github.com · its alternatives →

  14. 14

    repo of my sizecoding entries. Contribute to ilmenit/sizecoding development by creating an account on GitHub.

    2024 · github.com · its alternatives →

  15. 15IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com · its alternatives →

  16. 16

    Emscripten-Port of Wolfenstein 3D and Spear of Destiny - midzer/wolf4sdl

    2023 · github.com · its alternatives →

  17. 17

    Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…

    2022 · github.com · its alternatives →

  18. 18AW

    2017 · funkykarts.rocks · its alternatives →

  19. 19

    Been having a lot of fun reading an SC2Replay collection through nom parsers, serializing into Arrow files so that pola.rs can read them and perform data analysis with jupyter lab, plotly or interact with SQL operations, etc. Looking for feedback and ideas on what to progress on. For example, "through history, are my timings getting better?". etc. Also would love to have ideas on what libraries to use to perform forecasting.

    2023 · github.com · its alternatives →

  20. 20

    "Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.

    2024 · github.com · its alternatives →

  21. 21

    Build retro games using WebAssembly for a fantasy console

    2021 · wasm4.org · its alternatives →

  22. 22UE

    Note that the demo may take up to 30 seconds to load, and initially present a white screen. I can assure you - it's worth the wait!

    2023 · play.spacelancers.com · its alternatives →

  23. 23

    Level up the way you play with Steam, Dota 2, and more

    Jun 2026 · ifttt.com · its alternatives →

  24. 24IA

    Hey HN! Been working on this emulator on and off for the last couple years, and thought now would be a good time to try and show it off here. As far as unique features... I think this is the only online GameBoy emulator with support for save files? So there's your reason to exist, I guess. The WASM port was something I had in the back of my mind but I just kept putting it off because it seemed like it would've been a pain in the ass to implement, but all in all I think it took less than a week so that was a nice surprise!

    2023 · nicolas-siplis.com · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →