Dev tools · alternatives · 2026
24 alternatives to ShaderKit – A browser GLSL editor I built for my own art
I make fractal art with GLSL and got tired of fighting Shadertoy's limits when I wanted to actually finish and export pieces. So I built the tool I wanted: ShaderKit runs in the browser, fully ShaderToy-compatible, but adds the export pipeline that was missing for me. - Loop examination mode: visualizes the transition point of a looping shader in slow motion so you can see exactly where it breaks. X-time remapping helps debug discontinuities by mapping time to the x coordinate, this way you can see literally if the loop is seamless or not, if you see any seams, its not seamless. This is what…
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1

Browse and share GPU-made GIFs. Explore GLSL shader experiments, search by topic, and open any piece in the editor to learn or remix.
2018 · shadergif.com · its alternatives →
- 2SL
Create, stack, and animate shader effects on images, video, text, and 3D models — free, in your browser, powered by WebGPU. Export video, publish to the community gallery, and remix any published scene.
Apr 2026 · eng.basement.studio · its alternatives →
- 3

It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…
2023 · github.com · its alternatives →
- 4

Create evolving artistic images with hot-code-reloaded Lisp and GLSL.
2021 · blog.tonari.no · its alternatives →
- 5TCtextshader.com▲260
TLDR: Click the link to see some cool visualizations, refresh a few times for random examples, and try editing some of the code yourself. This is a small weekend project of mine inspired by shadertoy.com It's a static single-page site hosted on GitHub pages so the website design is pretty barebones. I'm not a web developer so I mainly wanted to create a Cool Thing with my free time and not have to learn tons of front-end to do it. I'd love to hear what people think about it and please post or send me any shaders you make! You can use the link button in the bottom right to share. I hope that…
2022 · textshader.com · its alternatives →
- 6

a quick-and-dirty glsl prototyping tool. Contribute to dancrn/shade development by creating an account on GitHub.
2018 · github.com · its alternatives →
- 7

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 8JS
2015 · jdavidberger.github.io · its alternatives →
- 9

The latest 3Blue1Brown video [1] about the M. C. Escher print gallery effect inspired me to re-implement the effect as WebGL fragment shader on my own. [1]: https://www.youtube.com/watch?v=ldxFjLJ3rVY
Apr 2026 · static.laszlokorte.de · its alternatives →
- 10
Shader Vision▲138Real-time GPU shader editor for spatial computing
2024 · shader.vision · its alternatives →
- 11AN
Three.js recently introduced TSL (Three.js Shading Language), a way to write shaders in pure JavaScript/TypeScript that compiles to both GLSL and WGSL. I built this editor to provide a visual interface for the tsl ecosystem. It allows developers to prototype shaders for WebGPU/WebGL and see the results in real-time. This is a beta release and I'm looking for feedback.
Jan 2026 · tsl-graph.xyz · its alternatives →
- 12

Create beautiful moving gradients on Framer and Figma
2023 · shadergradient.co · its alternatives →
- 13

An interface for reloading GLSL shaders on the fly. - mattdesl/shader-reload
2017 · github.com · its alternatives →
- 14

Interactive GLSL fragment shaders editor made with Qt - VladimirMakeev/ShaderWorkshop
2019 · github.com · its alternatives →
- 15

Blender-style 3D editing in your browser
May 2026 · 3d-editor.com · its alternatives →
- 16LE
2022 · sketchy.cs.brown.edu · its alternatives →
- 17

ShaderGif is a free and open source home for art made with code - antoineMoPa/shadergif
2016 · github.com · its alternatives →
- 18
MeshEdit▲61Model, rig and animate game assets in your browser
Sep 2026 · meshedit.xyz · its alternatives →
- 19

A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles. - MauriceGit/Simple_GLSL_Shader_Example
2016 · github.com · its alternatives →
- 20

I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.
Jul 2026 · q3edit.com · its alternatives →
- 21

Contribute to westoncb/nonlinear-optics-sandbox development by creating an account on GitHub.
2025 · github.com · its alternatives →
- 22

Simple 3D shapes for artists to study and practice, online
2021 · shadingreference.com · its alternatives →
- 23
Shaders▲22Component library for creative WebGPU effects in modern frontend frameworks. Compose interactive visuals for Vue, React, Svelte, Solid & JS.
Jul 2026 · shaders.com · its alternatives →
- 24
Vibeloop▲8Hey HN! I am building Vibeloop, a platform where you write small programs — canvas animations, GLSL shaders, Phaser games, charts — and they show up as discoverable cards. https://vibeloop.app The card types are: - Canvas — JS with a setup()/draw() loop - Shader — GLSL fragment shaders - Phaser — full Phaser 3 games in a card - Chart — powered by Chart.js - Markdown — with LaTeX math Some things I think are interesting: - Cards can use audio (Web Audio API beep/noise synthesis), mouse/touch input, uploaded images as textures - A watchdog kills runaway code (infinite…
Jan 2026 · vibeloop.app · its alternatives →
Also compare
- Free and open-source home for art made with code alternatives
- Shader Lab, like Photoshop but for shaders alternatives
- StratusGFX, my open-source real-time 3D rendering engine alternatives
- Shadergarden: Create reloadable graphical pipelines with Lisp and GLSL alternatives
- textshader.com alternatives
- Shade – a quick-and-dirty glsl prototyping tool alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →